Created
November 5, 2018 05:02
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generic priority queue with functor comparator template argument
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#include <bits/stdc++.h> | |
using namespace std; | |
namespace my { | |
template<class T, class F = less<T>> | |
struct priority_queue { | |
vector<T> v = {0}; | |
T i=0; // index if last elem | |
F cmp = F(); | |
priority_queue() {} | |
int size() { | |
return i; | |
} | |
bool empty() { | |
return size() == 0; | |
} | |
void bubbleup(int ind) { | |
if (ind<=1) return; | |
if (cmp(v[ind],v[ind>>1])) { | |
swap(v[ind],v[ind>>1]); | |
bubbleup(ind>>1); | |
} | |
} | |
void push(int x) { | |
++i; | |
if (i>=(int)v.size()) { | |
v.push_back(x); | |
} else { | |
v[i]=x; | |
} | |
bubbleup(i); | |
} | |
void bubbledown(int ind) { | |
while (ind<<1 <= i) { | |
if ((ind<<1|1) <= i) { | |
if (cmp(v[ind<<1|1], v[ind<<1])) { | |
if (cmp(v[ind<<1|1], v[ind])) { | |
swap(v[ind<<1|1], v[ind]); | |
ind = ind<<1|1; | |
} else { | |
break; | |
} | |
} else { | |
if (cmp(v[ind<<1], v[ind])) { | |
swap(v[ind<<1], v[ind]); | |
ind<<=1; | |
} else { | |
break; | |
} | |
} | |
} else { | |
if (cmp(v[ind<<1], v[ind])) { | |
swap(v[ind<<1], v[ind]); | |
ind<<=1; | |
} else { | |
break; | |
} | |
} | |
} | |
} | |
T pop() { | |
if (size()==0) return 0; | |
swap(v[1],v[i]); | |
T ret = v[i--]; | |
bubbledown(1); | |
return ret; | |
} | |
T top() { | |
if (empty()) return -1; // bad way to handle error | |
return v[1]; | |
} | |
}; | |
} | |
int main() { | |
return 0; | |
} |
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