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A three.js camera for capturing a view through a static window.
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THREE.WindowCamera = function(width, height, far) { | |
THREE.Camera.call(this); | |
this.type = 'WindowCamera'; | |
this.width = width; | |
this.height = height; | |
this.far = far !== undefined ? far : 2000; | |
this.updateProjectionMatrix(); | |
}; | |
THREE.WindowCamera.prototype = Object.create(THREE.Camera.prototype); | |
THREE.WindowCamera.prototype.constructor = THREE.WindowCamera; | |
THREE.WindowCamera.prototype.updateProjectionMatrix = function() { | |
var xo = this.position.x; | |
var yo = this.position.y; | |
var zo = this.position.z !== 0 ? this.position.z : 0.1; | |
var f = this.far; | |
var w = this.width; | |
var h = this.height; | |
var cx = 4 / w; | |
var cy = 4 / h; | |
this.projectionMatrix.set( | |
cx * zo, 0, cx * -xo, 0, | |
0, cy * zo, cy * -yo, 0, | |
0, 0, 1 / f, -zo, | |
0, 0, -1, zo | |
); | |
}; | |
THREE.WindowCamera.prototype.copy = function(source) { | |
THREE.Camera.prototype.copy.call(this, source); | |
this.width = source.width | |
this.height = source.height; | |
this.far = source.far; | |
return this; | |
}; | |
THREE.WindowCamera.prototype.toJSON = function(meta) { | |
var data = THREE.Object3D.prototype.toJSON.call(this, meta); | |
data.object.width = this.width | |
data.object.height = this.height; | |
data.object.far = this.far; | |
return data; | |
}; |
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