Created
March 20, 2021 10:41
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Threading.Tasks; | |
public class C { | |
public async Task M() { | |
Console.WriteLine("Before await"); | |
await Task.Delay(1000); | |
Console.WriteLine("After await"); | |
} | |
} |
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using System; | |
using System.Diagnostics; | |
using System.Reflection; | |
using System.Runtime.CompilerServices; | |
using System.Security; | |
using System.Security.Permissions; | |
using System.Threading.Tasks; | |
[assembly: CompilationRelaxations(8)] | |
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] | |
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] | |
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] | |
[assembly: AssemblyVersion("0.0.0.0")] | |
[module: UnverifiableCode] | |
public class C | |
{ | |
[CompilerGenerated] | |
private sealed class <M>d__0 : IAsyncStateMachine | |
{ | |
public int <>1__state; | |
public AsyncTaskMethodBuilder <>t__builder; | |
public C <>4__this; | |
private TaskAwaiter <>u__1; | |
private void MoveNext() | |
{ | |
int num = <>1__state; | |
try | |
{ | |
TaskAwaiter awaiter; | |
if (num != 0) | |
{ | |
Console.WriteLine("Before await"); | |
awaiter = Task.Delay(1000).GetAwaiter(); | |
if (!awaiter.IsCompleted) | |
{ | |
num = (<>1__state = 0); | |
<>u__1 = awaiter; | |
<M>d__0 stateMachine = this; | |
<>t__builder.AwaitUnsafeOnCompleted(ref awaiter, ref stateMachine); | |
return; | |
} | |
} | |
else | |
{ | |
awaiter = <>u__1; | |
<>u__1 = default(TaskAwaiter); | |
num = (<>1__state = -1); | |
} | |
awaiter.GetResult(); | |
Console.WriteLine("After await"); | |
} | |
catch (Exception exception) | |
{ | |
<>1__state = -2; | |
<>t__builder.SetException(exception); | |
return; | |
} | |
<>1__state = -2; | |
<>t__builder.SetResult(); | |
} | |
void IAsyncStateMachine.MoveNext() | |
{ | |
//ILSpy generated this explicit interface implementation from .override directive in MoveNext | |
this.MoveNext(); | |
} | |
[DebuggerHidden] | |
private void SetStateMachine(IAsyncStateMachine stateMachine) | |
{ | |
} | |
void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) | |
{ | |
//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine | |
this.SetStateMachine(stateMachine); | |
} | |
} | |
[AsyncStateMachine(typeof(<M>d__0))] | |
[DebuggerStepThrough] | |
public Task M() | |
{ | |
<M>d__0 stateMachine = new <M>d__0(); | |
stateMachine.<>t__builder = AsyncTaskMethodBuilder.Create(); | |
stateMachine.<>4__this = this; | |
stateMachine.<>1__state = -1; | |
stateMachine.<>t__builder.Start(ref stateMachine); | |
return stateMachine.<>t__builder.Task; | |
} | |
} |
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{ | |
"version": 1, | |
"target": "C#", | |
"mode": "Debug" | |
} |
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