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May 6, 2024 11:52
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2024-05-06 16:49:32.909 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (6)" | |
2024-05-06 16:49:32.910 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (8)" | |
2024-05-06 16:49:32.910 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/floor&walls&pillars/with_collider/PillarSupport" | |
2024-05-06 16:49:32.910 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (7)" | |
2024-05-06 16:49:32.911 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/floor&walls&pillars/with_collider/pillar (2)" | |
2024-05-06 16:49:32.911 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (2)" | |
2024-05-06 16:49:32.911 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (4)" | |
2024-05-06 16:49:32.912 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/floor&walls&pillars/with_collider/pillar (5)" | |
2024-05-06 16:49:32.912 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (10)" | |
2024-05-06 16:49:32.913 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/Props/Barriers/barrier (11)" | |
2024-05-06 16:49:32.913 31072-31181 Unity com.stickman.fighter W BoxColliders does not support negative scale or size. | |
The effective box size has been forced positive and is likely to give unexpected collision geometry. | |
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "LevelSubway_2(Clone)/LevelObjectsRoot/EnvironmentLevelSubway/floor&walls&pillars/with_collider/pillar" |
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