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@lewkoo
Created January 24, 2014 21:19
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testApp inicialization
#include "testApp.h"
//--------------------------------------------------------------
void testApp::setup(){
ofSetLogLevel(OF_LOG_VERBOSE);
ofBackground(34, 34, 34);
ofSetVerticalSync(false);
ofEnableAlphaBlending();
//we load a font and tell OF to make outlines so we can draw it as GL shapes rather than textures
shader.load("shaders/noise.vert", "shaders/noise.frag");
doShader = true;
}
//--------------------------------------------------------------
void testApp::update(){
}
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