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MeshData viewer extension
///////////////////////////////////////////////////////////////////////////////
// MeshData viewer extension
// by Philippe Leefsma, July 2015
//
///////////////////////////////////////////////////////////////////////////////
AutodeskNamespace("Autodesk.ADN.Viewing.Extension");
Autodesk.ADN.Viewing.Extension.MeshData = function (viewer, options) {
Autodesk.Viewing.Extension.call(this, viewer, options);
var _self = this;
var _lineMaterial = null;
var _vertexMaterial = null;
///////////////////////////////////////////////////////////////////////////
// load callback
//
///////////////////////////////////////////////////////////////////////////
_self.load = function () {
_lineMaterial = createLineMaterial();
_vertexMaterial = createVertexMaterial();
viewer.addEventListener(
Autodesk.Viewing.SELECTION_CHANGED_EVENT,
onSelectionChanged);
console.log('Autodesk.ADN.Viewing.Extension.MeshData loaded');
return true;
};
///////////////////////////////////////////////////////////////////////////
// unload callback
//
///////////////////////////////////////////////////////////////////////////
_self.unload = function () {
console.log('Autodesk.ADN.Viewing.Extension.MeshData unloaded');
return true;
};
///////////////////////////////////////////////////////////////////////////
// selection changed callback
//
///////////////////////////////////////////////////////////////////////////
function onSelectionChanged(event) {
event.fragIdsArray.forEach(function(fragId){
drawMeshData(fragId);
});
viewer.impl.sceneUpdated(true);
}
///////////////////////////////////////////////////////////////////////////
// draw vertices and faces
//
///////////////////////////////////////////////////////////////////////////
function drawMeshData(fragId) {
var fragProxy = viewer.impl.getFragmentProxy(
viewer.model,
fragId);
var renderProxy = viewer.impl.getRenderProxy(
viewer.model,
fragId);
fragProxy.updateAnimTransform();
var matrix = new THREE.Matrix4();
fragProxy.getWorldMatrix(matrix);
var geometry = renderProxy.geometry;
var attributes = geometry.attributes;
var vA = new THREE.Vector3();
var vB = new THREE.Vector3();
var vC = new THREE.Vector3();
if (attributes.index !== undefined) {
var indices = attributes.index.array || geometry.ib;
var positions = geometry.vb ? geometry.vb : attributes.position.array;
var stride = geometry.vb ? geometry.vbstride : 3;
var offsets = geometry.offsets;
if (!offsets || offsets.length === 0) {
offsets = [{start: 0, count: indices.length, index: 0}];
}
for (var oi = 0, ol = offsets.length; oi < ol; ++oi) {
var start = offsets[oi].start;
var count = offsets[oi].count;
var index = offsets[oi].index;
for (var i = start, il = start + count; i < il; i += 3) {
var a = index + indices[i];
var b = index + indices[i + 1];
var c = index + indices[i + 2];
vA.fromArray(positions, a * stride);
vB.fromArray(positions, b * stride);
vC.fromArray(positions, c * stride);
vA.applyMatrix4(matrix);
vB.applyMatrix4(matrix);
vC.applyMatrix4(matrix);
drawVertex (vA, 0.05);
drawVertex (vB, 0.05);
drawVertex (vC, 0.05);
drawLine(vA, vB);
drawLine(vB, vC);
drawLine(vC, vA);
}
}
}
else {
var positions = geometry.vb ? geometry.vb : attributes.position.array;
var stride = geometry.vb ? geometry.vbstride : 3;
for (var i = 0, j = 0, il = positions.length; i < il; i += 3, j += 9) {
var a = i;
var b = i + 1;
var c = i + 2;
vA.fromArray(positions, a * stride);
vB.fromArray(positions, b * stride);
vC.fromArray(positions, c * stride);
vA.applyMatrix4(matrix);
vB.applyMatrix4(matrix);
vC.applyMatrix4(matrix);
drawVertex (vA, 0.05);
drawVertex (vB, 0.05);
drawVertex (vC, 0.05);
drawLine(vA, vB);
drawLine(vB, vC);
drawLine(vC, vA);
}
}
}
///////////////////////////////////////////////////////////////////////////
// vertex material
//
///////////////////////////////////////////////////////////////////////////
function createVertexMaterial() {
var material = new THREE.MeshPhongMaterial({ color: 0xff0000 });
viewer.impl.matman().addMaterial(
'adn-material-vertex',
material,
true);
return material;
}
///////////////////////////////////////////////////////////////////////////
// line material
//
///////////////////////////////////////////////////////////////////////////
function createLineMaterial() {
var material = new THREE.LineBasicMaterial({
color: 0x0000ff,
linewidth: 2
});
viewer.impl.matman().addMaterial(
'adn-material-line',
material,
true);
return material;
}
///////////////////////////////////////////////////////////////////////////
// draw a line
//
///////////////////////////////////////////////////////////////////////////
function drawLine(start, end) {
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(
start.x, start.y, start.z));
geometry.vertices.push(new THREE.Vector3(
end.x, end.y, end.z));
var line = new THREE.Line(geometry, _lineMaterial);
viewer.impl.scene.add(line);
}
///////////////////////////////////////////////////////////////////////////
// draw a vertex
//
///////////////////////////////////////////////////////////////////////////
function drawVertex (v, radius) {
var vertex = new THREE.Mesh(
new THREE.SphereGeometry(radius, 20),
_vertexMaterial);
vertex.position.set(v.x, v.y, v.z);
viewer.impl.scene.add(vertex);
}
};
Autodesk.ADN.Viewing.Extension.MeshData.prototype =
Object.create(Autodesk.Viewing.Extension.prototype);
Autodesk.ADN.Viewing.Extension.MeshData.prototype.constructor =
Autodesk.ADN.Viewing.Extension.MeshData;
Autodesk.Viewing.theExtensionManager.registerExtension(
'Autodesk.ADN.Viewing.Extension.MeshData',
Autodesk.ADN.Viewing.Extension.MeshData);
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