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@lborsato
Created December 4, 2014 20:02
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iOS UITextField Delegate methods to animate view frames up and down on keyboard appearance/disappearance
#pragma mark - Text Editing functions
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[textField resignFirstResponder];
return YES;
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
CGRect viewFrame = self.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
self.frame = viewFrame;
[UIView commitAnimations];
}
- (void) textFieldDidBeginEditing:(UITextField*) textField {
CGRect textFieldRect = [self.window convertRect:textField.bounds fromView:textField];
CGRect viewRect = [self.window convertRect:self.bounds fromView:self];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0) {
heightFraction = 0.0;
} else if (heightFraction > 1.0) {
heightFraction = 1.0;
}
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
CGRect viewFrame = self.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
self.frame = viewFrame;
[UIView commitAnimations];
}
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