Created
July 20, 2011 13:08
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FOV >> calcFov | |
FOV Total: 132.086039 ms on 23 calls. | |
FOV L: 5.503178 ms CALL calcFov(<Game.Game instance at 0x80ab70c>) | |
FOV A: 5.742871 ms | |
FOV H: 6.980896 ms CALL calcFov(<Game.Game instance at 0x80ab70c>) | |
FOV Trace starts at ./main.py:35 (<module>) | |
FOV play.mainLoop() ./main.py:35 (<module>) | |
FOV self.calcFov() /home/init/CutlassRLgit/CutlassRL/src/Game.py:430 (mainLoop) | |
FOV HIST(bins: 10 step: 0.147772 ms) | |
FOV 5.50318 ms 2|########## | | |
FOV 5.65095 ms 2|########## | | |
FOV 5.79872 ms 4|#################### | | |
FOV 5.94649 ms 8|########################################| | |
FOV 6.09426 ms 5|######################### | | |
FOV 6.24204 ms 0| | | |
FOV 6.38981 ms 0| | | |
FOV 6.53758 ms 0| | | |
FOV 6.68535 ms 0| | | |
FOV 6.83312 ms 1|##### | | |
LOS >> inLos | |
LOS Checks if point is in LOS | |
LOS Total: 102.840900 ms on 4907 calls. | |
LOS L: 0.005960 ms CALL inLos(<Game.Game instance at 0x80ab70c>,15,10,10,9) | |
LOS A: 0.020958 ms | |
LOS H: 0.832796 ms CALL inLos(<Game.Game instance at 0x80ab70c>,8,29,10,7) | |
LOS Trace starts at ./main.py:35 (<module>) | |
LOS play.mainLoop() ./main.py:35 (<module>) | |
LOS self.drawMap() /home/init/CutlassRLgit/CutlassRL/src/Game.py:432 (mainLoop) | |
LOS if self.inLos(mapx, mapy, self.x, self.y): /home/init/CutlassRLgit/CutlassRL/src/Game.py:592 (drawMap) | |
LOS HIST(bins: 10 step: 0.082684 ms) | |
LOS 0.00596 ms 4886|########################################| | |
LOS 0.08864 ms 5| | | |
LOS 0.17133 ms 6| | | |
LOS 0.25401 ms 4| | | |
LOS 0.33669 ms 1| | | |
LOS 0.41938 ms 0| | | |
LOS 0.50206 ms 0| | | |
LOS 0.58475 ms 2| | | |
LOS 0.66743 ms 1| | | |
LOS 0.75011 ms 1| | |
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