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var game = new Phaser.Game(400, 490, Phaser.AUTO, 'game_div'); | |
var game_state = {}; | |
game_state.main = function() { }; | |
game_state.main.prototype = { | |
preload: function() { | |
this.game.stage.backgroundColor = '#71c5cf'; | |
this.game.load.image('bird', 'assets/bird.png'); | |
this.game.load.image('pipe', 'assets/pipe.png'); | |
}, | |
create: function() { | |
this.bird = this.game.add.sprite(100, this.game.world.height/2, 'bird'); | |
this.bird.body.gravity.y = 1000; | |
var space_key = this.game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR); | |
space_key.onDown.add(this.flap, this); | |
this.pipes = game.add.group(); | |
this.pipes.createMultiple(20, 'pipe'); | |
this.timer = this.game.time.events.loop(1500, this.add_row_pipes, this); | |
this.score = 0; | |
var style = { font: "30px Arial", fill: "#ffffff"}; | |
this.label_score = this.game.add.text(20, 20, "0", style); | |
}, | |
update: function() { | |
if (this.bird.inWorld == false) | |
this.restart_game(); | |
this.game.physics.overlap(this.bird, this.pipes, this.restart_game, null, this); | |
}, | |
flap: function() { | |
this.bird.body.velocity.y = -350; | |
}, | |
add_one_pipe: function(x, y) { | |
var pipe = this.pipes.getFirstDead(); | |
pipe.outOfBoundsKill = true; | |
pipe.reset(x, y); | |
pipe.body.velocity.x = -200; | |
}, | |
add_row_pipes: function() { | |
var hole = Math.floor(Math.random()*5)+1; | |
for (var i = 0; i < 8; i++) | |
if (i != hole && i != hole +1) | |
this.add_one_pipe(this.game.world.width, i*60+10); | |
this.score += 1; | |
this.label_score.content = this.score; | |
}, | |
restart_game: function(bird, pipe) { | |
this.game.time.events.remove(this.timer); | |
this.game.state.start('main'); | |
} | |
} | |
game.state.add('main', game_state.main); | |
game.state.start('main'); |
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