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Automatic endocranium segmentation from dry bone CT scan
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# Load dry bone CT of skull into the scene and run this script to automatically segment endocranium | |
masterVolumeNode = slicer.mrmlScene.GetFirstNodeByClass("vtkMRMLScalarVolumeNode") | |
smoothingKernelSizeMm = 3.0 # this is used for closing small holes in the se | |
# Compute bone threshold value automatically | |
import vtkITK | |
thresholdCalculator = vtkITK.vtkITKImageThresholdCalculator() | |
thresholdCalculator.SetInputData(masterVolumeNode.GetImageData()) | |
thresholdCalculator.SetMethodToOtsu() | |
thresholdCalculator.Update() | |
boneThresholdValue = thresholdCalculator.GetThreshold() | |
volumeScalarRange = masterVolumeNode.GetImageData().GetScalarRange() | |
logging.info("Volume minimum = {0}, maximum = {1}, bone threshold = {2}".format(volumeScalarRange[0], volumeScalarRange[1], boneThresholdValue)) | |
slicer.app.processEvents() | |
# Create segmentation | |
slicer.app.processEvents() | |
segmentationNode = slicer.vtkMRMLSegmentationNode() | |
slicer.mrmlScene.AddNode(segmentationNode) | |
segmentationNode.CreateDefaultDisplayNodes() # only needed for display | |
segmentationNode.SetReferenceImageGeometryParameterFromVolumeNode(masterVolumeNode) | |
# Create segment editor to get access to effects | |
slicer.app.processEvents() | |
segmentEditorWidget = slicer.qMRMLSegmentEditorWidget() | |
# To show segment editor widget (useful for debugging): segmentEditorWidget.show() | |
segmentEditorWidget.setMRMLScene(slicer.mrmlScene) | |
if not segmentEditorWidget.effectByName("Wrap Solidify"): | |
slicer.util.errorDisplay("Please install 'SurfaceWrapSolidify' extension using Extension Manager.") | |
segmentEditorNode = slicer.vtkMRMLSegmentEditorNode() | |
slicer.mrmlScene.AddNode(segmentEditorNode) | |
segmentEditorWidget.setMRMLSegmentEditorNode(segmentEditorNode) | |
segmentEditorWidget.setSegmentationNode(segmentationNode) | |
segmentEditorWidget.setMasterVolumeNode(masterVolumeNode) | |
# Create bone segment by thresholding | |
slicer.app.processEvents() | |
boneSegmentID = segmentationNode.GetSegmentation().AddEmptySegment("bone") | |
segmentEditorNode.SetSelectedSegmentID(boneSegmentID) | |
segmentEditorWidget.setActiveEffectByName("Threshold") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("MinimumThreshold",str(boneThresholdValue)) | |
effect.setParameter("MaximumThreshold",str(volumeScalarRange[1])) | |
effect.self().onApply() | |
# Smooth bone segment (just to reduce solidification computation time) | |
slicer.app.processEvents() | |
segmentEditorWidget.setActiveEffectByName("Smoothing") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("SmoothingMethod", "MORPHOLOGICAL_CLOSING") | |
effect.setParameter("KernelSizeMm", str(smoothingKernelSizeMm)) | |
effect.self().onApply() | |
# Solidify bone | |
slicer.app.processEvents() | |
segmentEditorWidget.setActiveEffectByName("Wrap Solidify") | |
effect = segmentEditorWidget.activeEffect() | |
effect.self().onApply() | |
# Create segment for cavity within bone region using thresholding | |
slicer.app.processEvents() | |
segmentEditorNode.SetOverwriteMode(slicer.vtkMRMLSegmentEditorNode.OverwriteNone) | |
segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedInsideAllSegments) | |
cavitySegmentID = segmentationNode.GetSegmentation().AddEmptySegment("cavity") | |
segmentEditorNode.SetSelectedSegmentID(cavitySegmentID) | |
segmentEditorWidget.setActiveEffectByName("Threshold") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("MinimumThreshold",str(volumeScalarRange[0])) | |
effect.setParameter("MaximumThreshold",str(boneThresholdValue)) | |
effect.self().onApply() | |
# Cavity shrink | |
slicer.app.processEvents() | |
segmentEditorWidget.setActiveEffectByName("Margin") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("MarginSizeMm", str(-smoothingKernelSizeMm)) | |
effect.self().onApply() | |
# Find largest cavity | |
slicer.app.processEvents() | |
segmentEditorWidget.setActiveEffectByName("Islands") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameterDefault("Operation", "KEEP_LARGEST_ISLAND") | |
effect.self().onApply() | |
# Cavity restore | |
slicer.app.processEvents() | |
segmentEditorNode.SetMaskMode(slicer.vtkMRMLSegmentEditorNode.PaintAllowedInsideAllSegments) # ensure we don't leak into bone | |
segmentEditorWidget.setActiveEffectByName("Margin") | |
effect = segmentEditorWidget.activeEffect() | |
effect.setParameter("MarginSizeMm", str(smoothingKernelSizeMm)) | |
effect.self().onApply() | |
# Clean up | |
slicer.mrmlScene.RemoveNode(segmentEditorNode) | |
segmentEditorWidget = None | |
# Make segmentation results nicely visible in 3D | |
segmentationDisplayNode = segmentationNode.GetDisplayNode() | |
segmentationDisplayNode.SetSegmentOpacity3D(boneSegmentID, 0.4) |
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