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@kysnm
Created April 21, 2012 08:22
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player.intersectScale = function(other) {
return this.x < other.x + (other.width * other.scaleX) &&
other.x < this.x + (this.width * this.scaleX) &&
this.y < other.y + (other.height * other.scaleY) &&
other.y < this.y + (this.height * this.scaleY);
};
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