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Created February 19, 2024 06:24
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2024-02-19 11:23:37.719 5208-5388 Unity roguelike.action.adventure E "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:set_destination(Vector3)
Game.Scripts.Characters.Operator.CharacterMovementController:RunToTarget(Vector3, Single)
Game.Scripts.Characters.Operator.CharacterOperator:RunToTarget(Vector3, Single)
Game.Scripts.Characters.Skills.MovementSkillBehavior:RunToTarget(Vector3)
Game.Scripts.Characters.Brain.Tasks.RunToPlayerTaskBehavior:RunByNavMeshAgent()
[ line -1258901156]
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