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Codin them thangs

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Codin them thangs
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@prwhite
prwhite / Makefile
Last active May 2, 2024 18:02
Add a help target to a Makefile that will allow all targets to be self documenting
# Add the following 'help' target to your Makefile
# And add help text after each target name starting with '\#\#'
help: ## Show this help.
@fgrep -h "##" $(MAKEFILE_LIST) | fgrep -v fgrep | sed -e 's/\\$$//' | sed -e 's/##//'
# Everything below is an example
target00: ## This message will show up when typing 'make help'
@echo does nothing
@iamnewton
iamnewton / bash-colors.md
Last active May 2, 2024 22:42
The entire table of ANSI color codes.

Regular Colors

Value Color
\e[0;30m Black
\e[0;31m Red
\e[0;32m Green
\e[0;33m Yellow
\e[0;34m Blue
\e[0;35m Purple
@Pathoschild
Pathoschild / stardew-mod-recommendations.md
Last active May 4, 2024 23:59
Stardew Valley mod recommendations

Here are the mods I recommend. These are all compatible with the latest versions of SMAPI and Stardew Valley on Linux/macOS/Windows. See the player's guide to using mods if you're interested.

Quality of life

I think the best mods are those which improve the game while maintaining its balance, lore, and style.

  • AutoGate
    Gates open automatically when you approach and close behind you.

  • Better Sprinklers Plus
    Customise the sprinkler radius, with a proportional change to their cost. If you're willing to mine all the ores you'll need, that makes the basic sprinklers useful early in the game and lets you do more than just watering crops every day.