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Created December 10, 2018 12:52
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compile logs
D:\projects\electron\gelectron\electron-overlay>npm run compile --msvs_version=2017
> electron-overlay@1.0.0 compile D:\projects\electron\gelectron\electron-overlay
> node-gyp rebuild
D:\projects\electron\gelectron\electron-overlay>if not defined npm_config_node_gyp (node "C:\Users\kutu\AppData\Roaming\npm\node_modules\npm\node_modules\npm-lifecycle\node-gyp-bin\\..\..\node_modules\node-gyp\bin\node-gyp.js" rebuild ) else (node "C:\Users\kutu\AppData\Roaming\npm\node_modules\npm\node_modules\node-gyp\bin\node-gyp.js" rebuild )
Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch.
ipclink.cc
ipccenter.cc
node_async_call.cc
main.cc
win_delay_load_hook.cc
Creating library D:\projects\electron\gelectron\electron-overlay\build\Release\electron_overlay.lib and object D:\projects
\electron\gelectron\electron-overlay\build\Release\electron_overlay.exp
Generating code
All 4527 functions were compiled because no usable IPDB/IOBJ from previous compilation was found.
Finished generating code
electron_overlay.vcxproj -> D:\projects\electron\gelectron\electron-overlay\build\Release\\electron_overlay.node
Microsoft (R) Build Engine version 15.9.20+g88f5fadfbe for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch.
Build started 10.12.2018 16:49:11.
Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" on node 1 (default targets).
ValidateSolutionConfiguration:
Building solution configuration "Debug|x64".
Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (1) is building "D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj" (2) on node 1 (default targets).
PrepareForBuild:
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\".
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\dx11app.tlog\".
InitializeBuildStatus:
Creating "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\dx11app.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Generating precompiled header source file 'stable.h.cpp' ...
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I..\..\deps\include /I..\..\deps /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yc"stable.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\\dx11app.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 stable.h.cpp
stable.h.cpp
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2662): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2663): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2664): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2665): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2666): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2667): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2668): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2689): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2690): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2691): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2694): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2695): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2698): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2702): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2712): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2713): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2715): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2716): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2717): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2727): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2728): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2729): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2730): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2731): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2732): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2742): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2743): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2754): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(2254): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4523): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4577): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4639): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4707): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4770): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4832): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathvector.inl(1269): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathmisc.inl(518): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathmisc.inl(519): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I..\..\deps\include /I..\..\deps /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yu"stable.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\\dx11app.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FIstable.h /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 src\DxAppBase.cpp src\GameTimer.cpp src\basicdrawapp.cpp src\basiclightingapp.cpp src\basicstencilapp.cpp src\basictextureapp.cpp src\basictextureapp2.cpp src\camera.cpp src\d3dutil.cpp src\dx11sprite.cpp src\geometrygenerator.cpp src\lighthelper.cpp main.cpp common\mathhelper.cpp common\waves.cpp
DxAppBase.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(477): warning C4100: 'btnState': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'y': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'x': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'btnState': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
GameTimer.cpp
basicdrawapp.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(241): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(242): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(243): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(246): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(247): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(248): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(249): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(258): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(270): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(283): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(296): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(308): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
basiclightingapp.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(149): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(150): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(151): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(154): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(155): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(156): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(157): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(166): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
basicstencilapp.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(298): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(322): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(332): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(336): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
basictextureapp.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(153): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(154): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(155): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(158): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(159): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(160): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(161): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(170): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
basictextureapp2.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(202): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(203): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(204): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(207): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(209): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(210): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(211): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(220): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(290): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(291): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(292): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(310): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(646): warning C4267: 'argument': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
camera.cpp
d3dutil.cpp
dx11sprite.cpp
geometrygenerator.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(159): warning C4267: 'argument': conversion from 'size_t' to 'const _Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(160): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(161): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(191): warning C4267: 'argument': conversion from 'size_t' to 'const _Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(192): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(193): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(237): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(238): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(239): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(241): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(242): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(243): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(302): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(303): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(304): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(306): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(307): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(308): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
with
[
_Ty=std::_Vbase
]
lighthelper.cpp
main.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx11app\main.cpp(15): warning C4189: 'ok': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
mathhelper.cpp
waves.cpp
Generating Code...
Link:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\\dx11app.exe" /NOLOGO /LIBPATH:..\..\deps\lib\debug /LIBPATH:..\..\deps\dxsdk\Lib\x64 legacy_stdio_definitions.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\dx11app.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X64 "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\DxAppBase.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\GameTimer.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\basicdrawapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\basiclightingapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\basicstencilapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\basictextureapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\basictextureapp2.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\camera.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\d3dutil.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\dx11sprite.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\geometrygenerator.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\lighthelper.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\main.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\mathhelper.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\waves.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\stable.h.obj"
dx11app.vcxproj -> D:\projects\electron\gelectron\game-overlay\\bin\Debug\dx11app.exe
FinalizeBuildStatus:
Deleting file "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\dx11app.tlog\unsuccessfulbuild".
Touching "D:\projects\electron\gelectron\game-overlay\Objdir\dx11app\Debug\dx11app.tlog\dx11app.lastbuildstate".
Done Building Project "D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj" (default targets).
Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (1) is building "D:\projects\electron\gelectron\game-overlay\n_ovhelper\n_ovhelper.vcxproj" (3) on node 1 (default targets).
PrepareForBuild:
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\".
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\n_ovhelper.tlog\".
InitializeBuildStatus:
Creating "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\n_ovhelper.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _CONSOLE /D UNICODE /D _UNICODE /D WIN32 /D _UNICODE /D UNICODE /Gm- /EHsc /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 main.cpp
main.cpp
Link:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\\n_ovhelper.x64.exe" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\n_ovhelper.x64.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X64 "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\main.obj"
n_ovhelper.vcxproj -> D:\projects\electron\gelectron\game-overlay\\bin\Debug\n_ovhelper.x64.exe
FinalizeBuildStatus:
Deleting file "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\n_ovhelper.tlog\unsuccessfulbuild".
Touching "D:\projects\electron\gelectron\game-overlay\Objdir\n_ovhelper\Debug\n_ovhelper.tlog\n_ovhelper.lastbuildstate".
Done Building Project "D:\projects\electron\gelectron\game-overlay\n_ovhelper\n_ovhelper.vcxproj" (default targets).
Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (1) is building "D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj" (4) on node 1 (default targets).
PrepareForBuild:
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\".
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\n_overlay.tlog\".
InitializeBuildStatus:
Creating "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\n_overlay.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Generating precompiled header source file 'stable.h.cpp' ...
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I..\deps\3rd /I..\deps\3rd\boost /I..\deps\include /I..\deps /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _WIN32_WINNT=0x0601 /D _ENABLE_ATOMIC_ALIGNMENT_FIX /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yc"stable.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\\n_overlay.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 stable.h.cpp
stable.h.cpp
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(44): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(54): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(64): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(74): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I..\deps\3rd /I..\deps\3rd\boost /I..\deps\include /I..\deps /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _WIN32_WINNT=0x0601 /D _ENABLE_ATOMIC_ALIGNMENT_FIX /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MTd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yu"stable.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\\n_overlay.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FIstable.h /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 graphics\d3d10sprite.cc graphics\d3d11sprite.cc graphics\d3d10graphics.cc graphics\d3d11graphics.cc graphics\d3d9graphics.cc graphics\d3d9hook.cc graphics\dxgigraphics.cc graphics\dxgihook.cc graphics\sprites.shader.h overlay\hookapp.cc hook\inputhook.cc ipc\ipccenter.cc ipc\ipclink.cc main.cpp overlay\overlay.cc overlay\session.cc overlay\uiapp.cc
d3d10sprite.cc
d3d11sprite.cc
d3d10graphics.cc
d3d11graphics.cc
d3d9graphics.cc
d3d9hook.cc
dxgigraphics.cc
dxgihook.cc
sprites.shader.h
hookapp.cc
inputhook.cc
ipccenter.cc
ipclink.cc
main.cpp
overlay.cc
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(369): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(415): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(430): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(476): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(595): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(665): warning C4312: 'type cast': conversion from 'unsigned int' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(810): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(835): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(924): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(924): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(946): warning C4244: '=': conversion from 'WPARAM' to 'uint32_t', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(947): warning C4244: '=': conversion from 'LPARAM' to 'uint32_t', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(955): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(955): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(965): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(965): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(974): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(974): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
session.cc
uiapp.cc
Generating Code...
Link:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\\n_overlay.x64.dll" /NOLOGO /LIBPATH:..\deps\lib\debug libMinHook.x64.lib corelib.x64.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\n_overlay.x64.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X64 /DLL "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d10sprite.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d11sprite.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d10graphics.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d11graphics.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d9graphics.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\d3d9hook.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\dxgigraphics.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\dxgihook.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\sprites.shader.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\hookapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\inputhook.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\ipccenter.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\ipclink.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\main.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\overlay.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\session.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\uiapp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\stable.h.obj"
n_overlay.vcxproj -> D:\projects\electron\gelectron\game-overlay\\bin\Debug\n_overlay.x64.dll
FinalizeBuildStatus:
Deleting file "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\n_overlay.tlog\unsuccessfulbuild".
Touching "D:\projects\electron\gelectron\game-overlay\Objdir\n_overlay\Debug\n_overlay.tlog\n_overlay.lastbuildstate".
Done Building Project "D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj" (default targets).
Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (1) is building "D:\projects\electron\gelectron\game-overlay\demo\dx9app\dx9app.vcxproj" (5) on node 1 (default targets).
PrepareForBuild:
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\".
Creating directory "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\dx9app.tlog\".
InitializeBuildStatus:
Creating "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\dx9app.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Generating precompiled header source file 'pre\stdafx.h.cpp' ...
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I. /I..\..\deps\include /I..\..\deps /Ipre /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yc"stdafx.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\\dx9app.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 pre\stdafx.h.cpp
stdafx.h.cpp
c:\program files (x86)\windows kits\10\include\10.0.17134.0\um\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\CL.exe /c /I. /I. /I..\..\deps\include /I..\..\deps /Ipre /Zi /nologo /W3 /WX- /diagnostics:classic /Od /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Yu"pre\stdafx.h" /Fp"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\\dx9app.pch" /Fo"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\\" /Fd"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\vc141.pdb" /Gd /TP /wd4577 /wd4467 /FIpre\stdafx.h /FC /errorReport:queue -Zc:rvalueCast -Zc:inline -Zc:strictStrings -Zc:throwingNew /std:c++latest -w34100 -w34189 -w44996 -w44456 -w44457 -w44458 D3DUtils.cpp D9Game.cpp D9GameApp.cpp D9Graphics.cpp cubemodel.cpp fpstimer.cpp input.cpp
D3DUtils.cpp
D9Game.cpp
D9GameApp.cpp
D9Graphics.cpp
cubemodel.cpp
d:\projects\electron\gelectron\game-overlay\demo\dx9app\cubemodel.cpp(87): warning C4018: '<': signed/unsigned mismatch [D:\projects\electron\gelectron\game-overlay\demo\dx9app\dx9app.vcxproj]
fpstimer.cpp
input.cpp
Generating Code...
ResourceCompile:
C:\Program Files (x86)\Windows Kits\10\bin\10.0.17134.0\x86\rc.exe /D _WINDOWS /D UNICODE /D _UNICODE /D WIN32 /D _DEBUG /D _UNICODE /D UNICODE /l"0x0409" /nologo /fo"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D9Game.res" D9Game.rc
Link:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.16.27023\bin\HostX86\x64\link.exe /ERRORREPORT:QUEUE /OUT:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\\dx9app.exe" /NOLOGO /LIBPATH:..\..\deps\lib\debug /LIBPATH:..\..\deps\dxsdk\Lib\x64 legacy_stdio_definitions.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"D:\projects\electron\gelectron\game-overlay\\bin\Debug\dx9app.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X64 "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D9Game.res"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D3DUtils.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D9Game.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D9GameApp.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\D9Graphics.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\cubemodel.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\fpstimer.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\input.obj"
"D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\stdafx.h.obj"
dx9app.vcxproj -> D:\projects\electron\gelectron\game-overlay\\bin\Debug\dx9app.exe
FinalizeBuildStatus:
Deleting file "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\dx9app.tlog\unsuccessfulbuild".
Touching "D:\projects\electron\gelectron\game-overlay\Objdir\dx9app\Debug\dx9app.tlog\dx9app.lastbuildstate".
Done Building Project "D:\projects\electron\gelectron\game-overlay\demo\dx9app\dx9app.vcxproj" (default targets).
Done Building Project "D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default targets).
Build succeeded.
"D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default target) (1) ->
"D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj" (default target) (2) ->
(ClCompile target) ->
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2662): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2663): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2664): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2665): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2666): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2667): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2668): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2689): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2690): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2691): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2694): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2695): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2698): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2702): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2712): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2713): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2715): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2716): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2717): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2727): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2728): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2729): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2730): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2731): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2732): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2742): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2743): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamath.h(2754): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(2254): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4523): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4577): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4639): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4707): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4770): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathconvert.inl(4832): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathvector.inl(1269): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathmisc.inl(518): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\dxsdk\include\xnamathmisc.inl(519): warning C4838: conversion from 'unsigned int' to 'INT' requires a narrowing conversion [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
"D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default target) (1) ->
"D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj" (default target) (2) ->
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(477): warning C4100: 'btnState': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'y': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'x': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\dxappbase.cpp(485): warning C4100: 'btnState': unreferenced formal parameter [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(241): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(242): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(243): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(246): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(247): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(248): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(249): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(258): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(270): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(283): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(296): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicdrawapp.cpp(308): warning C4189: 'colorStep': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(149): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(150): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(151): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(154): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(155): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(156): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(157): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basiclightingapp.cpp(166): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(298): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(322): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(332): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basicstencilapp.cpp(336): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(153): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(154): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(155): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(158): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(159): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(160): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(161): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp.cpp(170): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(202): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(203): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(204): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(207): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(209): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(210): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(211): warning C4267: '=': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(220): warning C4267: 'initializing': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(290): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(291): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(292): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(310): warning C4267: '=': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\basictextureapp2.cpp(646): warning C4267: 'argument': conversion from 'size_t' to 'UINT', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(159): warning C4267: 'argument': conversion from 'size_t' to 'const _Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(160): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(161): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(191): warning C4267: 'argument': conversion from 'size_t' to 'const _Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(192): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(193): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(237): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(238): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(239): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(241): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(242): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(243): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(302): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(303): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(304): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(306): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(307): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\src\geometrygenerator.cpp(308): warning C4267: 'argument': conversion from 'size_t' to '_Ty', possible loss of data [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
d:\projects\electron\gelectron\game-overlay\demo\dx11app\main.cpp(15): warning C4189: 'ok': local variable is initialized but not referenced [D:\projects\electron\gelectron\game-overlay\demo\dx11app\dx11app.vcxproj]
"D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default target) (1) ->
"D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj" (default target) (4) ->
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(44): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(54): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(64): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\deps\include\utils.hpp(74): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
"D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default target) (1) ->
"D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj" (default target) (4) ->
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(369): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(415): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(430): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(476): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(595): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(665): warning C4312: 'type cast': conversion from 'unsigned int' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(810): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(835): warning C4312: 'type cast': conversion from 'uint32_t' to 'HWND' of greater size [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(924): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(924): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(946): warning C4244: '=': conversion from 'WPARAM' to 'uint32_t', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(947): warning C4244: '=': conversion from 'LPARAM' to 'uint32_t', possible loss of data [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(955): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(955): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(965): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(965): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(974): warning C4311: 'type cast': pointer truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
d:\projects\electron\gelectron\game-overlay\n_overlay\overlay\overlay.cc(974): warning C4302: 'type cast': truncation from 'HWND' to 'uint32_t' [D:\projects\electron\gelectron\game-overlay\n_overlay\n_overlay.vcxproj]
"D:\projects\electron\gelectron\game-overlay\gameoverlay.sln" (default target) (1) ->
"D:\projects\electron\gelectron\game-overlay\demo\dx9app\dx9app.vcxproj" (default target) (5) ->
d:\projects\electron\gelectron\game-overlay\demo\dx9app\cubemodel.cpp(87): warning C4018: '<': signed/unsigned mismatch [D:\projects\electron\gelectron\game-overlay\demo\dx9app\dx9app.vcxproj]
129 Warning(s)
0 Error(s)
Time Elapsed 00:00:38.51
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