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@x0nu11byt3
x0nu11byt3 / elf_format_cheatsheet.md
Created February 27, 2021 05:26
ELF Format Cheatsheet

ELF Format Cheatsheet

Introduction

Executable and Linkable Format (ELF), is the default binary format on Linux-based systems.

ELF

Compilation

@RabaDabaDoba
RabaDabaDoba / ANSI-color-codes.h
Last active July 20, 2024 00:58 — forked from iamnewton/bash-colors.md
The entire table of ANSI color codes working in C!
/*
* This is free and unencumbered software released into the public domain.
*
* For more information, please refer to <https://unlicense.org>
*/
//Regular text
#define BLK "\e[0;30m"
#define RED "\e[0;31m"
#define GRN "\e[0;32m"
#include <vector>
#include <iostream>
#include <cmath>
using namespace std;
#define EPSILON 1.0e-5
#define RESOLUTION 32
class Point2D
@bert
bert / README
Created July 15, 2011 21:01
Bresenham Algorithms in C
Some possible implementations of the Bresenham Algorithms in C.
The Bresenham line algorithm is an algorithm which determines which points in an
n-dimensional raster should be plotted in order to form a close approximation
to a straight line between two given points.
It is commonly used to draw lines on a computer screen, as it uses only integer
addition, subtraction and bit shifting, all of which are very cheap operations
in standard computer architectures.
It is one of the earliest algorithms developed in the field of computer graphics.
A minor extension to the original algorithm also deals with drawing circles.