Created
November 25, 2019 13:52
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cassidoo-1125.py
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# Implement the game rock, paper, scissors. | |
import random | |
from datetime import datetime | |
random.seed(datetime.now()) | |
matrix = [ | |
['TIE', 'LOSE', 'WIN'], | |
['WIN', 'TIE', 'LOSE'], | |
['LOSE', 'WIN', 'TIE']] | |
moves = "RPS" | |
matrix_rpslk = [ | |
['TIE', 'LOSE', 'WIN', 'WIN', 'LOSE'], | |
['WIN', 'TIE', 'LOSE', 'LOSE', 'WIN'], | |
['LOSE', 'WIN', 'TIE', 'WIN', 'LOSE'], | |
['LOSE', 'WIN', 'LOSE', 'TIE', 'WIN'], | |
['WIN', 'LOSE', 'WIN', 'LOSE', 'TIE']] | |
moves_rpslk = "RPSLK" | |
def play(moves, matrix): | |
play_on = True | |
while play_on == True: | |
input = raw_input(moves + ' shoot! ').upper() | |
i = 0 | |
u = -1 | |
for c in moves: | |
if c == input: | |
u = i | |
i += 1 | |
if u ==-1: | |
print('illegal move') | |
exit() | |
c = int(random.random() * len(moves)) | |
if matrix[u][c] != 'TIE': | |
print('YOU ' + matrix[u][c] + '!') | |
play_on = False | |
else: | |
print('Tie... go again') | |
play(moves, matrix) | |
play(moves_rpslk, matrix_rpslk) |
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