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@leewc
Created July 31, 2022 23:47
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React Learning : Tutorial
//Code from https://reactjs.org/tutorial/tutorial.html
// class Square extends React.Component {
// render() {
// return (
// <button className="square" onClick={ () => {this.props.onClick()} }>
// { this.props.value }
// </button>
// );
// }
// }
function Square(props) {
return (
<button className="square" onClick={props.onClick}>
{props.value}
</button>
)
}
class Board extends React.Component {
renderSquare(i) {
return <Square
value={this.props.squares[i]}
onClick={() => this.props.onClick(i)}
/>;
}
render() {
return (
<div>
<div className="board-row">
{this.renderSquare(0)}
{this.renderSquare(1)}
{this.renderSquare(2)}
</div>
<div className="board-row">
{this.renderSquare(3)}
{this.renderSquare(4)}
{this.renderSquare(5)}
</div>
<div className="board-row">
{this.renderSquare(6)}
{this.renderSquare(7)}
{this.renderSquare(8)}
</div>
</div>
);
}
}
class Game extends React.Component {
constructor(props) {
super(props);
this.state = {
history: [{
squares: Array(9).fill(null),
}],
stepNumber: 0,
xIsNext: true,
}
}
jumpTo(step) {
// React will update only the properties mentioned in setState method leaving the remaining state as is.
this.setState({
stepNumber: step,
xIsNext: (step % 2) === 0,
})
}
handleClick(i) {
const history = this.state.history.slice(0, this.state.stepNumber + 1);
const current = history[history.length - 1];
const sq = current.squares.slice();
if (calcWinner(sq) || sq[i]) {
return;
}
sq[i] = this.state.xIsNext ? 'X' : 'O';
this.setState({
history: history.concat({
squares: sq,
}),
xIsNext: !this.state.xIsNext,
stepNumber: history.length,
})
}
render() {
const history = this.state.history;
const current = history[this.state.stepNumber];
const winner = calcWinner(current.squares);
const moves = history.map((step, move) => {
const desc = move ? 'Go to move # ' + move
: 'Go to game start';
return (
<li key={move}>
<button onClick={ () => this.jumpTo(move) }>{desc} </button>
</li>
)
})
const status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O');
return (
<div className="game">
<div className="game-board">
<Board squares={current.squares}
onClick={(i) => this.handleClick(i)}/>
</div>
<div className="game-info">
<div>{winner ? '!!! Winner:' + winner : status}</div>
<ol>{moves}</ol>
</div>
</div>
);
}
}
// ========================================
const root = ReactDOM.createRoot(document.getElementById("root"));
root.render(<Game />);
function calcWinner(squares) {
const winningLines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < winningLines.length; i++) {
const [a,b,c] = winningLines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
}
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