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@talaviram
talaviram / add_debug_entitlement.sh
Last active December 12, 2024 07:50
Simple Utility Script for allowing debug of hardened macOS apps.
#! /bin/bash
# Simple Utility Script for allowing debug of hardened macOS apps.
# This is useful mostly for plug-in developer that would like keep developing without turning SIP off.
# Credit for idea goes to (McMartin): https://forum.juce.com/t/apple-gatekeeper-notarised-distributables/29952/57?u=ttg
# Update 2022-03-10: Based on Fabian's feedback, add capability to inject DYLD for sanitizers.
#
# Please note:
# - Modern Logic (on M1s) uses `AUHostingService` which resides within the system thus not patchable and REQUIRES to turn-off SIP.
# - Some hosts uses separate plug-in scanning or sandboxing.
# if that's the case, it's required to patch those (if needed) and attach debugger to them instead.
@lattner
lattner / TaskConcurrencyManifesto.md
Last active December 11, 2024 07:54
Swift Concurrency Manifesto
@lattner
lattner / async_swift_proposal.md
Last active December 9, 2024 06:26 — forked from oleganza/async_swift_proposal.md
Concrete proposal for async semantics in Swift

Async/Await for Swift

Introduction

Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

@maciekish
maciekish / resetXcode.sh
Created August 10, 2016 10:13
Reset Xcode. Clean, clear module cache, Derived Data and Xcode Caches. You can thank me later.
#!/bin/bash
killall Xcode
xcrun -k
xcodebuild -alltargets clean
rm -rf "$(getconf DARWIN_USER_CACHE_DIR)/org.llvm.clang/ModuleCache"
rm -rf "$(getconf DARWIN_USER_CACHE_DIR)/org.llvm.clang.$(whoami)/ModuleCache"
rm -rf ~/Library/Developer/Xcode/DerivedData/*
rm -rf ~/Library/Caches/com.apple.dt.Xcode/*
open /Applications/Xcode.app
@felix-schwarz
felix-schwarz / openssl-build.sh
Last active March 19, 2024 03:16 — forked from steipete/openssl-build.h
Updated script that builds OpenSSL for OS X, iOS and tvOS. Bitcode enabled for iOS, tvOS. Updated to build for tvOS, use the latest SDKs, skip installing man pages (to save time), download the OpenSSL source over HTTPS, patch OpenSSL for tvOS to not use fork(). Currently requires Xcode7.1b or later (for the tvOS SDK).
#!/bin/bash
# This script downloads and builds the iOS, tvOS and Mac openSSL libraries with Bitcode enabled
# Credits:
# https://github.com/st3fan/ios-openssl
# https://github.com/x2on/OpenSSL-for-iPhone/blob/master/build-libssl.sh
# https://gist.github.com/foozmeat/5154962
# Peter Steinberger, PSPDFKit GmbH, @steipete.
# Felix Schwarz, IOSPIRIT GmbH, @felix_schwarz.
@faithfracture
faithfracture / boost.sh
Last active September 14, 2024 14:23
Boost build script for iOS (armv7, armv7s, arm64), iOS Simulator (i386, x86_64), and OSX (i386, x86_64)
#===============================================================================
# Filename: boost.sh
# Author: Pete Goodliffe
# Copyright: (c) Copyright 2009 Pete Goodliffe
# Licence: Please feel free to use this, with attribution
# Modified version
#===============================================================================
#
# Builds a Boost framework for iOS, iOS Simulator, and OSX.
# Creates a set of universal libraries that can be used on an iOS and in the
#!/bin/bash
echo Building Google Protobuf for Mac OS X / iOS.
#echo Use 'tail -f build.log' to monitor progress.
#(
PREFIX=`pwd`/protobuf
mkdir ${PREFIX}
mkdir ${PREFIX}/platform
//
// ViewController.m
// AVPlayerCaching
//
// Created by Anurag Mishra on 5/19/14.
// Sample code to demonstrate how to cache a remote audio file while streaming it with AVPlayer
//
#import "ViewController.h"
#import <AVFoundation/AVFoundation.h>
@BennettSmith
BennettSmith / ..build-protbuf-2.5.0.md
Last active November 26, 2024 06:50
Script used to build Google Protobuf 2.5.0 for use with Xcode 5 / iOS 7. Builds all supported architectures and produces a universal binary static library.

Google Protobuf 2.5.0 - Mac OS X and iOS Support

The script in this gist will help you buid the Google Protobuf library for use with Mac OS X and iOS. Other methods (such as homebrew or direct compilation) have issues that prevent their use. The libraries built by this script are universal and support all iOS device architectures including the simluator.

Get the Script

The easiest way to use this script is to simply clone the gist onto your

@glacjay
glacjay / tun-ping-win.py
Created September 19, 2010 16:24
Reading/Writing OpenVPN's TUN/TAP Device under Windows using Python.
import _winreg as reg
import win32file
adapter_key = r'SYSTEM\CurrentControlSet\Control\Class\{4D36E972-E325-11CE-BFC1-08002BE10318}'
def get_device_guid():
with reg.OpenKey(reg.HKEY_LOCAL_MACHINE, adapter_key) as adapters:
try: