Created
May 24, 2022 12:18
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List<Status> statuses = new() | |
{ | |
new(Category.Normal, new(20, false, 20)), | |
new(Category.Warning, new(20, false, 60)), | |
new(Category.Danger, new(20, true, 60)), | |
new(Category.Danger, new(100, false, 20)) | |
}; | |
foreach (Status status in statuses) | |
{ | |
string message = status switch | |
{ | |
{Category: Category.Normal} => "Let the good times roll", | |
{Category: Category.Warning, Reading.PM25: >50 and <100} => | |
"Check the air filters", | |
{Reading.PM25: >200 } => "There must be a fire somewhere. | |
Don't go outside.", | |
{Reading.SmokeDetected: true } => "We have a fire!", | |
{Category: Category.Danger} => "Something is badly wrong", | |
_ => "Unknown status" | |
}; | |
Console.WriteLine(message); | |
} | |
record struct Reading(int Temperature, bool SmokeDetected, int PM25); | |
record struct Status(Category Category, Reading Reading); | |
enum Category | |
{ | |
Normal, | |
Warning, | |
Danger | |
} |
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