Skip to content

Instantly share code, notes, and snippets.

@kolen
Created March 19, 2016 00:37
Show Gist options
  • Save kolen/52f01147631902fac8e5 to your computer and use it in GitHub Desktop.
Save kolen/52f01147631902fac8e5 to your computer and use it in GitHub Desktop.
(lldb) ta v
Global variables for /Users/kolen/items/goxel/src/mesh.c in /Users/kolen/items/goxel/goxel:
(box_t) box_null = {
mat = {
vecs = {
[0] = {
= (x = -3.40282347E+38, y = 0, z = 0, w = 0)
= (r = -3.40282347E+38, g = 0, b = 0, a = 0)
xy = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
rg = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
xyz = {
= (x = -3.40282347E+38, y = 0, z = 0)
= (r = -3.40282347E+38, g = 0, b = 0)
xy = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
rg = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
v = ([0] = -3.40282347E+38, [1] = 0, [2] = 0)
}
rgb = {
= (x = -3.40282347E+38, y = 0, z = 0)
= (r = -3.40282347E+38, g = 0, b = 0)
xy = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
rg = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
v = ([0] = -3.40282347E+38, [1] = 0, [2] = 0)
}
v = (-3.40282347E+38, 0, 0, 0)
}
[1] = {
= (x = 0, y = -3.40282347E+38, z = 0, w = 0)
= (r = 0, g = -3.40282347E+38, b = 0, a = 0)
xy = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
rg = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
xyz = {
= (x = 0, y = -3.40282347E+38, z = 0)
= (r = 0, g = -3.40282347E+38, b = 0)
xy = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
rg = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
v = ([0] = 0, [1] = -3.40282347E+38, [2] = 0)
}
rgb = {
= (x = 0, y = -3.40282347E+38, z = 0)
= (r = 0, g = -3.40282347E+38, b = 0)
xy = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
rg = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
v = ([0] = 0, [1] = -3.40282347E+38, [2] = 0)
}
v = (0, -3.40282347E+38, 0, 0)
}
[2] = {
= (x = 0, y = 0, z = -3.40282347E+38, w = 0)
= (r = 0, g = 0, b = -3.40282347E+38, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = -3.40282347E+38)
= (r = 0, g = 0, b = -3.40282347E+38)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = -3.40282347E+38)
}
rgb = {
= (x = 0, y = 0, z = -3.40282347E+38)
= (r = 0, g = 0, b = -3.40282347E+38)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = -3.40282347E+38)
}
v = (0, 0, -3.40282347E+38, 0)
}
[3] = {
= (x = 0, y = 0, z = 0, w = 0)
= (r = 0, g = 0, b = 0, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 0)
}
}
v = {
[0] = -3.40282347E+38
[1] = 0
[2] = 0
[3] = 0
[4] = 0
[5] = -3.40282347E+38
[6] = 0
[7] = 0
[8] = 0
[9] = 0
[10] = -3.40282347E+38
[11] = 0
[12] = 0
[13] = 0
[14] = 0
[15] = 0
}
}
= {
w = {
= (x = -3.40282347E+38, y = 0, z = 0)
= (r = -3.40282347E+38, g = 0, b = 0)
xy = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
rg = {
= (x = -3.40282347E+38, y = 0)
= (r = -3.40282347E+38, g = 0)
v = ([0] = -3.40282347E+38, [1] = 0)
}
v = ([0] = -3.40282347E+38, [1] = 0, [2] = 0)
}
w_ = 0
h = {
= (x = 0, y = -3.40282347E+38, z = 0)
= (r = 0, g = -3.40282347E+38, b = 0)
xy = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
rg = {
= (x = 0, y = -3.40282347E+38)
= (r = 0, g = -3.40282347E+38)
v = ([0] = 0, [1] = -3.40282347E+38)
}
v = ([0] = 0, [1] = -3.40282347E+38, [2] = 0)
}
h_ = 0
d = {
= (x = 0, y = 0, z = -3.40282347E+38)
= (r = 0, g = 0, b = -3.40282347E+38)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = -3.40282347E+38)
}
d_ = 0
p = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
p_ = 0
}
}
(mat4_t) mat4_identity = {
vecs = {
[0] = {
= (x = 1, y = 0, z = 0, w = 0)
= (r = 1, g = 0, b = 0, a = 0)
xy = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
rg = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
xyz = {
= (x = 1, y = 0, z = 0)
= (r = 1, g = 0, b = 0)
xy = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
rg = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
v = ([0] = 1, [1] = 0, [2] = 0)
}
rgb = {
= (x = 1, y = 0, z = 0)
= (r = 1, g = 0, b = 0)
xy = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
rg = {
= (x = 1, y = 0)
= (r = 1, g = 0)
v = ([0] = 1, [1] = 0)
}
v = ([0] = 1, [1] = 0, [2] = 0)
}
v = (1, 0, 0, 0)
}
[1] = {
= (x = 0, y = 1, z = 0, w = 0)
= (r = 0, g = 1, b = 0, a = 0)
xy = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
rg = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
xyz = {
= (x = 0, y = 1, z = 0)
= (r = 0, g = 1, b = 0)
xy = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
rg = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
v = ([0] = 0, [1] = 1, [2] = 0)
}
rgb = {
= (x = 0, y = 1, z = 0)
= (r = 0, g = 1, b = 0)
xy = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
rg = {
= (x = 0, y = 1)
= (r = 0, g = 1)
v = ([0] = 0, [1] = 1)
}
v = ([0] = 0, [1] = 1, [2] = 0)
}
v = (0, 1, 0, 0)
}
[2] = {
= (x = 0, y = 0, z = 1, w = 0)
= (r = 0, g = 0, b = 1, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 1)
= (r = 0, g = 0, b = 1)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 1)
}
rgb = {
= (x = 0, y = 0, z = 1)
= (r = 0, g = 0, b = 1)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 1)
}
v = (0, 0, 1, 0)
}
[3] = {
= (x = 0, y = 0, z = 0, w = 1)
= (r = 0, g = 0, b = 0, a = 1)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 1)
}
}
v = {
[0] = 1
[1] = 0
[2] = 0
[3] = 0
[4] = 0
[5] = 1
[6] = 0
[7] = 0
[8] = 0
[9] = 0
[10] = 1
[11] = 0
[12] = 0
[13] = 0
[14] = 0
[15] = 1
}
}
(mat4_t) mat4_zero = {
vecs = {
[0] = {
= (x = 0, y = 0, z = 0, w = 0)
= (r = 0, g = 0, b = 0, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 0)
}
[1] = {
= (x = 0, y = 0, z = 0, w = 0)
= (r = 0, g = 0, b = 0, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 0)
}
[2] = {
= (x = 0, y = 0, z = 0, w = 0)
= (r = 0, g = 0, b = 0, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 0)
}
[3] = {
= (x = 0, y = 0, z = 0, w = 0)
= (r = 0, g = 0, b = 0, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0, y = 0, z = 0)
= (r = 0, g = 0, b = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0)
}
v = (0, 0, 0, 0)
}
}
v = {
[0] = 0
[1] = 0
[2] = 0
[3] = 0
[4] = 0
[5] = 0
[6] = 0
[7] = 0
[8] = 0
[9] = 0
[10] = 0
[11] = 0
[12] = 0
[13] = 0
[14] = 0
[15] = 0
}
}
(operation_t) g_last_op = {
origin = 0x000000010040fa90
result = 0x00000001004165c0
painter = {
op = 1
shape = 0x00000001000becb8
color = {
= (x = '?', y = '?', z = '?', w = '?')
= (r = '?', g = '?', b = '?', a = '?')
xyz = {
= (x = '?', y = '?', z = '?')
= (r = '?', g = '?', b = '?')
v = ([0] = '?', [1] = '?', [2] = '?')
}
rgb = {
= (x = '?', y = '?', z = '?')
= (r = '?', g = '?', b = '?')
v = ([0] = '?', [1] = '?', [2] = '?')
}
v = ([0] = '?', [1] = '?', [2] = '?', [3] = '?')
uint32 = 4293717742
}
smoothness = 0
}
box = {
mat = {
vecs = {
[0] = {
= (x = 0, y = 0, z = 0.5, w = 0)
= (r = 0, g = 0, b = 0.5, a = 0)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
xyz = {
= (x = 0, y = 0, z = 0.5)
= (r = 0, g = 0, b = 0.5)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0.5)
}
rgb = {
= (x = 0, y = 0, z = 0.5)
= (r = 0, g = 0, b = 0.5)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0.5)
}
v = (0, 0, 0.5, 0)
}
[1] = {
= (x = 0.5, y = 0, z = 0, w = 0)
= (r = 0.5, g = 0, b = 0, a = 0)
xy = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
rg = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
xyz = {
= (x = 0.5, y = 0, z = 0)
= (r = 0.5, g = 0, b = 0)
xy = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
rg = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
v = ([0] = 0.5, [1] = 0, [2] = 0)
}
rgb = {
= (x = 0.5, y = 0, z = 0)
= (r = 0.5, g = 0, b = 0)
xy = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
rg = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
v = ([0] = 0.5, [1] = 0, [2] = 0)
}
v = (0.5, 0, 0, 0)
}
[2] = {
= (x = 0, y = 0.5, z = 0, w = 0)
= (r = 0, g = 0.5, b = 0, a = 0)
xy = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
rg = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
xyz = {
= (x = 0, y = 0.5, z = 0)
= (r = 0, g = 0.5, b = 0)
xy = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
rg = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
v = ([0] = 0, [1] = 0.5, [2] = 0)
}
rgb = {
= (x = 0, y = 0.5, z = 0)
= (r = 0, g = 0.5, b = 0)
xy = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
rg = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
v = ([0] = 0, [1] = 0.5, [2] = 0)
}
v = (0, 0.5, 0, 0)
}
[3] = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468, z = 0.000000000000000000000000000000000000000504077886, w = 1)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468, b = 0.000000000000000000000000000000000000000504077886, a = 1)
xy = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
rg = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
xyz = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468, z = 0.000000000000000000000000000000000000000504077886)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468, b = 0.000000000000000000000000000000000000000504077886)
xy = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
rg = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468, [2] = 0.000000000000000000000000000000000000000504077886)
}
rgb = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468, z = 0.000000000000000000000000000000000000000504077886)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468, b = 0.000000000000000000000000000000000000000504077886)
xy = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
rg = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468, [2] = 0.000000000000000000000000000000000000000504077886)
}
v = (2.76583997E+19, 0.0000000000000000000000000000000000000000459163468, 0.000000000000000000000000000000000000000504077886, 1)
}
}
v = {
[0] = 0
[1] = 0
[2] = 0.5
[3] = 0
[4] = 0.5
[5] = 0
[6] = 0
[7] = 0
[8] = 0
[9] = 0.5
[10] = 0
[11] = 0
[12] = 2.76583997E+19
[13] = 0.0000000000000000000000000000000000000000459163468
[14] = 0.000000000000000000000000000000000000000504077886
[15] = 1
}
}
= {
w = {
= (x = 0, y = 0, z = 0.5)
= (r = 0, g = 0, b = 0.5)
xy = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
rg = {
= (x = 0, y = 0)
= (r = 0, g = 0)
v = ([0] = 0, [1] = 0)
}
v = ([0] = 0, [1] = 0, [2] = 0.5)
}
w_ = 0
h = {
= (x = 0.5, y = 0, z = 0)
= (r = 0.5, g = 0, b = 0)
xy = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
rg = {
= (x = 0.5, y = 0)
= (r = 0.5, g = 0)
v = ([0] = 0.5, [1] = 0)
}
v = ([0] = 0.5, [1] = 0, [2] = 0)
}
h_ = 0
d = {
= (x = 0, y = 0.5, z = 0)
= (r = 0, g = 0.5, b = 0)
xy = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
rg = {
= (x = 0, y = 0.5)
= (r = 0, g = 0.5)
v = ([0] = 0, [1] = 0.5)
}
v = ([0] = 0, [1] = 0.5, [2] = 0)
}
d_ = 0
p = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468, z = 0.000000000000000000000000000000000000000504077886)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468, b = 0.000000000000000000000000000000000000000504077886)
xy = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
rg = {
= (x = 2.76583997E+19, y = 0.0000000000000000000000000000000000000000459163468)
= (r = 2.76583997E+19, g = 0.0000000000000000000000000000000000000000459163468)
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468)
}
v = ([0] = 2.76583997E+19, [1] = 0.0000000000000000000000000000000000000000459163468, [2] = 0.000000000000000000000000000000000000000504077886)
}
p_ = 1
}
}
}
(profiler_block_t) block_ = {
name = 0x00000001000a1fcd "mesh_op"
next = 0x00000001000b7f58
parent = 0x00000001000b82c0
depth = 1
count = 91
tot_time = 61689000
self_time = 61689000
enter_time = 1458346830705677000
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment