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#include "common.h" | |
struct Node { | |
std::string name; | |
std::unordered_map<std::string, bool> edges; | |
}; | |
struct Edge { | |
std::string first, second, origFirst, origSecond; | |
}; |
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package de.durchrasten.displays.display | |
import net.minecraft.server.v1_8_R3.* | |
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer | |
import org.bukkit.entity.Player | |
class WrappedScoreboard(var title:String) { | |
private val scoreboard = Scoreboard() |