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Zobrist Hash in Kotlin by the example of tic-tac-toe
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import kotlin.math.pow | |
import kotlin.random.Random | |
// Article: https://medium.com/@larswaechter/zobrist-hashing-305c6c3c54d0 | |
/* | |
* Build the Zobrist table with random numbers. | |
* For 9 cells and 2 players we need 18 random numbers. | |
*/ | |
fun buildZobristTable(): Array<Array<Long>> { | |
val table = Array(2) { Array(9) { 0L } } | |
for (i in 0..1) | |
for (k in 0..8) | |
table[i][k] = Random.nextLong(2F.pow(64).toLong()) | |
return table | |
} | |
val table = buildZobristTable() | |
/* | |
* Player 1 = X => index 0 in table | |
* Player 2 = O => index 1 in table | |
* | |
* X . O | |
* X . . | |
* . . . | |
*/ | |
val board = arrayOf(1, 0, 2, 1, 0, 0, 0, 0, 0) | |
var zobristHash = 0L | |
// Generate Zobrist hash | |
for(i in board.indices) | |
if(board[i] != 0) | |
zobristHash = zobristHash xor table[board[i] - 1][i] | |
println(zobristHash) | |
/* | |
* Player 2 (O) plays in cell #1 | |
* | |
* X O O | |
* X . . | |
* . . . | |
*/ | |
val board2 = arrayOf(1, 2, 2, 1, 0, 0, 0, 0, 0) | |
// We use the old zobrist hash and take the key of cell #1 for player 2 to calc the new one | |
val zobristHash2 = zobristHash xor table[1][1] | |
println(zobristHash2) |
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