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Flutter Sunrise Animation
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import 'package:flutter/material.dart'; | |
import 'dart:math'; | |
void main() => runApp(MyApp()); | |
class MyApp extends StatelessWidget { | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
home: SunriseScreen( | |
backgroundColor: Colors.black, | |
), | |
); | |
} | |
} | |
class SunriseScreen extends StatefulWidget { | |
SunriseScreen({Key key, this.backgroundColor = Colors.white}) | |
: super(key: key); | |
final Color backgroundColor; | |
@override | |
_SunriseScreenState createState() => _SunriseScreenState(); | |
} | |
class _SunriseScreenState extends State<SunriseScreen> | |
with SingleTickerProviderStateMixin { | |
AnimationController _rotationController; | |
Animation<double> _innerCircleAnimation; | |
Animation<double> _outerCircleAnimation; | |
Animation<Color> _colorAnimation; | |
int _sunriseCount = 20; | |
@override | |
void initState() { | |
super.initState(); | |
_rotationController = AnimationController( | |
duration: const Duration(milliseconds: 3000), vsync: this); | |
var _curvedAnimation = | |
CurvedAnimation(parent: _rotationController, curve: Curves.easeInOut); | |
_innerCircleAnimation = | |
Tween(begin: 1.0, end: 0.0).animate(_curvedAnimation); | |
_outerCircleAnimation = | |
Tween(begin: 0.0, end: 1.0).animate(_curvedAnimation); | |
_colorAnimation = ColorTween(begin: Colors.red, end: Colors.blue) | |
.animate(_curvedAnimation) | |
..addListener(() => setState(() {})); | |
Future.delayed(Duration(seconds: 1), () { | |
_startAnimation(); | |
}); | |
} | |
_startAnimation() { | |
if (!_rotationController.isAnimating) { | |
if (_rotationController.value == 0) | |
_rotationController.forward(from: 0); | |
else | |
_rotationController.animateBack(0); | |
} | |
} | |
@override | |
Widget build(BuildContext context) { | |
return Scaffold( | |
floatingActionButton: FloatingActionButton( | |
backgroundColor: Colors.white, | |
onPressed: () => setState(() { | |
_sunriseCount += 2; | |
}), | |
child: Icon( | |
Icons.add, | |
color: Colors.black, | |
), | |
), | |
body: GestureDetector( | |
onTap: _startAnimation, | |
child: Container( | |
color: widget.backgroundColor, | |
child: Stack( | |
children: <Widget>[ | |
RotationTransition( | |
turns: _outerCircleAnimation, | |
child: CustomPaint( | |
foregroundPainter: SunrisePainter( | |
color: _colorAnimation.value, | |
sunriseCount: _sunriseCount), | |
child: SizedBox.expand(), | |
), | |
), | |
Center( | |
child: RotationTransition( | |
turns: _innerCircleAnimation, | |
child: CircleAvatar( | |
backgroundColor: Colors.white, | |
radius: 64, | |
child: FlutterLogo( | |
size: 64, | |
)), | |
)), | |
], | |
), | |
), | |
), | |
); | |
} | |
@override | |
void dispose() { | |
super.dispose(); | |
_rotationController.dispose(); | |
} | |
} | |
class SunrisePainter extends CustomPainter { | |
final sunriseCount; | |
final color; | |
SunrisePainter({this.sunriseCount = 20, this.color = Colors.red}); | |
@override | |
void paint(Canvas canvas, Size size) { | |
//hypotenuse of width/2 and height/2 is the (minimum) radius | |
final circleRadius = sqrt(pow(size.width / 2, 2) + pow(size.height / 2, 2)); | |
//circumference: pi*diameter = pi * 2 * radius | |
final sunriseWidth = pi * circleRadius * 2 / sunriseCount; | |
final angle = 2 * pi / sunriseCount; | |
var paint = Paint(); | |
paint.color = color; | |
paint.style = PaintingStyle.fill; | |
canvas.translate(size.width / 2, size.height / 2); | |
for (var i = 0; i < sunriseCount; i++) { | |
if (i % 2 == 0) { | |
var path = Path(); | |
path.lineTo(circleRadius, 0); | |
path.lineTo(circleRadius, sunriseWidth); | |
path.lineTo(0, 0); | |
canvas.drawPath(path, paint); | |
} | |
canvas.rotate(angle); | |
} | |
} | |
@override | |
bool shouldRepaint(CustomPainter oldDelegate) { | |
return false; | |
} | |
} |
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