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@kyranet
Created June 7, 2019 07:43
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levenshtein-wasm optimized code, before and after.
(module
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$v (func))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
(type $FUNCSIG$vi (func (param i32)))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00t\00l\00s\00f\00.\00t\00s")
(data (i32.const 56) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00a\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e")
(data (i32.const 112) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00p\00u\00r\00e\00.\00t\00s")
(data (i32.const 160) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e")
(data (i32.const 216) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00~\00l\00i\00b\00/\00r\00t\00.\00t\00s")
(data (i32.const 256) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h")
(data (i32.const 304) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
(data (i32.const 360) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00~\00l\00i\00b\00/\00t\00y\00p\00e\00d\00a\00r\00r\00a\00y\00.\00t\00s")
(data (i32.const 416) "\04\00\00\00\10\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\91\04\00\00\02")
(global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
(global $~lib/rt/pure/CUR (mut i32) (i32.const 0))
(global $~lib/rt/pure/END (mut i32) (i32.const 0))
(global $~lib/rt/pure/ROOTS (mut i32) (i32.const 0))
(global $~lib/rt/__rtti_base i32 (i32.const 416))
(export "memory" (memory $0))
(export "__alloc" (func $~lib/rt/tlsf/__alloc))
(export "__retain" (func $~lib/rt/pure/__retain))
(export "__release" (func $~lib/rt/pure/__release))
(export "__collect" (func $~lib/rt/pure/__collect))
(export "__rtti_base" (global $~lib/rt/__rtti_base))
(export "levenshtein" (func $assembly/index/levenshtein))
(func $~lib/rt/tlsf/removeBlock (; 1 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
local.tee $3
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 276
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const -4
i32.and
local.tee $2
i32.const 16
i32.ge_u
if (result i32)
local.get $2
i32.const 1073741808
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 278
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 4
i32.shr_u
local.set $2
i32.const 0
else
local.get $2
i32.const 31
local.get $2
i32.clz
i32.sub
local.tee $3
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $2
local.get $3
i32.const 7
i32.sub
end
local.tee $3
i32.const 23
i32.lt_u
if (result i32)
local.get $2
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 291
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.load offset=20
local.set $4
local.get $1
i32.load offset=16
local.tee $5
if
local.get $5
local.get $4
i32.store offset=20
end
local.get $4
if
local.get $4
local.get $5
i32.store offset=16
end
local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
local.get $1
i32.eq
if
local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
local.get $4
i32.store offset=96
local.get $4
i32.eqz
if
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const 1
local.get $2
i32.shl
i32.const -1
i32.xor
i32.and
local.tee $1
i32.store offset=4
local.get $1
i32.eqz
if
local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
i32.shl
i32.const -1
i32.xor
i32.and
i32.store
end
end
end
)
(func $~lib/rt/tlsf/insertBlock (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $1
i32.eqz
if
i32.const 0
i32.const 24
i32.const 204
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.load
local.tee $3
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 206
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.tee $4
i32.load
local.tee $5
i32.const 1
i32.and
if
local.get $3
i32.const -4
i32.and
i32.const 16
i32.add
local.get $5
i32.const -4
i32.and
i32.add
local.tee $2
i32.const 1073741808
i32.lt_u
if
local.get $0
local.get $4
call $~lib/rt/tlsf/removeBlock
local.get $1
local.get $3
i32.const 3
i32.and
local.get $2
i32.or
local.tee $3
i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.tee $4
i32.load
local.set $5
end
end
local.get $3
i32.const 2
i32.and
if
local.get $1
i32.const 4
i32.sub
i32.load
local.tee $2
i32.load
local.tee $6
i32.const 1
i32.and
i32.eqz
if
i32.const 0
i32.const 24
i32.const 227
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $6
i32.const -4
i32.and
i32.const 16
i32.add
local.get $3
i32.const -4
i32.and
i32.add
local.tee $7
i32.const 1073741808
i32.lt_u
if (result i32)
local.get $0
local.get $2
call $~lib/rt/tlsf/removeBlock
local.get $2
local.get $6
i32.const 3
i32.and
local.get $7
i32.or
local.tee $3
i32.store
local.get $2
else
local.get $1
end
local.set $1
end
local.get $4
local.get $5
i32.const 2
i32.or
i32.store
local.get $3
i32.const -4
i32.and
local.tee $2
i32.const 16
i32.ge_u
if (result i32)
local.get $2
i32.const 1073741808
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 242
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $4
local.get $1
i32.const 16
i32.add
local.get $2
i32.add
i32.ne
if
i32.const 0
i32.const 24
i32.const 243
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $4
i32.const 4
i32.sub
local.get $1
i32.store
local.get $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 4
i32.shr_u
local.set $4
i32.const 0
else
local.get $2
i32.const 31
local.get $2
i32.clz
i32.sub
local.tee $2
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $4
local.get $2
i32.const 7
i32.sub
end
local.tee $3
i32.const 23
i32.lt_u
if (result i32)
local.get $4
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 259
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
local.set $2
local.get $1
i32.const 0
i32.store offset=16
local.get $1
local.get $2
i32.store offset=20
local.get $2
if
local.get $2
local.get $1
i32.store offset=16
end
local.get $3
i32.const 4
i32.shl
local.get $4
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
local.get $1
i32.store offset=96
local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
i32.shl
i32.or
i32.store
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
local.get $3
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const 1
local.get $4
i32.shl
i32.or
i32.store offset=4
)
(func $~lib/rt/tlsf/addMemory (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $2
i32.const 15
i32.and
i32.eqz
i32.const 0
local.get $1
i32.const 15
i32.and
i32.eqz
i32.const 0
local.get $1
local.get $2
i32.le_u
select
select
i32.eqz
if
i32.const 0
i32.const 24
i32.const 385
i32.const 4
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=1568
local.tee $3
if
local.get $1
local.get $3
i32.const 16
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 395
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 16
i32.sub
local.get $3
i32.eq
if
local.get $3
i32.load
local.set $4
local.get $1
i32.const 16
i32.sub
local.set $1
end
else
local.get $1
local.get $0
i32.const 1572
i32.add
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 407
i32.const 4
call $~lib/builtins/abort
unreachable
end
end
local.get $2
local.get $1
i32.sub
local.tee $2
i32.const 48
i32.lt_u
if
return
end
local.get $1
local.get $4
i32.const 2
i32.and
local.get $2
i32.const 32
i32.sub
i32.const 1
i32.or
i32.or
i32.store
local.get $1
i32.const 0
i32.store offset=16
local.get $1
i32.const 0
i32.store offset=20
local.get $1
local.get $2
i32.add
i32.const 16
i32.sub
local.tee $2
i32.const 2
i32.store
local.get $0
local.get $2
i32.store offset=1568
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
)
(func $~lib/rt/tlsf/initializeRoot (; 4 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
i32.const 1
memory.size
local.tee $0
i32.gt_s
if (result i32)
i32.const 1
local.get $0
i32.sub
memory.grow
i32.const 0
i32.lt_s
else
i32.const 0
end
if
unreachable
end
i32.const 464
i32.const 0
i32.store
i32.const 2032
i32.const 0
i32.store
i32.const 0
local.set $0
loop $repeat|0
block $break|0
local.get $0
i32.const 23
i32.ge_u
br_if $break|0
local.get $0
i32.const 2
i32.shl
i32.const 464
i32.add
i32.const 0
i32.store offset=4
i32.const 0
local.set $1
loop $repeat|1
block $break|1
local.get $1
i32.const 16
i32.ge_u
br_if $break|1
local.get $0
i32.const 4
i32.shl
local.get $1
i32.add
i32.const 2
i32.shl
i32.const 464
i32.add
i32.const 0
i32.store offset=96
local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
end
end
local.get $0
i32.const 1
i32.add
local.set $0
br $repeat|0
end
end
i32.const 464
i32.const 2048
memory.size
i32.const 16
i32.shl
call $~lib/rt/tlsf/addMemory
i32.const 464
global.set $~lib/rt/tlsf/ROOT
)
(func $~lib/rt/tlsf/prepareSize (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 1073741808
i32.ge_u
if
i32.const 72
i32.const 24
i32.const 447
i32.const 29
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 15
i32.add
i32.const -16
i32.and
local.tee $0
i32.const 16
local.get $0
i32.const 16
i32.gt_u
select
)
(func $~lib/rt/tlsf/searchBlock (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
local.get $1
i32.const 256
i32.lt_u
if (result i32)
local.get $1
i32.const 4
i32.shr_u
local.set $1
i32.const 0
else
local.get $1
i32.const 536870904
i32.lt_u
if
i32.const 1
i32.const 27
local.get $1
i32.clz
i32.sub
i32.shl
local.get $1
i32.add
i32.const 1
i32.sub
local.set $1
end
local.get $1
i32.const 31
local.get $1
i32.clz
i32.sub
local.tee $2
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $1
local.get $2
i32.const 7
i32.sub
end
local.tee $2
i32.const 23
i32.lt_u
if (result i32)
local.get $1
i32.const 16
i32.lt_u
else
i32.const 0
end
i32.eqz
if
i32.const 0
i32.const 24
i32.const 337
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
i32.const -1
local.get $1
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $1
i32.ctz
local.get $2
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
else
local.get $0
i32.load
i32.const -1
local.get $2
i32.const 1
i32.add
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $1
i32.ctz
local.tee $1
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=4
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 350
i32.const 17
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.ctz
local.get $1
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
local.get $0
i32.add
i32.load offset=96
else
i32.const 0
end
end
)
(func $~lib/rt/tlsf/growMemory (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
memory.size
local.tee $2
local.get $1
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $1
local.get $2
local.get $1
i32.gt_s
select
memory.grow
i32.const 0
i32.lt_s
if
local.get $1
memory.grow
i32.const 0
i32.lt_s
if
unreachable
end
end
local.get $0
local.get $2
i32.const 16
i32.shl
memory.size
i32.const 16
i32.shl
call $~lib/rt/tlsf/addMemory
)
(func $~lib/rt/tlsf/prepareBlock (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
local.get $1
i32.load
local.set $3
local.get $2
i32.const 15
i32.and
if
i32.const 0
i32.const 24
i32.const 364
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $3
i32.const -4
i32.and
local.get $2
i32.sub
local.tee $4
i32.const 32
i32.ge_u
if
local.get $1
local.get $3
i32.const 2
i32.and
local.get $2
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.get $2
i32.add
local.tee $1
local.get $4
i32.const 16
i32.sub
i32.const 1
i32.or
i32.store
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
else
local.get $1
local.get $3
i32.const -2
i32.and
i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
i32.load
i32.const -3
i32.and
i32.store
end
)
(func $~lib/rt/tlsf/allocateBlock (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
local.get $1
call $~lib/rt/tlsf/prepareSize
local.tee $3
call $~lib/rt/tlsf/searchBlock
local.tee $2
i32.eqz
if
local.get $0
local.get $3
call $~lib/rt/tlsf/growMemory
local.get $0
local.get $3
call $~lib/rt/tlsf/searchBlock
local.tee $2
i32.eqz
if
i32.const 0
i32.const 24
i32.const 477
i32.const 15
call $~lib/builtins/abort
unreachable
end
end
local.get $2
i32.load
i32.const -4
i32.and
local.get $3
i32.lt_u
if
i32.const 0
i32.const 24
i32.const 479
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $2
i32.const 0
i32.store offset=4
local.get $2
local.get $1
i32.store offset=12
local.get $0
local.get $2
call $~lib/rt/tlsf/removeBlock
local.get $0
local.get $2
local.get $3
call $~lib/rt/tlsf/prepareBlock
local.get $2
)
(func $~lib/rt/tlsf/__alloc (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
global.get $~lib/rt/tlsf/ROOT
local.tee $2
if (result i32)
local.get $2
else
call $~lib/rt/tlsf/initializeRoot
global.get $~lib/rt/tlsf/ROOT
end
local.get $0
call $~lib/rt/tlsf/allocateBlock
local.tee $0
local.get $1
i32.store offset=8
local.get $0
i32.const 16
i32.add
)
(func $~lib/rt/pure/increment (; 11 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const -268435456
i32.and
local.get $1
i32.const 1
i32.add
i32.const -268435456
i32.and
i32.ne
if
i32.const 0
i32.const 128
i32.const 104
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $1
i32.const 1
i32.add
i32.store offset=4
local.get $0
i32.load
i32.const 1
i32.and
if
i32.const 0
i32.const 128
i32.const 107
i32.const 13
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/rt/pure/__retain (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 452
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/increment
end
local.get $0
)
(func $~lib/rt/tlsf/freeBlock (; 13 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
local.get $1
i32.load
local.tee $2
i32.const 1
i32.and
if
i32.const 0
i32.const 24
i32.const 531
i32.const 2
call $~lib/builtins/abort
unreachable
end
local.get $1
local.get $2
i32.const 1
i32.or
i32.store
local.get $0
local.get $1
call $~lib/rt/tlsf/insertBlock
)
(func $~lib/rt/__typeinfo (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
i32.const 416
i32.load
i32.gt_u
if
i32.const 176
i32.const 232
i32.const 22
i32.const 27
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 3
i32.shl
i32.const 420
i32.add
i32.load
)
(func $~lib/util/memory/memcpy (; 15 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
loop $continue|0
local.get $1
i32.const 3
i32.and
i32.const 0
local.get $2
select
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|0
end
end
local.get $0
i32.const 3
i32.and
i32.eqz
if
loop $continue|1
local.get $2
i32.const 16
i32.ge_u
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $0
i32.const 8
i32.add
local.get $1
i32.const 8
i32.add
i32.load
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 12
i32.add
i32.load
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|1
end
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $0
i32.const 4
i32.add
local.get $1
i32.const 4
i32.add
i32.load
i32.store
local.get $1
i32.const 8
i32.add
local.set $1
local.get $0
i32.const 8
i32.add
local.set $0
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load
i32.store
local.get $1
i32.const 4
i32.add
local.set $1
local.get $0
i32.const 4
i32.add
local.set $0
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load16_u
i32.store16
local.get $1
i32.const 2
i32.add
local.set $1
local.get $0
i32.const 2
i32.add
local.set $0
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
return
end
local.get $2
i32.const 32
i32.ge_u
if
block $break|2
block $case2|2
block $case1|2
local.get $0
i32.const 3
i32.and
local.tee $3
i32.const 1
i32.ne
if
local.get $3
i32.const 2
i32.eq
br_if $case1|2
local.get $3
i32.const 3
i32.eq
br_if $case2|2
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 3
i32.sub
local.set $2
loop $continue|3
local.get $2
i32.const 17
i32.ge_u
if
local.get $0
local.get $1
i32.const 1
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
local.get $5
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $1
i32.const 5
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 24
i32.shr_u
local.get $1
i32.const 9
i32.add
i32.load
local.tee $3
i32.const 8
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 13
i32.add
i32.load
local.tee $5
i32.const 8
i32.shl
local.get $3
i32.const 24
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|3
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 2
i32.sub
local.set $2
loop $continue|4
local.get $2
i32.const 18
i32.ge_u
if
local.get $0
local.get $1
i32.const 2
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
local.get $5
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $1
i32.const 6
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 16
i32.shr_u
local.get $1
i32.const 10
i32.add
i32.load
local.tee $3
i32.const 16
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 14
i32.add
i32.load
local.tee $5
i32.const 16
i32.shl
local.get $3
i32.const 16
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|4
end
end
br $break|2
end
local.get $1
i32.load
local.set $5
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
loop $continue|5
local.get $2
i32.const 19
i32.ge_u
if
local.get $0
local.get $1
i32.const 3
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
local.get $5
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $0
i32.const 4
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $1
i32.const 7
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $0
i32.const 8
i32.add
local.get $3
i32.const 8
i32.shr_u
local.get $1
i32.const 11
i32.add
i32.load
local.tee $3
i32.const 24
i32.shl
i32.or
i32.store
local.get $0
i32.const 12
i32.add
local.get $1
i32.const 15
i32.add
i32.load
local.tee $5
i32.const 24
i32.shl
local.get $3
i32.const 8
i32.shr_u
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.set $1
local.get $0
i32.const 16
i32.add
local.set $0
local.get $2
i32.const 16
i32.sub
local.set $2
br $continue|5
end
end
end
end
local.get $2
i32.const 16
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 8
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 4
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $0
local.get $1
i32.const 1
i32.add
local.tee $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 2
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
local.get $0
i32.const 1
i32.add
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $3
local.get $4
i32.load8_u
i32.store8
end
local.get $2
i32.const 1
i32.and
if
local.get $0
local.get $1
i32.load8_u
i32.store8
end
)
(func $~lib/memory/memory.copy (; 16 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
(local $4 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $2
local.set $3
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
i32.const 1
local.get $0
local.get $3
i32.add
local.get $1
i32.le_u
local.get $1
local.get $3
i32.add
local.get $0
i32.le_u
select
if
local.get $0
local.get $1
local.get $3
call $~lib/util/memory/memcpy
br $~lib/util/memory/memmove|inlined.0
end
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $3
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $3
i32.const 1
i32.sub
local.set $3
local.get $0
local.tee $2
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $2
local.get $4
i32.load8_u
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $3
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $3
i32.const 8
i32.sub
local.set $3
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $3
if
local.get $0
local.tee $2
i32.const 1
i32.add
local.set $0
local.get $1
local.tee $4
i32.const 1
i32.add
local.set $1
local.get $2
local.get $4
i32.load8_u
i32.store8
local.get $3
i32.const 1
i32.sub
local.set $3
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $3
i32.add
i32.const 7
i32.and
if
local.get $3
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $3
i32.const 1
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $3
i32.const 8
i32.ge_u
if
local.get $0
local.get $3
i32.const 8
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $3
if
local.get $0
local.get $3
i32.const 1
i32.sub
local.tee $3
i32.add
local.get $1
local.get $3
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
end
)
(func $~lib/rt/tlsf/__free (; 17 ;) (type $FUNCSIG$vi) (param $0 i32)
global.get $~lib/rt/tlsf/ROOT
i32.eqz
if
i32.const 0
i32.const 24
i32.const 561
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 15
i32.and
i32.eqz
i32.const 0
local.get $0
select
i32.eqz
if
i32.const 0
i32.const 24
i32.const 562
i32.const 2
call $~lib/builtins/abort
unreachable
end
global.get $~lib/rt/tlsf/ROOT
local.get $0
i32.const 16
i32.sub
call $~lib/rt/tlsf/freeBlock
)
(func $~lib/rt/pure/growRoots (; 18 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
global.get $~lib/rt/pure/CUR
global.get $~lib/rt/pure/ROOTS
local.tee $1
i32.sub
local.tee $2
i32.const 1
i32.shl
local.tee $0
i32.const 256
local.get $0
i32.const 256
i32.gt_u
select
local.tee $3
i32.const 0
call $~lib/rt/tlsf/__alloc
local.tee $0
local.get $1
local.get $2
call $~lib/memory/memory.copy
local.get $1
if
local.get $1
call $~lib/rt/tlsf/__free
end
local.get $0
global.set $~lib/rt/pure/ROOTS
local.get $0
local.get $2
i32.add
global.set $~lib/rt/pure/CUR
local.get $0
local.get $3
i32.add
global.set $~lib/rt/pure/END
)
(func $~lib/rt/pure/appendRoot (; 19 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
global.get $~lib/rt/pure/CUR
local.tee $1
global.get $~lib/rt/pure/END
i32.ge_u
if
call $~lib/rt/pure/growRoots
global.get $~lib/rt/pure/CUR
local.set $1
end
local.get $1
local.get $0
i32.store
local.get $1
i32.const 4
i32.add
global.set $~lib/rt/pure/CUR
)
(func $~lib/rt/pure/decrement (; 20 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 i32)
local.get $0
i32.load offset=4
local.tee $2
i32.const 268435455
i32.and
local.set $1
local.get $0
i32.load
i32.const 1
i32.and
if
i32.const 0
i32.const 128
i32.const 115
i32.const 13
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 1
i32.eq
if
local.get $0
i32.const 16
i32.add
i32.const 1
call $~lib/rt/__visit_members
local.get $2
i32.const -2147483648
i32.and
if
local.get $0
i32.const -2147483648
i32.store offset=4
else
global.get $~lib/rt/tlsf/ROOT
local.get $0
call $~lib/rt/tlsf/freeBlock
end
else
local.get $1
i32.const 0
i32.le_u
if
i32.const 0
i32.const 128
i32.const 124
i32.const 15
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=8
call $~lib/rt/__typeinfo
i32.const 16
i32.and
if
local.get $0
local.get $1
i32.const 1
i32.sub
local.get $2
i32.const -268435456
i32.and
i32.or
i32.store offset=4
else
local.get $0
local.get $1
i32.const 1
i32.sub
i32.const -1342177280
i32.or
i32.store offset=4
local.get $2
i32.const -2147483648
i32.and
i32.eqz
if
local.get $0
call $~lib/rt/pure/appendRoot
end
end
end
)
(func $~lib/rt/pure/__release (; 21 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
i32.const 452
i32.gt_u
if
local.get $0
i32.const 16
i32.sub
call $~lib/rt/pure/decrement
end
)
(func $~lib/rt/pure/markGray (; 22 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.ne
if
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 268435456
i32.or
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 2
call $~lib/rt/__visit_members
end
)
(func $~lib/rt/pure/scanBlack (; 23 ;) (type $FUNCSIG$vi) (param $0 i32)
local.get $0
local.get $0
i32.load offset=4
i32.const -1879048193
i32.and
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 4
call $~lib/rt/__visit_members
)
(func $~lib/rt/pure/scan (; 24 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.eq
if
local.get $1
i32.const 268435455
i32.and
i32.const 0
i32.gt_u
if
local.get $0
call $~lib/rt/pure/scanBlack
else
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 536870912
i32.or
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 3
call $~lib/rt/__visit_members
end
end
)
(func $~lib/rt/pure/collectWhite (; 25 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 536870912
i32.eq
if (result i32)
local.get $1
i32.const -2147483648
i32.and
i32.eqz
else
i32.const 0
end
if
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.store offset=4
local.get $0
i32.const 16
i32.add
i32.const 5
call $~lib/rt/__visit_members
global.get $~lib/rt/tlsf/ROOT
local.get $0
call $~lib/rt/tlsf/freeBlock
end
)
(func $~lib/rt/pure/__collect (; 26 ;) (type $FUNCSIG$v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
global.get $~lib/rt/pure/ROOTS
local.tee $5
local.tee $2
local.set $3
global.get $~lib/rt/pure/CUR
local.set $0
loop $repeat|0
block $break|0
local.get $3
local.get $0
i32.ge_u
br_if $break|0
local.get $3
i32.load
local.tee $4
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 805306368
i32.eq
if (result i32)
local.get $1
i32.const 268435455
i32.and
i32.const 0
i32.gt_u
else
i32.const 0
end
if
local.get $4
call $~lib/rt/pure/markGray
local.get $2
local.get $4
i32.store
local.get $2
i32.const 4
i32.add
local.set $2
else
i32.const 0
local.get $1
i32.const 268435455
i32.and
i32.eqz
local.get $1
i32.const 1879048192
i32.and
select
if
global.get $~lib/rt/tlsf/ROOT
local.get $4
call $~lib/rt/tlsf/freeBlock
else
local.get $4
local.get $1
i32.const 2147483647
i32.and
i32.store offset=4
end
end
local.get $3
i32.const 4
i32.add
local.set $3
br $repeat|0
end
end
local.get $2
global.set $~lib/rt/pure/CUR
local.get $5
local.set $0
loop $repeat|1
block $break|1
local.get $0
local.get $2
i32.ge_u
br_if $break|1
local.get $0
i32.load
call $~lib/rt/pure/scan
local.get $0
i32.const 4
i32.add
local.set $0
br $repeat|1
end
end
local.get $5
local.set $0
loop $repeat|2
block $break|2
local.get $0
local.get $2
i32.ge_u
br_if $break|2
local.get $0
i32.load
local.tee $1
local.get $1
i32.load offset=4
i32.const 2147483647
i32.and
i32.store offset=4
local.get $1
call $~lib/rt/pure/collectWhite
local.get $0
i32.const 4
i32.add
local.set $0
br $repeat|2
end
end
local.get $5
global.set $~lib/rt/pure/CUR
)
(func $~lib/arraybuffer/ArrayBufferView#constructor (; 27 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $1
i32.const 268435452
i32.gt_u
if
i32.const 272
i32.const 320
i32.const 14
i32.const 56
call $~lib/builtins/abort
unreachable
end
local.get $1
i32.const 2
i32.shl
local.tee $2
i32.const 0
call $~lib/rt/tlsf/__alloc
local.set $1
local.get $0
i32.eqz
if
i32.const 12
i32.const 2
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.set $0
end
local.get $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=4
local.get $0
i32.const 0
i32.store offset=8
local.get $1
local.get $0
i32.load
local.tee $3
i32.ne
if
local.get $1
call $~lib/rt/pure/__retain
drop
local.get $3
call $~lib/rt/pure/__release
end
local.get $0
local.get $1
i32.store
local.get $0
local.get $1
i32.store offset=4
local.get $0
local.get $2
i32.store offset=8
local.get $0
)
(func $~lib/typedarray/Int32Array#__set (; 28 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
local.get $1
local.get $0
i32.load offset=8
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 176
i32.const 376
i32.const 443
i32.const 63
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=4
local.get $1
i32.const 2
i32.shl
i32.add
local.get $2
i32.store
)
(func $~lib/typedarray/Int32Array#__get (; 29 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $1
local.get $0
i32.load offset=8
i32.const 2
i32.shr_u
i32.ge_u
if
i32.const 176
i32.const 376
i32.const 437
i32.const 63
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.load offset=4
local.get $1
i32.const 2
i32.shl
i32.add
i32.load
)
(func $assembly/index/levenshtein (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
(local $13 i32)
(local $14 i32)
(local $15 i32)
(local $16 i32)
(local $17 i32)
(local $18 i32)
(local $19 i32)
(local $20 i32)
(local $21 i32)
local.get $0
call $~lib/rt/pure/__retain
drop
local.get $1
call $~lib/rt/pure/__retain
drop
local.get $0
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
local.set $2
local.get $1
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
local.set $4
loop $continue|0
local.get $2
i32.const 0
i32.gt_u
if (result i32)
block $__inlined_func$~lib/string/String#charCodeAt (result i32)
i32.const -1
local.get $2
i32.const 1
i32.sub
local.tee $5
local.get $0
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt
drop
local.get $5
i32.const 1
i32.shl
local.get $0
i32.add
i32.load16_u
end
block $__inlined_func$~lib/string/String#charCodeAt0 (result i32)
i32.const -1
local.get $4
i32.const 1
i32.sub
local.tee $10
local.get $1
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt0
drop
local.get $10
i32.const 1
i32.shl
local.get $1
i32.add
i32.load16_u
end
i32.eq
else
i32.const 0
end
if
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $4
i32.const 1
i32.sub
local.set $4
br $continue|0
end
end
loop $continue|1
local.get $6
local.get $2
i32.lt_u
if (result i32)
block $__inlined_func$~lib/string/String#charCodeAt1 (result i32)
i32.const -1
local.get $6
local.tee $5
local.get $0
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt1
drop
local.get $5
i32.const 1
i32.shl
local.get $0
i32.add
i32.load16_u
end
block $__inlined_func$~lib/string/String#charCodeAt2 (result i32)
i32.const -1
local.get $6
local.get $1
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt2
drop
local.get $6
i32.const 1
i32.shl
local.get $1
i32.add
i32.load16_u
end
i32.eq
else
i32.const 0
end
if
local.get $6
i32.const 1
i32.add
local.set $6
br $continue|1
end
end
local.get $4
local.get $6
i32.sub
local.set $13
local.get $2
local.get $6
i32.sub
local.tee $2
if (result i32)
local.get $13
i32.const 3
i32.lt_u
else
i32.const 1
end
if
local.get $0
call $~lib/rt/pure/__release
local.get $1
call $~lib/rt/pure/__release
local.get $13
return
end
i32.const -1
local.set $4
i32.const 12
i32.const 3
call $~lib/rt/tlsf/__alloc
call $~lib/rt/pure/__retain
local.get $2
i32.const 1
i32.shl
call $~lib/arraybuffer/ArrayBufferView#constructor
local.set $5
loop $repeat|2
local.get $7
local.get $5
i32.load offset=8
i32.const 2
i32.shr_u
i32.lt_s
if
local.get $5
local.get $7
local.get $3
i32.const 1
i32.add
local.tee $2
call $~lib/typedarray/Int32Array#__set
local.get $7
i32.const 1
i32.add
local.tee $10
i32.const 1
i32.add
local.set $7
local.get $5
local.get $10
block $__inlined_func$~lib/string/String#charCodeAt3 (result i32)
i32.const -1
local.get $3
local.get $6
i32.add
local.tee $3
local.get $0
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt3
drop
local.get $3
i32.const 1
i32.shl
local.get $0
i32.add
i32.load16_u
end
call $~lib/typedarray/Int32Array#__set
local.get $2
local.set $3
br $repeat|2
end
end
local.get $5
i32.load offset=8
i32.const 2
i32.shr_u
i32.const 1
i32.sub
local.set $17
loop $continue|3
local.get $12
local.get $13
i32.const 3
i32.sub
i32.lt_u
if
block $__inlined_func$~lib/string/String#charCodeAt5 (result i32)
i32.const -1
local.get $6
local.get $12
local.tee $2
i32.add
local.tee $4
local.get $1
local.tee $3
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt5
drop
local.get $4
i32.const 1
i32.shl
local.get $3
i32.add
i32.load16_u
end
local.set $20
block $__inlined_func$~lib/string/String#charCodeAt6 (result i32)
i32.const -1
local.get $2
i32.const 1
i32.add
local.tee $7
local.get $6
i32.add
local.tee $4
local.get $3
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt6
drop
local.get $4
i32.const 1
i32.shl
local.get $3
i32.add
i32.load16_u
end
local.set $21
block $__inlined_func$~lib/string/String#charCodeAt7 (result i32)
i32.const -1
local.get $2
i32.const 2
i32.add
local.tee $18
local.get $6
i32.add
local.tee $4
local.get $3
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt7
drop
local.get $4
i32.const 1
i32.shl
local.get $3
i32.add
i32.load16_u
end
local.set $14
block $__inlined_func$~lib/string/String#charCodeAt8 (result i32)
i32.const -1
local.get $2
i32.const 3
i32.add
local.tee $19
local.get $6
i32.add
local.tee $3
local.get $1
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt8
drop
local.get $3
i32.const 1
i32.shl
local.get $1
i32.add
i32.load16_u
end
local.set $15
local.get $2
i32.const 4
i32.add
local.tee $12
local.set $4
i32.const 0
local.set $3
loop $repeat|4
local.get $3
local.get $17
i32.lt_u
if
local.get $5
local.get $3
call $~lib/typedarray/Int32Array#__get
local.tee $10
local.set $8
local.get $5
local.get $3
i32.const 1
i32.add
call $~lib/typedarray/Int32Array#__get
local.tee $16
local.set $11
i32.const 1
local.get $7
local.tee $9
local.get $2
i32.lt_s
local.get $10
local.get $2
i32.lt_s
select
if (result i32)
local.get $9
i32.const 1
i32.add
local.get $8
i32.const 1
i32.add
local.get $8
local.get $9
i32.gt_s
select
else
local.get $2
i32.const 1
i32.add
local.get $2
local.get $11
local.get $20
i32.ne
select
end
local.set $7
local.get $18
local.set $8
i32.const 1
local.get $8
local.get $9
i32.lt_s
local.get $7
local.get $9
i32.lt_s
select
if (result i32)
local.get $8
i32.const 1
i32.add
local.get $7
i32.const 1
i32.add
local.get $7
local.get $8
i32.gt_s
select
else
local.get $9
local.get $9
i32.const 1
i32.add
local.get $16
local.get $21
i32.eq
select
end
local.tee $2
local.set $18
i32.const 1
local.get $19
local.tee $11
local.get $8
i32.lt_s
local.get $2
local.get $8
i32.lt_s
select
if (result i32)
local.get $11
i32.const 1
i32.add
local.get $2
i32.const 1
i32.add
local.get $2
local.get $11
i32.gt_s
select
else
local.get $8
local.get $8
i32.const 1
i32.add
local.get $14
local.get $16
i32.eq
select
end
local.tee $19
local.set $9
local.get $5
local.get $3
i32.const 1
local.get $4
local.get $11
i32.lt_s
local.get $9
local.get $11
i32.lt_s
select
if (result i32)
local.get $4
i32.const 1
i32.add
local.get $9
i32.const 1
i32.add
local.get $9
local.get $4
i32.gt_s
select
else
local.get $11
local.get $11
i32.const 1
i32.add
local.get $15
local.get $16
i32.eq
select
end
local.tee $4
call $~lib/typedarray/Int32Array#__set
local.get $10
local.set $2
local.get $3
i32.const 2
i32.add
local.set $3
br $repeat|4
end
end
br $continue|3
end
end
loop $continue|5
local.get $12
local.get $13
i32.lt_u
if
block $__inlined_func$~lib/string/String#charCodeAt9 (result i32)
i32.const -1
local.get $6
local.get $12
local.tee $2
i32.add
local.tee $3
local.get $1
i32.const 16
i32.sub
i32.load offset=12
i32.const 1
i32.shr_u
i32.ge_u
br_if $__inlined_func$~lib/string/String#charCodeAt9
drop
local.get $3
i32.const 1
i32.shl
local.get $1
i32.add
i32.load16_u
end
local.set $10
local.get $2
i32.const 1
i32.add
local.tee $12
local.set $4
i32.const 0
local.set $3
loop $repeat|6
local.get $3
local.get $17
i32.lt_u
if
local.get $5
local.get $3
call $~lib/typedarray/Int32Array#__get
local.tee $7
local.set $14
local.get $5
local.get $3
i32.const 1
i32.add
call $~lib/typedarray/Int32Array#__get
local.set $15
local.get $5
local.get $3
i32.const 1
local.get $4
local.get $2
i32.lt_s
local.get $7
local.get $2
i32.lt_s
select
if (result i32)
local.get $4
i32.const 1
i32.add
local.get $14
i32.const 1
i32.add
local.get $14
local.get $4
i32.gt_s
select
else
local.get $2
i32.const 1
i32.add
local.get $2
local.get $10
local.get $15
i32.ne
select
end
local.tee $4
call $~lib/typedarray/Int32Array#__set
local.get $7
local.set $2
local.get $3
i32.const 2
i32.add
local.set $3
br $repeat|6
end
end
br $continue|5
end
end
local.get $5
call $~lib/rt/pure/__release
local.get $0
call $~lib/rt/pure/__release
local.get $1
call $~lib/rt/pure/__release
local.get $4
)
(func $~lib/rt/pure/__visit (; 31 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
local.get $0
i32.const 452
i32.lt_u
if
return
end
local.get $0
i32.const 16
i32.sub
local.set $0
block $break|0
block $case5|0
block $case4|0
block $case3|0
block $case2|0
block $case1|0
local.get $1
i32.const 1
i32.ne
if
local.get $1
i32.const 2
i32.eq
br_if $case1|0
block $tablify|0
local.get $1
i32.const 3
i32.sub
br_table $case2|0 $case3|0 $case4|0 $tablify|0
end
br $case5|0
end
local.get $0
call $~lib/rt/pure/decrement
br $break|0
end
local.get $0
i32.load offset=4
i32.const 268435455
i32.and
i32.const 0
i32.le_u
if
i32.const 0
i32.const 128
i32.const 75
i32.const 17
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $0
i32.load offset=4
i32.const 1
i32.sub
i32.store offset=4
local.get $0
call $~lib/rt/pure/markGray
br $break|0
end
local.get $0
call $~lib/rt/pure/scan
br $break|0
end
local.get $0
i32.load offset=4
local.tee $1
i32.const -268435456
i32.and
local.get $1
i32.const 1
i32.add
i32.const -268435456
i32.and
i32.ne
if
i32.const 0
i32.const 128
i32.const 86
i32.const 6
call $~lib/builtins/abort
unreachable
end
local.get $0
local.get $1
i32.const 1
i32.add
i32.store offset=4
local.get $1
i32.const 1879048192
i32.and
if
local.get $0
call $~lib/rt/pure/scanBlack
end
br $break|0
end
local.get $0
call $~lib/rt/pure/collectWhite
br $break|0
end
i32.const 0
i32.const 128
i32.const 97
i32.const 24
call $~lib/builtins/abort
unreachable
end
)
(func $~lib/rt/__visit_members (; 32 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
block $switch$1$default
block $switch$1$case$4
block $switch$1$case$2
local.get $0
i32.const 8
i32.sub
i32.load
br_table $switch$1$case$2 $switch$1$case$2 $switch$1$case$4 $switch$1$case$4 $switch$1$default
end
return
end
local.get $0
i32.load
local.tee $0
if
local.get $0
local.get $1
call $~lib/rt/pure/__visit
end
return
end
unreachable
)
(func $null (; 33 ;) (type $FUNCSIG$v)
nop
)
)
(module
(type $FUNCSIG$v (func))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
(import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\0e\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s")
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
(export "levenshtein" (func $assembly/index/levenshtein))
(export "memory.compare" (func $~lib/memory/memory.compare))
(export "memory.allocate" (func $~lib/memory/memory.allocate))
(export "memory.free" (func $~lib/memory/memory.free))
(export "memory.reset" (func $~lib/memory/memory.reset))
(start $start)
(func $~lib/string/String#charCodeAt (; 1 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
local.get $0
i32.eqz
if
i32.const 0
i32.const 8
i32.const 75
i32.const 4
call $~lib/env/abort
unreachable
end
local.get $1
local.get $0
i32.load
i32.ge_u
if
i32.const -1
return
end
local.get $1
i32.const 1
i32.shl
local.get $0
i32.add
i32.load16_u offset=4
)
(func $~lib/allocator/arena/__memory_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
local.get $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
global.get $~lib/allocator/arena/offset
local.tee $1
local.get $0
i32.const 1
local.get $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
local.tee $0
current_memory
local.tee $2
i32.const 16
i32.shl
i32.gt_u
if
local.get $2
local.get $0
local.get $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $3
local.get $2
local.get $3
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $3
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
local.get $0
global.set $~lib/allocator/arena/offset
local.get $1
)
(func $assembly/index/levenshtein (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
local.get $0
i32.load
local.set $2
local.get $1
i32.load
local.set $3
loop $continue|0
local.get $2
i32.const 0
i32.gt_u
local.tee $4
if (result i32)
local.get $0
i32.const 0
local.get $2
i32.sub
i32.const -1
i32.xor
call $~lib/string/String#charCodeAt
local.get $1
i32.const 0
local.get $3
i32.sub
i32.const -1
i32.xor
call $~lib/string/String#charCodeAt
i32.eq
else
local.get $4
end
if
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $3
i32.const 1
i32.sub
local.set $3
br $continue|0
end
end
loop $continue|1
local.get $6
local.get $2
i32.lt_u
local.tee $4
if (result i32)
local.get $0
local.get $6
call $~lib/string/String#charCodeAt
local.get $1
local.get $6
call $~lib/string/String#charCodeAt
i32.eq
else
local.get $4
end
if
local.get $6
i32.const 1
i32.add
local.set $6
br $continue|1
end
end
local.get $2
local.get $6
i32.sub
local.tee $8
i32.eqz
if
local.get $3
return
end
local.get $3
local.get $6
i32.sub
local.set $10
i32.const 0
local.set $3
local.get $8
call $~lib/allocator/arena/__memory_allocate
local.set $9
loop $continue|2
local.get $5
local.get $8
i32.lt_u
if
local.get $5
i32.const 1
i32.shl
local.get $9
i32.add
local.get $5
i32.const 1
i32.add
local.tee $5
i32.store16
br $continue|2
end
end
loop $continue|3
local.get $3
local.get $10
i32.lt_u
if
local.get $1
local.get $3
local.get $6
i32.add
call $~lib/string/String#charCodeAt
local.set $11
local.get $3
local.tee $2
i32.const 1
i32.add
local.tee $3
i32.const 65535
i32.and
local.set $7
i32.const 0
local.set $5
loop $repeat|4
local.get $5
local.get $8
i32.lt_u
if
local.get $0
local.get $5
i32.const 65535
i32.and
local.get $6
i32.add
call $~lib/string/String#charCodeAt
local.get $11
i32.const 65535
i32.and
i32.ne
if
local.get $2
i32.const 1
i32.add
local.set $2
end
local.get $2
local.set $4
local.get $5
i32.const 65535
i32.and
i32.const 1
i32.shl
local.get $9
i32.add
local.tee $12
i32.load16_u
local.tee $2
local.get $7
i32.gt_u
if (result i32)
local.get $7
i32.const 1
i32.add
local.get $4
i32.const 65535
i32.and
local.tee $4
local.get $4
local.get $7
i32.gt_u
select
else
local.get $2
i32.const 1
i32.add
local.get $4
local.get $4
i32.const 65535
i32.and
local.get $2
i32.gt_u
select
i32.const 65535
i32.and
end
local.set $7
local.get $12
local.get $7
i32.store16
local.get $5
i32.const 1
i32.add
local.set $5
br $repeat|4
end
end
br $continue|3
end
end
local.get $7
)
(func $~lib/internal/memory/memcmp (; 4 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
local.get $0
local.get $1
i32.eq
if
i32.const 0
return
end
loop $continue|0
local.get $2
i32.const 0
i32.ne
local.tee $3
if
local.get $0
i32.load8_u
local.get $1
i32.load8_u
i32.eq
local.set $3
end
local.get $3
if
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
i32.const 1
i32.add
local.set $0
local.get $1
i32.const 1
i32.add
local.set $1
br $continue|0
end
end
local.get $2
if (result i32)
local.get $0
i32.load8_u
local.get $1
i32.load8_u
i32.sub
else
i32.const 0
end
)
(func $~lib/memory/memory.compare (; 5 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
local.get $0
local.get $1
local.get $2
call $~lib/internal/memory/memcmp
)
(func $~lib/memory/memory.allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
local.get $0
call $~lib/allocator/arena/__memory_allocate
)
(func $~lib/memory/memory.free (; 7 ;) (type $FUNCSIG$vi) (param $0 i32)
nop
)
(func $~lib/memory/memory.reset (; 8 ;) (type $FUNCSIG$v)
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $start (; 9 ;) (type $FUNCSIG$v)
i32.const 40
global.set $~lib/allocator/arena/startOffset
global.get $~lib/allocator/arena/startOffset
global.set $~lib/allocator/arena/offset
)
(func $null (; 10 ;) (type $FUNCSIG$v)
nop
)
)
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