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@lbj96347
Created February 6, 2012 07:09
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RemoveDedayOnclick
/*when you use an onclick event in an html element,iPhone webkit browser would have a delay.So you should deal with it.This part of js would help you.You just need to add this file in your html page and use ontouchstart/ontouchend/ontouchmove to replace onclick event */
/* 当你在使用onclick事件的时候,iPhone手机上面的safari浏览器会对事件产生一个延误(大概是0.3秒左右),这个时候你必须对这个事件作出一些处理。 然后用ontouchstart ontouchend ontouchmove去代替原本的onclick事件即可*/
/* how to use it? <a onclick="alert('touch me');">Touch Me</a> that's it */
/* 怎么用它,<a ontouchstart="alert('摸我一下');">摸我</a> that's it */
function NoClickDelay(el) {
this.element = el;
if( window.Touch ) this.element.addEventListener('touchstart', this, false);
}
NoClickDelay.prototype = {
handleEvent: function(e) {
switch(e.type) {
case 'touchstart': this.onTouchStart(e); break;
case 'touchmove': this.onTouchMove(e); break;
case 'touchend': this.onTouchEnd(e); break;
}
},
onTouchStart: function(e) {
e.preventDefault();
this.moved = false;
this.element.addEventListener('touchmove', this, false);
this.element.addEventListener('touchend', this, false);
},
onTouchMove: function(e) {
this.moved = true;
},
onTouchEnd: function(e) {
this.element.removeEventListener('touchmove', this, false);
this.element.removeEventListener('touchend', this, false);
if( !this.moved ) {
// Place your code here or use the click simulation below
var theTarget = document.elementFromPoint(e.changedTouches[0].clientX, e.changedTouches[0].clientY);
if(theTarget.nodeType == 3) theTarget = theTarget.parentNode;
var theEvent = document.createEvent('MouseEvents');
theEvent.initEvent('click', true, true);
theTarget.dispatchEvent(theEvent);
}
}
};
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