Skip to content

Instantly share code, notes, and snippets.

@silverkorn
silverkorn / godot-cross-compile.sh
Last active December 30, 2020 23:26
Godot Engine cross-compiling helper attempt for Linux x11 ARM (and potentially others).
#!/usr/bin/env bash
function usage() {
echo "Usage: $(basename $0) TARGET_ARCH TARGET_OS [SCONSOPTS]"
echo "Helper to cross-compile Godot game engine [https://godotengine.org/] on other Linux architectures.".
echo
echo "The TARGET_ARCH is the target architecture/device to compile to."
echo " List of available TARGET_ARCH"
echo " rpi2"
echo " rpi3"

How Do I Into Git?

a helpful primer for users sick of git's poorly-named commands

I've used Git since 2011, and this is the stuff that I've always had to Google to remember. I hope it helps you not hate Git so much.

Learning About the Repo

Learning About History

@samhocevar
samhocevar / gist:00eec26d9e9988d080ac
Last active October 17, 2024 17:02
Configure sshd on MSYS2 and run it as a Windows service
#!/bin/sh
#
# msys2-sshd-setup.sh — configure sshd on MSYS2 and run it as a Windows service
#
# Please report issues and/or improvements to Sam Hocevar <sam@hocevar.net>
#
# Prerequisites:
# — MSYS2 itself: http://sourceforge.net/projects/msys2/
# — admin tools: pacman -S openssh cygrunsrv mingw-w64-x86_64-editrights
#
@tadly
tadly / pacaur_install.sh
Last active December 9, 2024 12:21
A simple shell script to quickly / easily install "pacaur" on archlinux
#!/bin/sh
#
# !!! IMPORTANT !!!
# As of 2017-12-14, pacaur is unmaintained (https://bbs.archlinux.org/viewtopic.php?pid=1755144#p1755144)
# For alternatives see the arch wiki: https://wiki.archlinux.org/index.php/AUR_helpers#Active
# pacaur seems to get occasional updates to fix breaking changes due to pacman updates though.
#
# If you are new to arch, I encourage you to at least read and understand what
# this script does befor blindley running it.
# That's why I didn't make a one-liner out of it so you have an easier time
@grantland
grantland / post.md
Last active February 9, 2023 05:09
RecyclerView item onClick

RecyclerView item onClick

RecyclerView does not have an OnItemClickListener like it's predecessor, ListView. However, detecting item clicks is pretty simple.

Set an OnClickListener in your ViewHolder creation:

private class MyAdapter extends RecyclerView.Adapter<MyAdapter.ViewHolder>  {

    public static class ViewHolder extends RecyclerView.ViewHolder
@dahu
dahu / gist:3986511
Last active November 18, 2024 09:34
Vim Motions
Large Object Motions:
(
)
{
}
[[
[]
][
]]
[m