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[{"id":0,"title":"PaperGalaxy","author":"M.D.Prins","year":"2007","pages":"128"},{"id":0,"title":"TheChemicalEvolutionoftheGalaxy","author":"FrancescaMatteucci","year":"2003-10-31","pages":"285"},{"id":0,"title":"ThePeoplesoftheGalaxy","author":"FalcoTarassaco","year":"2017-03-23","pages":"62"},{"id":0,"title":"TheCocktailGuidetotheGalaxy","author":"AndyHeidel","year":"2017-09-26","pages":"240"},{"id":0,"title":"Galaxymagazine","author":"DavidL.Rosheim","year":"1986-06-01","pages":"343"},{"id":0,"title":"SamsungGalaxyS7:ForBeginners","author":"VanHelostein","year":"2016-05-09","pages":"40"},{"id":0,"title":"TheCentralRegionsoftheGalaxyandGalaxies","author":"InternationalAstronomicalUnion.Symposium","year":"1998-08-31","pages":"521"},{"id":0,"title":"StatisticsoftheGalaxyDistribution","author":"VicentJ.Martinez","year":"2001-12-20","pages":"456"},{"id":0,"title":"TheGalaxyandthesolarsystem","author":"RomanSmoluchowski","year":"1986","pages":"483"},{"id":0,"title":"GalaxyInteractionsatLowandHighRedshift","autho
//Get all books
function GetAll() {
let xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function () {
if (xmlhttp.readyState == XMLHttpRequest.DONE) { // XMLHttpRequest.DONE == 4
if (xmlhttp.status == 200) {
let x = JSON.parse(xmlhttp.responseText);
PutToTable(Object.keys(x).length, x);
}
}
@kubawich
kubawich / compact.cpp
Created April 15, 2018 20:23 — forked from Wunkolo/compact.cpp
Ascii Raymarcher(old)
#include <math.h>
#include <algorithm>
#include <string>
#include <pmmintrin.h>
using namespace std;typedef float R;
#define _W 79
#define _H 39
#define EP 0.01f
#define OP operator
#define C const
2018/04/07 10:16:37 [warn] 15390#15390: *43550 an upstream response is buffered to a temporary file /var/cache/nginx/proxy_temp/9/80/0000000809 while reading upstream, client: 31.13.113.193, server: localhost, request: "GET /js/afterglow.min.js HTTP/1.1", upstream: "http://127.0.0.1:5000/js/afterglow.min.js", host: "nsfwpics.pw", referrer: "http://nsfwpics.pw/"
2018/04/07 13:07:49 [warn] 15390#15390: *43664 an upstream response is buffered to a temporary file /var/cache/nginx/proxy_temp/0/81/0000000810 while reading upstream, client: 107.167.109.191, server: localhost, request: "GET /js/afterglow.min.js HTTP/1.1", upstream: "http://127.0.0.1:5000/js/afterglow.min.js", host: "nsfwpics.pw", referrer: "http://www.nsfwpics.pw/"
2018/04/07 13:14:07 [error] 15390#15390: *43700 connect() failed (111: Connection refused) while connecting to upstream, client: 107.167.109.95, server: localhost, request: "GET / HTTP/1.1", upstream: "http://127.0.0.1:5000/", host: "www.nsfwpics.pw"
2018/04/07 13:14:07 [warn] 15390#15390:
server {
listen 80;
server_name localhost;
#charset koi8-r;
#access_log /var/log/nginx/host.access.log main;
location / {
proxy_pass http://localhost:5000;
proxy_http_version 1.1;
using (SftpClient client = new SftpClient(serwer, port, user, pass))
{
client.Connect();
client.ChangeDirectory("/var/www/html/img");
using (FileStream fs = new FileStream(Path.GetFileName(Upload.FileName), FileMode.Create))
{
client.BufferSize = 4 * 1024;
client.UploadFile(fs, Path.GetFileName(Upload.FileName));
}
}
@kubawich
kubawich / xampp_proxy_server_config
Last active October 8, 2017 17:29 — forked from ralphcrisostomo/xampp_proxy_server_config
XAMPP Proxy Server Config
1. Open /Applications/XAMPP/etc/httpd.conf
2. Enable the following Modules by removing the # at the front of the line.
- LoadModule rewrite_module modules/mod_rewrite.so
- LoadModule proxy_module modules/mod_proxy.so
- LoadModule proxy_http_module modules/mod_proxy_http.so
3. Copy and Paste below to the bottom of httpd.conf
<IfModule mod_proxy.c>
ProxyRequests On
import java.lang.*;
import java.util.*;
public class Wichlinski
{
public static int[] tab1 = new int[100];
public static int[] tab2 = new int[100];
public static Random gen = new Random();
final static int NR_Z_DZIENNIKA = 27;
final static int SUMA_TYCH_LICZB = NR_Z_DZIENNIKA + 5;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System;
[CustomEditor(typeof(_Quest_Manager))]
public class _Quest_Manager_Editor : Editor {
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ShootingHabit : MonoBehaviour {
public static ShootingHabit Instance;
bool hasWeapon;
public Animator animator;
public Transform HandPosition;