Created
November 3, 2016 19:41
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# Battleship Coding Challenge | |
# Usage: rspec battleship.rb | |
# | |
# Example Board | |
# | |
# | |
# 0 1 2 3 4 5 6 7 8 9 | |
# A | |
# B N | |
# C ^ | |
# D W< >E | |
# E v | |
# F S | |
# G | |
# H | |
# I | |
# J | |
class Battleship | |
end | |
describe Battleship do | |
let(:carrier) do | |
{ type: :carrier, position: 'A6', direction: :south, length: 5 } | |
end | |
let(:battleship) do | |
{ type: :battleship, position: 'D9', direction: :south, length: 4 } | |
end | |
let(:submarine) do | |
{ type: :submarine, position: 'I7', direction: :north, length: 3 } | |
end | |
let(:game) { Battleship.new([carrier, battleship, submarine]) } | |
subject { game } | |
context 'hits' do | |
it 'the beginning edge of the Submarine' do | |
turn = subject.fire!('I7') # Hits the Submarine | |
expect(turn).to be true | |
end | |
it 'the middle of the Battleship' do | |
turn = subject.fire!('G9') # Hits the Battleship | |
expect(turn).to be true | |
end | |
it 'the ending edge of the Carrier' do | |
turn = subject.fire!('E6') # Hits the Carrier | |
expect(turn).to be true | |
end | |
it 'returns type of ship when sunk' do | |
turn = subject.fire!('I7') # Hits the Submarine | |
expect(turn).to be true | |
turn = subject.fire!('H7') # Hits the Submarine | |
expect(turn).to be true | |
turn = subject.fire!('G7') # Hits the Submarine | |
expect(turn).to be :submarine | |
end | |
end | |
context 'misses' do | |
it 'and hits the middle of the ocean' do | |
turn = subject.fire!('E3') | |
expect(turn).to be false | |
end | |
end | |
end |
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