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@lances101
Created December 24, 2015 14:19
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#region Blur Handling
/*
Found on https://github.com/riverar/sample-win10-aeroglass
*/
private enum AccentState
{
ACCENT_DISABLED = 0,
ACCENT_ENABLE_GRADIENT = 1,
ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
ACCENT_ENABLE_BLURBEHIND = 3,
ACCENT_INVALID_STATE = 4
}
[StructLayout(LayoutKind.Sequential)]
private struct AccentPolicy
{
public AccentState AccentState;
public int AccentFlags;
public int GradientColor;
public int AnimationId;
}
[StructLayout(LayoutKind.Sequential)]
private struct WindowCompositionAttributeData
{
public WindowCompositionAttribute Attribute;
public IntPtr Data;
public int SizeOfData;
}
private enum WindowCompositionAttribute
{
WCA_ACCENT_POLICY = 19
}
[DllImport("user32.dll")]
private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref WindowCompositionAttributeData data);
/// <summary>
/// Sets the blur for a window via SetWindowCompositionAttribute
/// </summary>
/// <param name="wind">window to blur</param>
/// <param name="isBlur">true/false - on or off correspondingly</param>
private void SetBlurForWindow(Window wind, bool isBlur)
{
if (isBlur)
{
SetWindowAccent(wind, AccentState.ACCENT_ENABLE_BLURBEHIND);
}
}
private void SetWindowAccent(Window wind, AccentState themeAccentMode)
{
var windowHelper = new WindowInteropHelper(wind);
var accent = new AccentPolicy { AccentState = themeAccentMode };
var accentStructSize = Marshal.SizeOf(accent);
var accentPtr = Marshal.AllocHGlobal(accentStructSize);
Marshal.StructureToPtr(accent, accentPtr, false);
var data = new WindowCompositionAttributeData
{
Attribute = WindowCompositionAttribute.WCA_ACCENT_POLICY,
SizeOfData = accentStructSize,
Data = accentPtr
};
SetWindowCompositionAttribute(windowHelper.Handle, ref data);
Marshal.FreeHGlobal(accentPtr);
}
#endregion
}
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