(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| chrome.storage.local.get("state", o => ( | |
| ((f, t) => { | |
| let e = document.createElement("a"); | |
| e.setAttribute("href", `data:text/plain;charset=utf-8,${encodeURIComponent(t)}`); | |
| e.setAttribute("download", f); | |
| e.click(); | |
| })(`TobyBackup${Date.now()}.json`, o.state) | |
| )); |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
Note: This is an opinionated guide. While it is most effective for on-site, the same pattern can work with remote candidates.
Interviewing is hard. It's not easy to find good people, and once you do, it's often difficult to find out what they can do and how they work. A badly-run interview can pass over a great engineer. Conversely, some engineers are good at passing traditional tech interviews, but bring major problems with work habits or team fit.
The first priority of any manager is to hire the best people. Everything else must wait.
This list is meant to be a both a quick guide and reference for further research into these topics. It's basically a summary of that comp sci course you never took or forgot about, so there's no way it can cover everything in depth. It also will be available as a gist on Github for everyone to edit and add to.
###Array ####Definition:
This is a quick guide to Kotlin programming language. The previous part of this guide is here
#Object Oriented
fun main(args : Array<String>) {
class local (val x : Int)
val y = local(10)
println("${y.x}")| import android.graphics.Bitmap; | |
| import android.graphics.Bitmap.Config; | |
| import android.graphics.BitmapShader; | |
| import android.graphics.Canvas; | |
| import android.graphics.Paint; | |
| import android.graphics.RectF; | |
| import android.graphics.Shader; | |
| // enables hardware accelerated rounded corners | |
| // original idea here : http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/ |