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@linminhtoo
Created January 6, 2018 16:28
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<?xml version="1.0" encoding="utf-8" ?>
<data>
<achievement value="117" achieved="true" id="ENDLESS_100_NORMAL"/>
<achievement value="60" achieved="true" id="AZRA_LVL_40"/>
<achievement value="113" achieved="true" id="HAVE_SKILL_LVL_20"/>
<achievement value="30" achieved="true" id="BEAT_ANY_EXTREME"/>
<achievement value="185" achieved="false" id="HAVE_201_STARS_GOLD"/>
<achievement value="0" achieved="false" id="HERO_MODE_PLUS"/>
<achievement value="7" achieved="true" id="HAVE_ALL_BOOKS_NORMAL"/>
<achievement value="6" achieved="true" id="HAVE_ALL_CLASSES"/>
<achievement value="9" achieved="false" id="UPGRADE_ALL_ARMOR_UNIQUE"/>
<achievement value="0" achieved="false" id="ENDLESS_100_PLUS"/>
<achievement value="60" achieved="true" id="AZRA_LVL_10"/>
<achievement value="0" achieved="true" id="MENU_ACCESS"/>
<achievement value="2" achieved="false" id="HAVE_ALL_BOOKS_PLUS"/>
<achievement value="0" achieved="true" id="MENU_CONTROLS"/>
<achievement value="14" achieved="true" id="HAVE_ALL_ARMOR_UNIQUE"/>
<achievement value="60" achieved="true" id="AZRA_LVL_25"/>
<achievement value="0" achieved="true" id="MENU_TIPS"/>
<achievement value="0" achieved="false" id="HERO_MODE_PLUS_PLUS"/>
<achievement value="0" achieved="false" id="HERO_MODE"/>
<achievement value="1" achieved="true" id="BEAT_SUPER_SHEEP_NORMAL"/>
<achievement value="0" achieved="true" id="BOOST_TECH_5"/>
<achievement value="0" achieved="true" id="USE_TARGETS"/>
<achievement value="15" achieved="false" id="UPGRADE_ALL_WEAPONS_UNIQUE"/>
<achievement value="1" achieved="true" id="BEAT_SUPER_SHEEP_PLUS"/>
<achievement value="1" achieved="true" id="BEAT_GAME_NORMAL"/>
<achievement value="188" achieved="false" id="HAVE_201_STARS_BLUE"/>
<achievement value="0.903225806451613" achieved="false" id="BEAT_GAME_PLUS"/>
<achievement value="60" achieved="true" id="AZRA_LVL_60"/>
<achievement value="17" achieved="true" id="HAVE_ALL_WEAPONS_UNIQUE"/>
<achievement value="7" achieved="true" id="BEAT_ALL_SIDEQUESTS"/>
<stat value="30" id="EXTREME_GOLDS"/>
<stat value="15" id="UPGRADED_WEAPONS"/>
<stat value="0" id="MENU_CONTROLS_EVENT"/>
<stat value="1" id="BEAT_GAME_NORMAL_PROGRESS"/>
<stat value="14" id="UNIQUE_ARMOR"/>
<stat value="117" id="ENDLESS_WAVE_NORMAL"/>
<stat value="1" id="MENU_TIPS_EVENT"/>
<stat value="0" id="BOOST_TECH_5_EVENT"/>
<stat value="0" id="BEAT_GAME_PLUS_HERO_MODE_PROGRESS"/>
<stat value="0" id="ENDLESS_WAVE_PLUS"/>
<stat value="7" id="SIDEQUESTS_BEATEN"/>
<stat value="0" id="USE_TARGETS_ADVANCED"/>
<stat value="0" id="STARS_GOLD_HERO_MODE"/>
<stat value="0" id="BEAT_GAME_NORMAL_HERO_MODE_PROGRESS"/>
<stat value="113" id="SKILLS_LVL_20"/>
<stat value="188" id="STARS_BLUE"/>
<stat value="9" id="UPGRADED_ARMOR"/>
<stat value="17" id="UNIQUE_WEAPONS"/>
<stat value="60" id="AZRA_LVL"/>
<stat value="1" id="SUPER_SHEEP_PLUS_BEATEN"/>
<stat value="6" id="CLASSES_UNLOCKED"/>
<stat value="7" id="BOOKS_NORMAL"/>
<stat value="185" id="STARS_GOLD"/>
<stat value="0.903225806451613" id="BEAT_GAME_PLUS_PROGRESS"/>
<stat value="0" id="MENU_ACCESS_EVENT"/>
<stat value="2" id="BOOKS_PLUS"/>
<stat value="1" id="SUPER_SHEEP_NORMAL_BEATEN"/>
</data>
<?xml version="1.0" encoding="utf-8" ?>
<data>
<data>
<auto_update value="true"/>
</data>
<api>
<cloud_unknown value="false"/>
<cloud_storage value="true"/>
</api>
<goodies>
<secrets_viewed value="true"/>
<get_book_social_rebel value="true"/>
<get_book_secret value="true"/>
<social_viewed value="true"/>
<get_book_social value="true"/>
</goodies>
<debug>
<ui_path value="T:\Development\Projects\DefendersQuest2\code\assets\xml\"/>
<battle_path value="T:\Development\Projects\tdrpg-haxe\code\assets\xml\"/>
</debug>
<video>
<screen>
<border>
<width value="0"/>
<height value="0"/>
</border>
<offset>
<x value="0"/>
<y value="0"/>
</offset>
<size value="1280,720"/>
</screen>
<mouse value="default"/>
<change_res value="false"/>
<scale value="false"/>
<graphics>
<highlight_aoe value="false"/>
<particles value="1"/>
<cutscenes value="hd"/>
<sprites value="hd"/>
<transition_effect value="true"/>
</graphics>
<mode>
<frequency value="75"/>
<depth value="32"/>
<size value="1280,1024"/>
</mode>
<fullscreen value="false"/>
<offset value="0,0"/>
</video>
<achievements>
<popup value="true"/>
<category value="trainer"/>
</achievements>
<access>
<fail_penalty value="0.5"/>
<default_speed value="1"/>
<flashing value="true"/>
<exp_mult value="1"/>
<gold_mult value="1"/>
</access>
<controls>
<device value="keyboard"/>
<gamepad>
<stick>
<acceleration value="1"/>
<speed value="1"/>
</stick>
<action_sets>
<map>
<select value="A"/>
<move value="DPAD,LEFT_ANALOG_STICK"/>
<scroll_map value="RIGHT_ANALOG_STICK"/>
<order value="move,scroll_map,select,exit,menu,journal"/>
<exit value="B"/>
<journal value="Y"/>
<menu value="X"/>
</map>
<battle>
<spell_spam value="RIGHT_STICK_CLICK"/>
<cycle_previous value="LEFT_TRIGGER"/>
<speed_minus value="LEFT_SHOULDER"/>
<defenders value="X"/>
<menu_move value="DPAD,LEFT_ANALOG_STICK,RIGHT_ANALOG_STICK"/>
<speed_plus value="RIGHT_SHOULDER"/>
<tile_move value="DPAD"/>
<spells value="Y"/>
<cycle_next value="RIGHT_TRIGGER"/>
<free_move value="LEFT_ANALOG_STICK"/>
<select value="A"/>
<pause value="START"/>
<order value="select,back,defenders,spells,menu,speed_plus,speed_minus,pause,menu_move,free_move,tile_move,cycle_previous,cycle_next,spell_spam"/>
<menu value="BACK"/>
<back value="B"/>
</battle>
<menu>
<thing_1 value="X"/>
<select value="A"/>
<thing_2 value="Y"/>
<thing_3 value="BACK"/>
<order value="menu,select,cancel,thing_1,thing_2,thing_3"/>
<cancel value="B"/>
<menu value="START"/>
</menu>
</action_sets>
<icons value="auto"/>
<preset value="gamepad_default"/>
</gamepad>
<keyboard>
<click value="ENTER"/>
<class>
<i5 value="Y"/>
<i1 value="W"/>
<i2 value="E"/>
<i3 value="R"/>
<i4 value="T"/>
<i0 value="Q"/>
</class>
<spell>
<i5 value="SIX"/>
<i1 value="TWO"/>
<i2 value="THREE"/>
<i3 value="FOUR"/>
<i4 value="FIVE"/>
<i0 value="ONE"/>
</spell>
<virtual_mouse>
<acceleration value="normal"/>
<right value="NUMPADSIX"/>
<down value="NUMPADTWO"/>
<speed value="normal"/>
<up value="NUMPADEIGHT"/>
<left value="NUMPADFOUR"/>
</virtual_mouse>
<recall value="Z"/>
<target>
<i1 value="I"/>
<i2 value="O"/>
<i3 value="P"/>
<i4 value="LBRACKET"/>
<i0 value="U"/>
</target>
<character>
<i5 value="H"/>
<i1 value="S"/>
<i2 value="D"/>
<i3 value="F"/>
<i4 value="G"/>
<i0 value="A"/>
</character>
<boost value="B"/>
<target_option>
<i3 value="ZERO"/>
<i1 value="EIGHT"/>
<i2 value="NINE"/>
<i0 value="SEVEN"/>
</target_option>
<time>
<pause value="SPACE"/>
<plus value="PLUS"/>
<minus value="MINUS"/>
</time>
<scroll>
<right value="RIGHT"/>
<down value="DOWN"/>
<left value="LEFT"/>
<up value="UP"/>
</scroll>
<cursor>
<right value="TAB"/>
<left value="GRAVEACCENT"/>
</cursor>
<cycle>
<plus value="PERIOD"/>
<minus value="COMMA"/>
</cycle>
<back value="ESCAPE"/>
<preset value="custom"/>
</keyboard>
</controls>
<audio>
<volume>
<music value="0.5"/>
<sfx value="0.0500000000000001"/>
</volume>
<mute>
<music value="true"/>
<sfx value="false"/>
</mute>
</audio>
<gameplay>
<show_dialogue value="default"/>
<skip_cutscenes value="false"/>
<battle_numbers value="false"/>
<show_tutorials value="default"/>
</gameplay>
<logging>
<crash>
<log>
<screenshot value="true"/>
<options value="true"/>
<saves value="true"/>
<system value="true"/>
<replay value="true"/>
</log>
<active value="true"/>
</crash>
</logging>
<system>
<facebook>
<sneaky value="false"/>
<sucks value="false"/>
<like value="false"/>
</facebook>
<eula value="false"/>
</system>
</data>
<data>
<engine version="2.1.6" name="defq1"/>
<game name="DQ1"/>
<version number="0.0.0"/>
<demo_mode value="false"/>
<party>
<class_entry value="mcguffin">
<character hero="true" sex="null" handle="mcguffin" name="Lin">
<info xp="69854" level="60"/>
<skills points="0">
<skill level="15" type="attack" id="lightning"/>
<skill level="15" type="attack" id="frenzy"/>
<skill level="6" type="attack" id="healing"/>
<skill level="1" type="attack" id="crystal"/>
<skill level="15" type="attack" id="pushback"/>
<skill level="13" type="attack" id="dragon_fire"/>
</skills>
<colors values=""/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
</class_entry>
<class_entry value="antimcguffin">
<character hero="true" sex="null" handle="antimcguffin" name="???">
<info xp="0" level="50"/>
<skills points="0">
<skill level="15" type="attack" id="lightning"/>
<skill level="5" type="attack" id="healing"/>
<skill level="12" type="attack" id="frenzy"/>
<skill level="5" type="attack" id="pushback"/>
<skill level="11" type="attack" id="dragon_fire"/>
<skill level="9" type="attack" id="crystal"/>
</skills>
<colors values=""/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
</class_entry>
<class_entry value="sorceror">
<character hero="true" sex="null" handle="zelemir" name="Zelemir">
<info xp="0" level="50"/>
<skills points="12">
<skill level="8" type="attack" id="lightning-z"/>
<skill level="9" type="attack" id="healing-z"/>
<skill level="8" type="attack" id="frenzy-z"/>
<skill level="5" type="attack" id="pushback-z"/>
<skill level="8" type="attack" id="dragon_fire-z"/>
</skills>
<colors values=""/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
</class_entry>
<class_entry value="berserker">
<character hero="true" sex="null" handle="slak" name="Murtubak">
<info xp="25666" level="60"/>
<skills points="0">
<skill level="8" type="attack" id="slash"/>
<skill level="4" type="attack" id="double hit"/>
<skill level="6" type="attack" id="flurry"/>
<skill level="4" type="attack" id="swipe"/>
<skill level="4" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="2" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values=""/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="male" handle="ber1" name="John">
<info xp="25450" level="60"/>
<skills points="0">
<skill level="8" type="attack" id="slash"/>
<skill level="5" type="attack" id="double hit"/>
<skill level="6" type="attack" id="flurry"/>
<skill level="4" type="attack" id="swipe"/>
<skill level="3" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="2" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values="0xFF000001,0xFF000001,0xFF222222,0xFFEEE9BB,0xFFFFFEFE,0xFFD87E48,0xFFFFB35D,0xFFFFD3A1,0xFF9B9B9B,0xFFC0C0C0,0xFF000001,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="male" handle="ber2" name="Nigga">
<info xp="25371" level="60"/>
<skills points="0">
<skill level="9" type="attack" id="slash"/>
<skill level="6" type="attack" id="double hit"/>
<skill level="9" type="attack" id="flurry"/>
<skill level="2" type="attack" id="swipe"/>
<skill level="1" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="1" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF222222,0xFF251C0A,0xFF3B2D10,0xFF201304,0xFF3B2205,0xFF5D3405,0xFF5A4638,0xFF86634A,0xFF000001,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="male" handle="ber3" name="Devour">
<info xp="24465" level="60"/>
<skills points="0">
<skill level="9" type="attack" id="slash"/>
<skill level="6" type="attack" id="double hit"/>
<skill level="9" type="attack" id="flurry"/>
<skill level="1" type="attack" id="swipe"/>
<skill level="1" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="2" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF444444,0xFFFFBB00,0xFFFFEE00,0xFFCE5E1B,0xFFE48A25,0xFFFFB35D,0xFF8C0000,0xFFEE0033,0xFF000001,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="male" handle="ber4" name="Saj">
<info xp="31938" level="56"/>
<skills points="0">
<skill level="9" type="attack" id="slash"/>
<skill level="3" type="attack" id="double hit"/>
<skill level="9" type="attack" id="flurry"/>
<skill level="1" type="attack" id="swipe"/>
<skill level="1" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="1" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF0622BB,0xFF571400,0xFF8A2000,0xFFCE431B,0xFFE46D25,0xFFFF9A5D,0xFF8C0000,0xFFAA0000,0xFF000001,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="male" handle="ber5" name="Koat">
<info xp="31938" level="56"/>
<skills points="0">
<skill level="9" type="attack" id="slash"/>
<skill level="3" type="attack" id="double hit"/>
<skill level="9" type="attack" id="flurry"/>
<skill level="1" type="attack" id="swipe"/>
<skill level="1" type="attack" id="whirlwind"/>
<skill level="9" type="passive" id="swiftness"/>
<skill level="5" type="passive" id="resilience"/>
<skill level="9" type="passive" id="rage"/>
<skill level="1" type="passive" id="reflexes"/>
<skill level="9" type="passive" id="madness"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF0622BB,0xFF731B00,0xFF8A3C00,0xFFFFBB88,0xFFFFEEBB,0xFFFFFBFB,0xFF9B9B9B,0xFFC0C0C0,0xFF000001,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
</class_entry>
<class_entry value="ranger">
<character hero="true" sex="null" handle="ketta" name="Xenos Lit">
<info xp="50685" level="60"/>
<skills points="0">
<skill level="7" type="attack" id="basic shot"/>
<skill level="3" type="attack" id="triple shot"/>
<skill level="4" type="attack" id="rapid shot"/>
<skill level="5" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="4" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
<colors values=""/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="female" handle="ran1" name="Alice Chi">
<info xp="50190" level="60"/>
<skills points="0">
<skill level="7" type="attack" id="basic shot"/>
<skill level="5" type="attack" id="triple shot"/>
<skill level="4" type="attack" id="rapid shot"/>
<skill level="4" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="3" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF000001,0xFF2244EE,0xFF1C6638,0xFF2A9251,0xFF40B06A,0xFFF1A267,0xFFFFCA8E,0xFFFFF0DD,0xFF0F6029,0xFF117733,0xFF228844,0xFF8A2000,0xFFB62A00,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="female" handle="ran2" name="Sana Pois">
<info xp="48839" level="60"/>
<skills points="0">
<skill level="7" type="attack" id="basic shot"/>
<skill level="5" type="attack" id="triple shot"/>
<skill level="5" type="attack" id="rapid shot"/>
<skill level="4" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="2" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF000001,0xFF83A3FF,0xFF4D4D4D,0xFF656565,0xFF999999,0xFFF1A267,0xFFFFCA8E,0xFFFFF0DD,0xFF8C0000,0xFFAA0000,0xFFEE0033,0xFF3B2D10,0xFF544117,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="female" handle="ran3" name="Kev Pierc">
<info xp="45326" level="60"/>
<skills points="0">
<skill level="8" type="attack" id="basic shot"/>
<skill level="4" type="attack" id="triple shot"/>
<skill level="7" type="attack" id="rapid shot"/>
<skill level="1" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="3" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF000001,0xFF444444,0xFF214A73,0xFF3E649D,0xFF2982DA,0xFFF1A267,0xFFFFCA8E,0xFFFFF0DD,0xFFEF9200,0xFFFFBB00,0xFFFFEE00,0xFF8A2000,0xFFB62A00,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="" cheap="false"/>
</character>
<character hero="false" sex="female" handle="ran4" name="Luwella">
<info xp="38835" level="60"/>
<skills points="0">
<skill level="8" type="attack" id="basic shot"/>
<skill level="4" type="attack" id="triple shot"/>
<skill level="8" type="attack" id="rapid shot"/>
<skill level="1" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="2" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
<colors values="0xFF101010,0xFF000001,0xFF000001,0xFF4D7AFD,0xFF9B9B9B,0xFFC0C0C0,0xFFFFFEFE,0xFFF1843C,0xFFFF9E5D,0xFFFFF0DD,0xFF8C0000,0xFFAA0000,0xFFEE0033,0xFFAC8600,0xFFE1BE31,0xFF000001"/>
<target chance="false" boss="true" effect="false" default="first" cheap="false"/>
</character>
<character hero="false" sex="female" handle="ran5" name="Yoavna">
<info xp="51540" level="59"/>
<skills points="0">
<skill level="6" type="attack" id="basic shot"/>
<skill level="4" type="attack" id="triple shot"/>
<skill level="8" type="attack" id="rapid shot"/>
<skill level="1" type="attack" id="spread shot"/>
<skill level="1" type="attack" id="black out the sun"/>
<skill level="9" type="passive" id="sharp shooter"/>
<skill level="9" type="passive" id="deep shot"/>
<skill level="3" type="passive" id="range focus"/>
<skill level="9" type="passive" id="piercing shot"/>
<skill level="9" type="passive" id="poison shot"/>
</skills>
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<plus_classes_hidden>
</plus_classes_hidden>
</party>
<progress>
<plot next="disable_classes" id="new_game_plus"/>
<plot next="start" id="sidequest_1"/>
<plot next="start" id="sidequest_2"/>
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</entry>
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</entry>
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</entry>
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</entry>
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</entry>
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</entry>
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</entry>
</bonus_progress>
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