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May 4, 2012 02:43
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SlowLoadableComponent implementation
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// <copyright file="SlowLoadableComponent.cs" company="WebDriver Committers"> | |
// Copyright 2007-2011 WebDriver committers | |
// Copyright 2007-2011 Google Inc. | |
// Portions copyright 2011 Software Freedom Conservancy | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software | |
// distributed under the License is distributed on an "AS IS" BASIS, | |
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
// See the License for the specific language governing permissions and | |
// limitations under the License. | |
// </copyright> | |
using System; | |
using System.Linq; | |
using System.Threading; | |
using System.Globalization; | |
namespace OpenQA.Selenium.Support.UI | |
{ | |
///<summary> | |
/// A <see cref="LoadableComponent<T>"/> which might not have finished loading when Load() returns. After a | |
/// call to Load(), the IsLoaded() method should continue to fail until the component has fully | |
/// loaded. Use the IsError() methd to check for error conditions which caused the Load() to fail. | |
/// | |
/// <pre class="code"> | |
/// new SlowHypotheticalComponent().Load(); | |
/// </pre> | |
///</summary> | |
///<typeparam name="T">The type to be returned (normally the subclass' type)</typeparam> | |
/// | |
public abstract class SlowLoadableComponent<T> : LoadableComponent<T> where T : SlowLoadableComponent<T> | |
{ | |
private readonly IClock clock; | |
private readonly TimeSpan timeOut; | |
public SlowLoadableComponent(int timeoutInSeconds) : this(new SystemClock(), timeoutInSeconds) { } | |
public SlowLoadableComponent(TimeSpan timeout) : this(new SystemClock(), timeout) { } | |
public SlowLoadableComponent(IClock clock, int timeOutInSeconds) : this(clock, TimeSpan.FromSeconds(timeOutInSeconds)) { } | |
public SlowLoadableComponent(IClock clock, TimeSpan timeout) | |
{ | |
this.clock = clock; | |
this.timeOut = timeout; | |
} | |
public override T Load() | |
{ | |
if (this.IsLoaded) | |
{ | |
return (T)this; | |
} | |
else | |
{ | |
this.TryLoad(); | |
} | |
DateTime end = clock.LaterBy(timeOut); | |
while (clock.IsNowBefore(end)) | |
{ | |
if (this.IsLoaded) | |
{ | |
return (T)this; | |
} | |
IsError(); | |
WaitFor(); | |
} | |
if (this.IsLoaded) | |
{ | |
return (T)this; | |
} | |
else | |
{ | |
string timeoutMessage = string.Format(CultureInfo.InvariantCulture, "Timed out after {0} seconds.", timeOut.TotalSeconds); | |
throw new TimeoutException(timeoutMessage); | |
} | |
} | |
///<summary> | |
/// Check for well known error cases, which would mean that loading has finished, but an error | |
/// condition was seen. If an error has occured throw any exception other than LoadableComponentException | |
/// </summary> | |
protected virtual void IsError() | |
{ | |
// no-op by default | |
} | |
protected virtual int SleepFor | |
{ | |
get | |
{ | |
return 200; | |
} | |
} | |
private void WaitFor() | |
{ | |
Thread.Sleep(SleepFor); | |
} | |
} | |
} |
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