Created
August 11, 2017 03:31
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Gearing_Up_For_Destruction
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from fractions import Fraction | |
def answer(pegs): | |
arrLength = len(pegs) | |
if ((not pegs) or arrLength == 1): | |
return [-1,-1] | |
even = True if (arrLength % 2 == 0) else False | |
sum = (- pegs[0] + pegs[arrLength - 1]) if even else (- pegs[0] - pegs[arrLength -1]) | |
if (arrLength > 2): | |
for index in xrange(1, arrLength-1): | |
sum += 2 * (-1)**(index+1) * pegs[index] | |
FirstGearRadius = Fraction(2 * (float(sum)/3 if even else sum)).limit_denominator() | |
#now that we have the radius of the first gear, we should again check the input array of pegs to verify that | |
#the pegs radius' is atleast 1. | |
currentRadius = FirstGearRadius | |
for index in xrange(0, arrLength-2): | |
CenterDistance = pegs[index+1] - pegs[index] | |
NextRadius = CenterDistance - currentRadius | |
if (currentRadius < 1 or NextRadius < 1): | |
return [-1,-1] | |
else: | |
currentRadius = NextRadius | |
return [FirstGearRadius.numerator, FirstGearRadius.denominator] |
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