Created
March 13, 2020 20:53
-
-
Save leoetlino/34a2ce6273f7cfcbbabceda24d19aa5d to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
__int64 __fastcall DamageMgrShield::shieldSurfDamageLogic(DamageMgrShield *a1, signed int *dmg, _DWORD *a3, _DWORD *a4, int *a5, int *a6, int *a7) | |
{ | |
// [COLLAPSED LOCAL DECLARATIONS. PRESS KEYPAD CTRL-"+" TO EXPAND] | |
v9 = (Weapon *)a1->_._.actor; | |
v10 = __ldar((unsigned __int8 *)&unk_71025AE5D8); | |
if ( !((unsigned __int64)&unk_71025AE5D8 & 1) && (unsigned int)_cxa_guard_acquire_0(&unk_71025AE5D8) ) | |
{ | |
Weapon::rttiInfo = (__int64)&off_7102355938; | |
_cxa_guard_release_0(&unk_71025AE5D8); | |
} | |
if ( !v9 | |
|| !v9->vptr->w.a.b.checkDerivedRuntimeTypeInfo((Actor *)v9, &Weapon::rttiInfo) | |
|| !(((__int64 (__fastcall *)(Weapon *))v9->vptr->w.isParentPlayer)(v9) & 1) ) | |
{ | |
return 0; | |
} | |
acc.fromOtherThread = 0; | |
acc.actor = 0LL; | |
v31 = 0; | |
BaseProcLink::getActor(&v9->_._.parentActorProcLink, &acc); | |
if ( act::acc::PlayerBase::isShieldRideOnGround(&acc) & 1 ) | |
{ | |
v16 = v9->_._._.actorParam->_.gParamList; | |
v17 = v16->res.numObjects; | |
v18 = (BgparamlistObjectShield **)v16->res.objects; | |
if ( v17 > GParamObj_Shield ) | |
v18 += 0x10; | |
rideBreakRatio = (*v18)->rideBreakRatio.value; | |
v20 = a1->surfTimer; | |
if ( v20 <= (float)(signed int)get10() ) | |
{ | |
v22 = 0; | |
} | |
else | |
{ | |
v21 = a1->damage; | |
a1->surfTimer = 0.0; | |
v22 = (signed int)(float)(rideBreakRatio | |
* (float)(signed int)((unsigned __int64)getShieldRideHitBaseDamage() * v21)); | |
} | |
if ( act::acc::PlayerBase::isNoShieldDamageFloor(&acc) ) | |
goto LABEL_25; | |
v25 = act::acc::getVelocity(&acc); | |
if ( sqrtf((float)((float)(v25->x * v25->x) + (float)(v25->y * v25->y)) + (float)(v25->z * v25->z)) > 0.03 ) | |
{ | |
v26 = getShieldRideBaseFrame(); | |
if ( !v26 ) | |
goto LABEL_25; | |
updateFrameCount(&a1->field_68, rideBreakRatio); | |
v27 = (float)v26; | |
v28 = a1->field_68; | |
if ( v28 > (float)v26 ) | |
{ | |
a1->field_68 = v28 - v27; | |
v29 = (signed int)(float)(v28 / v27); | |
if ( v29 >= 1 ) | |
{ | |
*dmg = v22 + a1->damage * v29; | |
*a3 = 0; | |
*a4 = 0; | |
*a5 = 5; | |
*a6 = 0xF; | |
LABEL_24: | |
v23 = 1; | |
*a7 = 1; | |
LABEL_26: | |
ActorAccessor::dtor(&acc); | |
return v23; | |
} | |
} | |
} | |
if ( v22 >= 1 ) | |
{ | |
*dmg = v22; | |
*a3 = 0; | |
*a4 = 0; | |
*a5 = 5; | |
*a6 = 0xF; | |
goto LABEL_24; | |
} | |
} | |
else | |
{ | |
updateFrameCount(&a1->surfTimer, 1.0); | |
} | |
LABEL_25: | |
v23 = 0; | |
goto LABEL_26; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment