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@koras
Created May 3, 2017 21:02
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FrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:285][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.TouchToMoveArrow'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:285][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Bats'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:285][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SelectionMesh_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:286][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SnowBoulder'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:286][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Debris_Box_RadialFull'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:286][ 0]LogInit:Display: LogBlueprint:Warning: [LoginPanelUI] CreatePinForVariable: 'LoginUI' variable not found. Base class was probably changed.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:286][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning Could not find a variable named "LoginUI" in 'LoginPanelUI_C'.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'LoginPanelUI_C' has been compiled for Get LoginUI
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:287][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.42] Compile of LoginPanelUI successful, but with 1 Warning(s) [in 21 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:287][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.42] Compile of LoginPanelUI successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:287][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.42] Compile of LoginPanelUI successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.43] Compile of LoginPanelUI successful, but with 1 Warning(s) [in 2 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.43] Compile of LoginPanelUI successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LoginPanelUI] Warning [0037.43] Compile of LoginPanelUI successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_ALL_Terminus001'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_IceWall01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Sounds/SoundClassesAndMixes/Mechanics'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:288][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Sounds/SoundClassesAndMixes/Mechanics': Can't find file '/Game/Sounds/SoundClassesAndMixes/Mechanics'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:289][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Sounds/SoundClassesAndMixes/Mechanics' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:289][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset': Can't find file for asset '/Game/Sounds/SoundClassesAndMixes/Mechanics' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:289][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit01_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:289][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit01_Stereo': Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit01_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:290][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit01_Stereo' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:290][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset': Can't find file for asset '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit01_Stereo' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:291][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit02_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:291][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit02_Stereo': Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit02_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:292][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit02_Stereo' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:292][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset': Can't find file for asset '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit02_Stereo' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit03_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit03_Stereo': Can't find file '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit03_Stereo'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Sounds/Weapons/Arbalest/Arbalest_ProjectileHit03_Stereo' while loading ../../../../../../UE/Last/Content/Gun/Arbalest/Arbalest_ProjectileHit_Stereo_Cue.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:293][ 0]LogInit:Display: Failure - 29 error(s), 1125 warning(s)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.03-21.01.36:294][ 0]LogInit:Display:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/testing/see/seafoam2.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/testing/see/grid64.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/testing/see/GertstnerWaveTut.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/testing/see/GerstnerSimpleFunc.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/test3/seafoam2.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/test3/grid64.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/test3/GertstnerWaveTut.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/test3/GerstnerSimpleFunc.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/Outline/Seafoam.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/seafoam2.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/grid64.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/GertstnerWaveTut.uasset!
PackagingResults:Error: Error Error Error loading C:/UE/Last/Content/Material/GerstnerSimpleFunc.uasset!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 180.25 seconds
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 186,0370837s to run UE4Editor-Cmd.exe, ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: Cook failed.
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: в Project.Cook(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): в BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)): в AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)): в AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): в AutomationTool.Program.Main()InnerException in AutomationUtils.Automation: BUILD FAILED: Failed while running Cook for C:\UE\Last\Last.uproject; see log C:\Users\admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.10\Cook-2017.05.04-00.01.37.txt
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: в AutomationTool.CommandUtils.RunCommandlet(String ProjectName, String UE4Exe, String Commandlet, String Parameters)
MainFrameActions: Packaging (Windows (64-bit)): в Project.Cook(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_UnknownCookFailure
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure
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