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@lewislepton
Last active August 12, 2018 14:46
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init script for KodeStudio
///MY CUSTOM INIT SCRIPT FOR USE WITH KODE STUDIO, BECAUSE ITS MY BITCH
"use strict";
const fs = require('fs');
const path = require('path');
function run(name, from, projectfile) {
if (!fs.existsSync(path.join(from, projectfile))) {
fs.writeFileSync(path.join(from, projectfile), "let project = new Project('New Project');\n"
+ "project.addAssets('Assets/**');\n"
+ "project.addSources('Sources');\n"
+ "resolve(project);\n", { encoding: 'utf8' });
}
if (!fs.existsSync(path.join(from, 'Assets')))
fs.mkdirSync(path.join(from, 'Assets'));
if (!fs.existsSync(path.join(from, 'Sources')))
fs.mkdirSync(path.join(from, 'Sources'));
var friendlyName = name;
friendlyName = friendlyName.replace(/ /g, '_');
friendlyName = friendlyName.replace(/-/g, '_');
///MY PERSONAL SETUP FOR EVERYTHING TO BE IN MAIN.HX FOR UPDATING AND RENDER
if (!fs.existsSync(path.join(from, 'Sources', 'Main.hx'))) {
var mainsource = 'package;\n\nimport kha.System;\nimport kha.Scheduler;\nimport kha.Assets;\n\n'
+ 'class Main {\n'
+ '\tpublic static var WIDTH = 1024;\n'
+ '\tpublic static var HEIGHT = 768;\n'
+ '\n'
+ '\tpublic static function main(){\n'
+ '\t\tSystem.start({\n\t\t\ttitle:"' + name + '",\n\t\t\twidth:WIDTH,\n\t\t\theight:HEIGHT\n\t\t},\n\t\tfunction(_){\n'
+ '\t\t\tAssets.loadEverything(function(){\n'
+ '\t\t\t\tvar ' + name + ' = new ' + friendlyName + '();\n'
+ '\t\t\t\tScheduler.addTimeTask(' + name + '.update, 0, 1 / 60);\n'
+ '\t\t\t\tSystem.notifyOnFrames(function(framebuffer){\n'
+ '\t\t\t\t' + name + '.render(framebuffer[0]);\n'
+ '\t\t\t\t});\n'
+ '\t\t\t});\n'
+ '\t\t});\n'
+ '\t}\n'
+ '}\n';
fs.writeFileSync(path.join(from, 'Sources', 'Main.hx'), mainsource, { encoding: 'utf8' });
}
if (!fs.existsSync(path.join(from, 'Sources', friendlyName + '.hx'))) {
var projectsource = 'package;\n\nimport kha.Framebuffer;\nimport kha.Color;\nimport kha.Assets;\n\n'
+ 'class ' + friendlyName + ' {\n'
+ '\tpublic function new(){\n'
+ '\t\t\n'
+ '\t}\n'
+ '\n'
+ '\tpublic function update():Void {\n'
+ '\t\t\n'
+ '\t}\n'
+ '\n'
+ '\tpublic function render(framebuffer:Framebuffer):Void {\n'
+ '\t\tvar graphics = framebuffer.g2;\n'
+ '\t\tgraphics.begin();\n'
+ '\t\t\n'
+ '\t\tgraphics.end();\n'
+ '\t}\n'
+ '}\n';
fs.writeFileSync(path.join(from, 'Sources', friendlyName + '.hx'), projectsource, { encoding: 'utf8' });
}
///ORIGINAL CODE
// if (!fs.existsSync(path.join(from, 'Sources', 'Main.hx'))) {
// var mainsource = 'package;\n\nimport kha.System;\n\n'
// + 'class Main {\n'
// + '\tpublic static function main() {\n'
// + '\t\tSystem.init({title: "' + name + '", width: 1024, height: 768}, function () {\n'
// + '\t\t\tnew ' + friendlyName + '();\n'
// + '\t\t});\n'
// + '\t}\n'
// + '}\n';
// fs.writeFileSync(path.join(from, 'Sources', 'Main.hx'), mainsource, { encoding: 'utf8' });
// }
// if (!fs.existsSync(path.join(from, 'Sources', friendlyName + '.hx'))) {
// var projectsource = 'package;\n\nimport kha.Framebuffer;\nimport kha.Scheduler;\nimport kha.System;\n\n'
// + 'class ' + friendlyName + ' {\n'
// + '\tpublic function new() {\n'
// + '\t\tSystem.notifyOnRender(render);\n'
// + '\t\tScheduler.addTimeTask(update, 0, 1 / 60);\n'
// + '\t}\n'
// + '\n'
// + '\tfunction update(): Void {\n'
// + '\t\t\n'
// + '\t}\n'
// + '\n'
// + '\tfunction render(framebuffer: Framebuffer): Void {'
// + '\t\t\n'
// + '\t}\n'
// + '}\n';
// fs.writeFileSync(path.join(from, 'Sources', friendlyName + '.hx'), projectsource, { encoding: 'utf8' });
// }
}
exports.run = run;
//# sourceMappingURL=init.js.map
@grayhaze
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Using a value of 3 for samplesPerPixel results in runtime errors when building for Windows. This value needs to be 1, 2, 4, 8 or 16 to work correctly.

@lewislepton
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Author

cheers for that bud. ive updated this & will update the kha projects we have been doing that also uses this to 2 or something

thanks again

@nathnolt
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nathnolt commented Aug 4, 2018

I'm using windows and I cannot get this to work at all. I'm replacing the contents of the file init.js inside of {KodeStudio folder}\resources\app\extensions\kha\Kha\Tools\khamake\out\init.js I'm using Kode Studio 17.9.1

It seems to not do anything Cause I get different values when I init using f1, init

@BlackGoku36
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Edit init.js in kha downloaded from git not Kode studio

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