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Created January 19, 2021 13:19
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=======================================================================
Kreezcraft Presents MyCraft 2.6.8 --> Kreezcraft Presents MyCraft 2.7.9
=======================================================================
Added:
- YUNG's API (Forge)
Updated:
Advanced Peripherals (Advanced Peripherals 0.3b --> Advanced Peripherals 0.3.3b):
Advanced Peripherals 0.3.3b:
Added functions to the environment detector like, getMoon(), isSlimeChunk() and more. You can find more information here: [Documentation]()
This version supports 1.16.5 and 1.16.4
Advanced Peripherals 0.3.2b:
Added a recipe and loot table(Block can drop) for the Me Bridge.
Advanced Peripherals 0.3.1b:
Added the functions isItemCrafting(string item) and getMaxEnergyStorage() to the Me Bridge. For more informations, see [https://docs.srendi.de]()
Added the config value "enableMeBridge".
Alchemist's Combat 2 (Alchemist's Combat 2.0 --> Alchemist's Combat 2.0.1):
Alchemist's Combat 2.0.1:
Fixed critical bug notified by Akitori.
Better Burning (BetterBurning-1.16.4-5.0.2.jar --> BetterBurning-1.16.4-5.0.3.jar):
BetterBurning-1.16.4-5.0.3.jar:
* Created a README file on GitHub. - Tyler Hancock
* Built against latest Forge and MCP. - Tyler Hancock
* Moved to local maven. - Tyler Hancock
* Moved signing key from local file to Jenkins secret variable. - Tyler Hancock
Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BetterBurning)
* Diablo Crasher
* BigAl607
* Klouver
* Edward
* Pongo Sapiens
* Darkosto
CC: Tweaked (cc-tweaked-1.16.4-1.95.1.jar --> cc-tweaked-1.16.4-1.95.2.jar):
cc-tweaked-1.16.4-1.95.2.jar:
Release notes can be found on the GitHub repository ([https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.16.4-1.95.2](https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v1.16.4-1.95.2)).
Corail Tombstone (Corail Tombstone 6.2.3 for 1.16.3+ --> Corail Tombstone 6.2.5 for 1.16.3+):
Corail Tombstone 6.2.5 for 1.16.3+:
This mod supports mc version from 1.8.9 to 1.16.5
Minecraft Version = [1.16.3-1.16.5] - Forge Version [34.1.0+]
Latest : 1.16-6.2.5 - Recommended : 1.16-6.2.3
Changes 1.16-6.2.5 :
* flatten the curve of knowledge level (the new points wil be directly available)
* 2 configs for tablet cooldown
* always prevent to disenchant Tetra modular items
* use runelic font for perk tooltip if the mod is present
* help in compatibility with others mods to not break graves
* if the config handlePlayerDeath is disabled, tombstone won't reject other grave mods
* hide the command /tbrequestteleport if the sender is not "op" and the related config for cooldown is disabled
* command /showlastgrave can always be used (without argument)
* use vanilla arrows in the tombstone screens
Changes 1.16-6.2.4 :
* - archived due to bad import (#8)
Changes 1.16-6.2.3 :
* - improve command /tbsiege
* - command /tbknowledge reset_ankh works in multiplayer
* - the position of scrollbar in config gui fits to scaling
* - keep selected options not yet saved when rescaling the config gui
* - update contributor bonus
Changes 1.16-6.2.2 :
* - scrollbar in config gui
* - translatable titles in the config gui
* - client config to hide the shield particles on protected villagers
* - config to set the points earned by protecting a villager
* - Curios compat set to default behavior
* - sub command for tbknowledge to reset the ankh cooldown
-> will only work in singleplayer until next release
* - fix the layer of the Ankh
* - fix a method testing if it's night (and preventing some behaviors)
* - fix the display of the death time when set to display the mc days
*
Changes 1.16-6.2.1 :
* - archived due to bug
Changes 1.16-6.2.0 :
* - it's possible to find some familiar receptacles with a tameable creature in (chests & fishing)
* all the commands starting with TBTeleport are merged in one unique command
* - good alignment players can pray on villager (and minecolonies citizens) to protect them from a future death
* - enchantments are hidden in creative tabs if there're disabled in config
Corpse Complex (corpsecomplex-forge-1.16.4-4.0.0.3.jar --> corpsecomplex-forge-1.16.4-4.0.1.0.jar):
corpsecomplex-forge-1.16.4-4.0.1.0.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
[1.16.4-4.0.1.0] - 2021.01.14
Added
* Added Respawn Health configuration option
[1.16.4-4.0.0.3] - 2020.12.18
Changed
* Updated Russian localization
* Updated Soulbinding enchantment
* Soulbinding logic now utilizes an enchantment tag, "forge:soulbound", for advanced compatibility with other mods that add a similar enchantment
* Additional Soulbinding enchantment config options have been added to properly remove the enchantment from loot tables and villager trades when disabled
[1.16.3-4.0.0.2] - 2020.10.05
Fixed
* Fixed items not respecting drop overrides
* Fixed NPE with Cosmetic Armor Reworked integration
[1.16.3-4.0.0.1] - 2020.10.03
Fixed
* Fixed NPE with Curios integration [#46](https://github.com/TheIllusiveC4/CorpseComplex/issues/46)
[1.16.3-4.0.0.0] - 2020.09.11
Added
* Added Russian localization (thanks BardinTheDwarf!)
Changed
* Updated to Minecraft 1.16.3
[3.0] - 2020.07.08
Changed
* Ported to 1.16.1 Forge
Dungeons Mod (DungeonsMod-1.16.3-1.1.2.jar --> DungeonsMod-1.16.3-1.1.18.jar):
DungeonsMod-1.16.3-1.1.18.jar:
Hotfixes Patch!
* Bunch of bug fixes
* Making some changes to structures
* New mob: Pices (WIP)
* New Mini Boss: Winter Hunter (WIP)
* Fixed error throwings on server's starting
* Fixed guards not rendering armor
* Fixed errors with external blames with loot tables
* Adding blacklisting biomes for mobs and structures.
* Adding the possibility to expand the pages for translations up to a maximum of 16 pages
* Adding updated Russian Translations by chechnyacool488.
* Now traveler will protect the coal block at invocation
* Buffed Crawler drops
* Improved Rogues AI
* Piranhas now can be catched by buckets.
* Fixed a crash when using golden bones on left hand.
* New model for anthermites and rogues.
* Adding emmisive mappings for entities, this will make some mobs glow in the dark!
* Fixed a bug that nerfed the Crawler
Dungeons Plus (Dungeons Plus 1.16.4-v1.1.0 --> Dungeons Plus 1.16.4-v1.1.2):
Dungeons Plus 1.16.4-v1.1.2:
Re-saved structure files to work with mods modifying the DataFixerUpper
[Changelog]()
Dungeons Plus 1.16.4-v1.1.1:
Requires [Structure Gel 1.16.4-v1.7.4](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api/files/3168706)
[https://gitlab.com/modding-legacy/dungeons-plus/-/blob/1.16.2/Changelogs/1.16.4-v1.1.1%20Changelog.md]()
Electrodynamics (Electrodynamics 1.16.4-0.2.0 build 8 --> Electrodynamics 1.16.4-0.2.1 build 4):
Electrodynamics 1.16.4-0.2.1 build 4:
Fixes a multimeter crash
Electrodynamics 1.16.4-0.2.1 build 3:
Fix configs and 1 wire crash
Electrodynamics 1.16.4-0.2.1 build 0:
No changelog available.
ElekLib (eleklib-1.16.4-1.4.0.jar --> eleklib-1.16.4-1.4.1.jar):
eleklib-1.16.4-1.4.1.jar:
[https://gitlab.com/eleksploded/eleklib/-/wikis/Changelog]()
Enchant With Mob (enchantwithmob-1.16.4-2.3.1.jar --> enchantwithmob-1.16.4-2.3.2.jar):
enchantwithmob-1.16.4-2.3.2.jar:
EnchantWithMob-1.16.4-2.3.2
fixed shield cannot block damage
Enchantment Descriptions (EnchantmentDescriptions-1.16.4-6.0.2.jar --> EnchantmentDescriptions-1.16.4-6.0.3.jar):
EnchantmentDescriptions-1.16.4-6.0.3.jar:
* Removed unused logo file. - Tyler Hancock
* Fix JAR signing on new CI/CD. - Tyler Hancock
* Add logs folder to git ignore. - Tyler Hancock
* Added support for JEI. Displays descriptions and compatible item lists. - Tyler Hancock
Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?EnchantmentDescriptions)
* Diablo Crasher
* BigAl607
* Klouver
* Edward
* Pongo Sapiens
* Darkosto
EnchantmentDescriptions-fabric-1.16.4-1.0.0.jar:
* Initial version with Fabric support.
Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?BotanyPots)
* Diablo Crasher
* BigAl607
* Edward
* Pongo Sapiens
* Darkosto
FTB Chunks (ftb-chunks-1604.2.2.57.jar --> ftb-chunks-1604.2.2.58.jar):
ftb-chunks-1604.2.2.58.jar:
* Possibly fixed FTBC preventing worlds from being deleted if you just closed it - LatvianModder
* Updated forge, switched to mojmaps - LatvianModder
FTB Essentials (ftbessentials-1603.1.0.11.jar --> ftb-essentials-1604.1.0.13.jar):
ftb-essentials-1604.1.0.13.jar:
* Fixed broken dep - LatvianModder
ItemPhysic Full (ItemPhysic_v1.4.14_mc1.16.4.jar --> ItemPhysic_v1.4.15_mc1.16.5.jar):
ItemPhysic_v1.4.15_mc1.16.5.jar:
Fixed vanillaRendering, oldRotation and rotationSpeed config not working
Lava Dynamics (lavadynamics-1.16.4-7.0.4.jar --> lavadynamics-1.16.4-7.0.5.jar):
lavadynamics-1.16.4-7.0.5.jar:
* Fix Volcano Oregen
* Updated ElekLib
Lost Trinkets (LostTrinkets-1.16.4-0.1.9.jar --> LostTrinkets-1.16.4-0.1.12.jar):
LostTrinkets-1.16.4-0.1.12.jar:
0.1.12
* Fixed Octopick incompatible with silk touch, Closes #19 - Thanks to BlueAgent
* Fixed Mining Trinkets not awarding XP, Closes #6 - Thanks to BlueAgent
0.1.11
* Fixed Karma villager discount does not consider native discounts, Closes #30 - Thanks to BlueAgent
0.1.10
* Added config for unlock cooldown delay - Thanks to BlueAgent
* Added config for non-random trinkets - Thanks to BlueAgent
0.1.9
* Fixed Tha Ghost does not work bug, Closes #20 - Thanks to BlueAgent
* Updated Lollipop to 3.2.4.
0.1.8
* Fixed Octopus Legs cause crash after being hit by Wither Skeleton, Closes #11 - Thanks to BlueAgent
0.1.7
* Fixed Magneto Dupe Bug, Closes #15 - Thanks to BlueAgent
* Fixed Stack overflow error with Mirror Shard, Closes #9 - Thanks to BlueAgent
0.1.6
* Fixed Possible Incompatibilities with Scaling Health Mod, Closes #17.
0.1.5
* Added trinkets blacklist to the general config.
* Added info tooltip to active and available trinkets gui.
0.1.4
* Fixed Tha Bat trinket night vision blinking.
* Disabled Octopus Leg trinket temporarily fix a incompatibility crash.
0.1.3
* Changed some code to trying to fix a incompatibility crash (not confirmed yet)!
0.1.2
* Initial port to 1.16.4
0.1.1
* Moved to 1.16.3
* Updated lollipop to 3.2.0.
0.1.0
* Port to 1.16.2
0.0.3
* Fixed trinkets not unlocking (a really dumb bug)
* Fixed some trinkets not functioning correctly
0.0.2
* Fixed Entities registry.
* Clean-Up assets from junk.
0.0.1
LostTrinkets-1.16.4-0.1.11.jar:
0.1.11
* Fixed Karma villager discount does not consider native discounts, Closes #30 - Thanks to BlueAgent
0.1.10
* Added config for unlock cooldown delay - Thanks to BlueAgent
* Added config for non-random trinkets - Thanks to BlueAgent
0.1.9
* Fixed Tha Ghost does not work bug, Closes #20 - Thanks to BlueAgent
* Updated Lollipop to 3.2.4.
0.1.8
* Fixed Octopus Legs cause crash after being hit by Wither Skeleton, Closes #11 - Thanks to BlueAgent
0.1.7
* Fixed Magneto Dupe Bug, Closes #15 - Thanks to BlueAgent
* Fixed Stack overflow error with Mirror Shard, Closes #9 - Thanks to BlueAgent
0.1.6
* Fixed Possible Incompatibilities with Scaling Health Mod, Closes #17.
0.1.5
* Added trinkets blacklist to the general config.
* Added info tooltip to active and available trinkets gui.
0.1.4
* Fixed Tha Bat trinket night vision blinking.
* Disabled Octopus Leg trinket temporarily fix a incompatibility crash.
0.1.3
* Changed some code to trying to fix a incompatibility crash (not confirmed yet)!
0.1.2
* Initial port to 1.16.4
0.1.1
* Moved to 1.16.3
* Updated lollipop to 3.2.0.
0.1.0
* Port to 1.16.2
0.0.3
* Fixed trinkets not unlocking (a really dumb bug)
* Fixed some trinkets not functioning correctly
0.0.2
* Fixed Entities registry.
* Clean-Up assets from junk.
0.0.1
LostTrinkets-1.16.4-0.1.10.jar:
0.1.10
* Added config for unlock cooldown delay - Thanks to BlueAgent
* Added config for non-random trinkets - Thanks to BlueAgent
0.1.9
* Fixed Tha Ghost does not work bug, Closes #20 - Thanks to BlueAgent
* Updated Lollipop to 3.2.4.
0.1.8
* Fixed Octopus Legs cause crash after being hit by Wither Skeleton, Closes #11 - Thanks to BlueAgent
0.1.7
* Fixed Magneto Dupe Bug, Closes #15 - Thanks to BlueAgent
* Fixed Stack overflow error with Mirror Shard, Closes #9 - Thanks to BlueAgent
0.1.6
* Fixed Possible Incompatibilities with Scaling Health Mod, Closes #17.
0.1.5
* Added trinkets blacklist to the general config.
* Added info tooltip to active and available trinkets gui.
0.1.4
* Fixed Tha Bat trinket night vision blinking.
* Disabled Octopus Leg trinket temporarily fix a incompatibility crash.
0.1.3
* Changed some code to trying to fix a incompatibility crash (not confirmed yet)!
0.1.2
* Initial port to 1.16.4
0.1.1
* Moved to 1.16.3
* Updated lollipop to 3.2.0.
0.1.0
* Port to 1.16.2
0.0.3
* Fixed trinkets not unlocking (a really dumb bug)
* Fixed some trinkets not functioning correctly
0.0.2
* Fixed Entities registry.
* Clean-Up assets from junk.
0.0.1
Mahou Tsukai ([Minecraft 1.16.4] mahoutsukai-v1.26.15 --> [Minecraft 1.16.4] mahoutsukai-v1.27.4):
[Minecraft 1.16.4] mahoutsukai-v1.27.4:
* hopefully fix magic damage not dropping exp for real this time
[Minecraft 1.16.4] mahoutsukai-v1.27.3:
* hopefully fix incompatibility with Pedestals mod and fake players in general
[Minecraft 1.16.4] mahoutsukai-v1.27.2:
* Update Chinese Translation
* Added Japanese Translation (Thanks to @dong1692 on Twitter)
[Minecraft 1.16.4] mahoutsukai-v1.27.1:
* jousting is now a soft dependency, but required on curseforge
[Minecraft 1.16.4] mahoutsukai-v1.27.0:
* projectors should now drop themselves when broken
* added scaling mana config for mystic staff big mode
* added clarent blacklist toggle config
* added disable emrys config
* Added Rhongomyniad
* Reworked Caliburn's smite renderer
* Mahou now requires Jousting mod as a dependency, necessary for new item
Majrusz's Progressive Difficulty (majruszs-difficulty-1.16.4-0.3.0 --> majruszs-difficulty-1.16.4-0.3.2):
majruszs-difficulty-1.16.4-0.3.2:
+ added separate texture for Giant
+ fixed bug that was crashing the game (with invalid casting)
+ updated russian language to the latest version
majruszs-difficulty-1.16.4-0.3.1:
+ increased Sky Keeper maximum levitation chance from 37.5% to 50%
+ reduced Phantoms spawn rate near Flying Phantom structure by 83%
+ reduced Sky Keeper spawn rate near Flying Phantom structure by 33%
+ added lapis lazuli to Flying Phantom structure treasure loot
+ added chance for iron armor in Fisherman Treasure Bag
+ added configuration for Flying Phantom generation rate and increased default value (from 27-37 to 47-67)
+ removed debug log about Flying Phantom structure from console
+ reduced chance for Wither Skeletons to spawn with Wither Sword from 100% to 75% (and now it is depends on CRD)
+ decreased chance for Nether Star from Wither Treasure Bag
+ added particles for situation when loot is doubled
+ fixed bug with Wither Skeletons not spawning with Wither Swords
+ fixed bug when bleeding may still be applied even though the player was blocking damage with shield
Placebo (Placebo-1.16.3-4.3.3.jar --> Placebo-1.16.4-4.4.0.jar):
Placebo-1.16.4-4.4.0.jar:
Updated to 1.16.4.
Moved coremod logging over to the new system in ASMAPI instead of prints.
Should support 1.16.5 just fine.
Polymorph (Forge) (polymorph-forge-1.16.4-0.22.jar --> polymorph-forge-1.16.4-0.23.jar):
polymorph-forge-1.16.4-0.23.jar:
Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
[0.23] - 2021.01.17
Fixed
* Fixed issue with empty pattern outputs in Refined Storage [#56](https://github.com/TheIllusiveC4/Polymorph/issues/56)
[0.22] - 2021.01.01
Fixed
* Fixed duplicate recipe outputs [#51](https://github.com/TheIllusiveC4/Polymorph/issues/51)
[0.21] - 2020.12.25
Fixed
* Attempted fix for empty recipe outputs [#49](https://github.com/TheIllusiveC4/Polymorph/issues/49)
[0.20] - 2020.12.20
Fixed
* Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
[0.19] - 2020.12.17
Added
* Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
* Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
Changed
* JEI integration uses recipe identifiers now instead of crafting outputs
Fixed
* Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
[0.18] - 2020.11.27
Fixed
* Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
[0.17] - 2020.11.27
Changed
* Added automatic integration with the majority of modded crafting tables
[0.16] - 2020.10.26
Added
* Added French localization (thanks Lykrast!)
Fixed
* Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
[0.15] - 2020.09.29
Changed
* Updated to Minecraft 1.16.3
* Added Croatian localization (thanks COMBOhrenovke!)
[0.14] - 2020.09.01
Changed
* Updated to Minecraft 1.16.2
[0.13] - 2020.08.13
Fixed
* Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
[0.12] - 2020.08.01
Added
* Added Chinese localization (thanks Samekichi!)
[0.11] - 2020.07.22
Fixed
* Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
[0.10] - 2020.07.19
Changed
* Port to 1.16.1 Forge
Project MMO (Project_MMO-1.16.4-3.39.11.jar --> Project_MMO-1.16.4-3.40.1.jar):
Project_MMO-1.16.4-3.40.1.jar:
Party related xp rewards fixes (Including, but not limited to Add command sharing the xp between party members)
Project_MMO-1.16.4-3.40.jar:
Option (default false) to generate Auto Wear Requirements as Combat instead of Endurance
Project_MMO-1.16.4-3.39.13.jar:
Black Screen Fix
Project_MMO-1.16.4-3.39.12.jar:
Fix for entities dissapearing
Repurposed Structures (Forge) (Repurposed Structures v2.3.3 (1.16.3 & 1.16.4 MC) --> Repurposed Structures v2.3.4 (1.16.3 & 1.16.4 & 1.16.5 MC)):
Repurposed Structures v2.3.4 (1.16.3 & 1.16.4 & 1.16.5 MC):
(V.2.3.4 Changes) (1.16.4 Minecraft)
General:
* Improved biome targeting so some structures types get the right biome better.
Outposts:
* Overworld Outposts now spawn Pillagers over time.
* Replaced Dark Oak blocks with Spruce blocks in Snow Outposts
* Changed some blocks for the cages in badlands, Desert, Icy, and Snowy Outposts.
Strongholds:
* Strongholds now will fit much better between the min and max y set in the config.
Rooms too low or too high will now be deleted (though the Portal Room will never be deleted).
As a result, you may find a few rooms or hallways cutoff from the rest of the stronghold but that was
a sacrifice I was willing to make to fix Strongholds sometimes spawning way aboveground than they should.
* Nether Strongholds no longer has Cobwebs in libraries and instead, may have fire.
* Strongholds will now not spawn in the End Dimension even when you add non-End category biomes to the dimension. With a datapack, you can
add the RS stronghold spacing to the End Noise Setting and to the End category biomes to force the Stronghold to spawn in that dimension.
Villages:
* Badlands Villages now can spawn in Badlands Plateaus with a terrain check to try and keep them from generating on plateau walls.
* Badlands Villages now only contain Desert clothed Villagers instead of sometimes having Plains clothed Villagers.
* Fixed Birch Villages so they no longer have Oak Stripped Wood, Oak Fence Gate, or Oak Stairs.
* Fixed Churches not having doors in Birch, Dark Forest, and Oak Villages.
* Fixed Jungle Villages having Acacia blocks by mistake in the Weaponsmith house and fixed door in Butcher house being the wrong blockstate.
* Mountain Villages farms now have waterlogged Cobblestone Slab instead of Water Blocks to prevent them from turning into ice when too cold.
* Removed extra space at the end of addNetherStrongholdToModdedBiomes config name. (Will cause config to default back to true unless changed again)
Wells:
* Fixed crash if the wells nbt file ever somehow goes missing.
Dungeons:
* Fixed mob spawners losing their mob data after doing `/reload` or `/datapack disable vanilla` commands.
Mineshafts:
* Fixed mob spawners losing their mob data after doing `/reload` or `/datapack disable vanilla` commands.
Igloos:
* Stony Igloos now uses Spruce Signs and their Villager/Zombie Villager now wears taiga clothing.
* Grassy Igloos basements now use Oak blocks instead of Spruce.
Fortresses:
* Added Drowned to Jungle Fortresses possible mob spawns to help populate the water filled hallways below sealevel.
Backend:
* Structure spacing for RS structures set by JSON will now no longer be overwritten.
With datapacks, you can make RS structures now spawn more or less frequently as a result.
* Redid code on how mobs spawn over time are added to RS structures to be cleaner and less likely I forget to add mob spawns later.
* Prefixed all my accessor and invoker mixins due to this bug in mixins that could cause a crash with other mods for same named mixins.
[https://github.com/SpongePowered/Mixin/issues/430](https://github.com/SpongePowered/Mixin/issues/430)
Structure Gel API (Structure Gel 1.16.4-v1.7.3 --> Structure Gel 1.16.4-v1.7.5):
Structure Gel 1.16.4-v1.7.5:
Removed the chat message about mods modifying the DataFixerUpper.
[Changelog]()
Survive (Survive-1.16.4-3.0.10 --> Survive-1.16.4-3.0.11):
Survive-1.16.4-3.0.11:
* FIxed block temperatures not being applied to the player
* Added config for blocks with the "lit" property like furnaces
TerraForged (0.2.0-BETA-7 --> 0.2.0-RC-3):
0.2.0-RC-3:
THIS VERSION IS NOT BACKWARDS COMPATIBLE WITH ALPHA/BETA VERSIONS. DO NOT OPEN OLD WORLDS WITH THIS!
-
RC-3 Changes:
* - Fixed an issue that could prevent mineshafts from generating
* - Fixed bush-features not setting the leaf distance correctly
* - Minor biome selection improvements
RC-2 Changes:
* - Fixed an issue with river generation that caused chunk misalignment errors
* - Fixed the preview map not updating after pressing the new seed button
RC-1 Changes:
* - Works on 1.16.5
* - Added lang entries for biome names
* - Added modifier to try prevent desert lakes showing in non-desert climates
* - Fixed a server startup issue when the server.properties is missing
* - Fixed for snow placing incorrectly on areas where carvers have cut the terrain
* - Fixed 'global horizontal scale' working opposite to what you'd expect
* - Fixed (hopefully) for strata-gen seed shifting when re-opening a world-save (creates straight lines of stone sometimes)
0.2.0-RC-2:
THIS VERSION IS NOT BACKWARDS COMPATIBLE WITH ALPHA/BETA VERSIONS. DO NOT OPEN OLD WORLDS WITH THIS!
-
RC-2 Changes:
* - Fixed an issue with river generation that caused chunk misalignment errors
* - Fixed the preview map not updating after pressing the new seed button
RC-1 Changes:
* - Works on 1.16.5
* - Added lang entries for biome names
* - Added modifier to try prevent desert lakes showing in non-desert climates
* - Fixed a server startup issue when the server.properties is missing
* - Fixed for snow placing incorrectly on areas where carvers have cut the terrain
* - Fixed 'global horizontal scale' working opposite to what you'd expect
* - Fixed (hopefully) for strata-gen seed shifting when re-opening a world-save (creates straight lines of stone sometimes)
0.2.0-BETA-8:
1.16.4 BETA
Back up your stuff before updating!
REQUIRES FORGE VERSION 35.1.5 OR HIGHER
Please provide the full 'latest.log' or 'debug.log' when reporting issues.
Server Presets:
You can now configure your server to use a preset:
1. Copy the preset json file to your server:
./config/terraforged/presets/Name Of Preset.json
2. Edit your server.properties file:
level-type=terraforged:terraforged
generator-settings=Name Of Preset
Changes:
Restored the presets page
Added some new built-in presets
Added separate option to control lava + water springs
Fixed issue with ground-bushes not generating correctly
Improved performance of TF's snow layer decorator
Added more safety checks & logging to help track down laggy structures/features
Traveler's Backpack (TravelersBackpack-1.16.4-5.3.7.jar --> TravelersBackpack-1.16.4-5.3.8.jar):
TravelersBackpack-1.16.4-5.3.8.jar:
* [Fixed bug with items saving (Not sure why this happens though, if you have any ideas PR is appreciated)](https://github.com/Tiviacz1337/Travelers-Backpack/commit/a3919d97f60ca54841fba1458596f71184eeaf15)
UnionLib (UnionLib-1.16.4-3.1.5 --> UnionLib-1.16.5-3.2.0):
UnionLib-1.16.5-3.2.0:
* Updated to 1.16.5
UnionLib-1.16.4-3.1.6:
No changelog available.
Upgrade Aquatic (Upgrade Aquatic 1.16.4 - 3.0.0 --> Upgrade Aquatic 1.16.5 - 3.0.1):
Upgrade Aquatic 1.16.5 - 3.0.1:
* Increased Beachgrass Thatch recipe output
* Added Prismarine Rods to #forge:rods tag
* Added Mulberries to #forge:fruits tag
* Added Vibing & Repellence to advancements
* Removed Ink Sac & Glowing Ink Sac right-click features
* Disabled Jellyfish Spawn Eggs & Buckets while issues with them are investigated
* Fixed Pike, Nautilus, and Lionfish spawn classifications
* Fixed Mulberry Vine loot table
* Fixed River & Driftwood Ladder block properties
* Fixed a crash with Better Respawn
* Fixed Glowing Ink not being consumed upon use
* Fixed Dead Bubble Coral block recipe
* Fixed a rare worldgen crash with Pickerelweed
* Fixed a missing loot table error
XP Tome (xptome-1.16.2/.3/.4-v1.1.6.jar --> xptome-1.16.4/.5-v2.0.jar):
xptome-1.16.4/.5-v2.0.jar:
* Added a new XP Tome item with a new internal way of handling experience storage. This means, that you have to convert your old XP Tomes by simply rightclicking them. You will not lose any experience. The old item is kept to stay compatible with previous XP Tome releases.
* Added configuration option to set the maximum experience the XP Tome can store.
* Added configuration option to set a percentage of experience that will get lost when retrieving stored experience from the XP Tome.
* Added configuration option to only retrieve a maximum of one level at a time.
* Added configuration option to only store a maximum of one level at a time.
The configuration file can be found in the serverconfig folder of your world.
YUNG's Better Mineshafts (Forge) ([1.16.3 - 1.16.5] YUNG's Better Mineshafts v1.1.1 --> [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0):
[1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0:
IF YOU'RE UPGRADING FROM AN OLD VERSION, DELETE THE OLD CONFIG FILE FIRST!
The config has been reorganized from previous versions. If you've modified the default settings, make a copy of your config file somewhere else so you can copy down the changes once you've loaded in the new config. The same settings are all there, they're just in different places.
This mod now requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api) as a dependency.
Big update - v2.0! Introducing the ability to make your own custom mineshafts via a JSON file! When you run the game with v2.0+ for the first time, a new bettermineshafts directory will be created in your Minecraft config folder. There you can find some information on how to use this feature! A full changelog is posted below.
Join us on Discord!
[](https://discord.gg/rns3beq)
Changelog:
* All data relating to biome variants is now stored in a JSON file, available for you to use to customize your mineshafts!
* When you run the game with v2.0+ for the first time, a new bettermineshafts directory will be created in your Minecraft config folder. There you can find some information on how to use this feature!
* Add torches along smaller shaft walls
* Add cobwebs in main tunnel
* Fix some small shaft pieces not properly connecting
* Fix some small shaft pieces not being 3 wide like they should be when spawning out in the open
* Fix mineshaft supports not spawning when above the surface
* Add config options for the following:
* Small shaft piece length
* Small shaft spawn rate
* Lantern spawn rate
* Torch spawn rate
* Workstation spawn rate
* Workstation Cellar spawn rate
* Abandoned Miners' Outpost spawn rate
* Chest & TNT Minecart spawn rates
* Cobweb spawn rate
Removed:
- No Tree Punching
- Survivalist
Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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