Created
May 22, 2018 14:28
-
-
Save lois6b/482d6faa7c757f99e9b9b56fdd40fba0 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.4.23/p5.min.js | |
var move = true; | |
var circle2rotate = 0; | |
var circle = 0; | |
var since = 0; | |
var started = 0; | |
var degrees = 0; | |
var x, y; | |
var vx = 5; | |
var vy = 2; | |
var r = 25; | |
var hexagons = []; | |
function Hexagon(x, y, radius, circle, angle = 30) { | |
this.x = x; | |
this.y = y; | |
this.radius = radius; | |
this.circle = circle; | |
this.angle = angle; | |
} | |
function setup() { | |
createCanvas(500, 500); | |
x = width / 2; | |
y = height / 2; | |
frameRate(60) | |
createHexagons(); | |
} | |
function draw() { | |
background(0); | |
for (hexagon of hexagons) { | |
if (move) { | |
if (hexagon.circle == circle2rotate) { | |
since = frameCount - started; | |
if (since > 2 && since < 18) { | |
hexagon.angle += 2; | |
} | |
if (since > 17) { | |
circle2rotate++; | |
started = frameCount; | |
} | |
if (circle2rotate > circle) { | |
circle2rotate = 0; | |
//move = false;//false to stop loop | |
} | |
} | |
} | |
placeFigure(hexagon.x, hexagon.y, hexagon.radius, 6, hexagon.angle) | |
} | |
} | |
function createHexagons() { | |
var count = 0; | |
var points = 6 | |
radius = 40; | |
var hexagon0 = new Hexagon(x, y, radius / 2, 0) | |
hexagons.push(hexagon0); | |
for (var i = 0; i < y*1.5; i += 40) { | |
var angle = TWO_PI / points; | |
circle++; | |
for (var a = 0; a < TWO_PI; a += angle) { | |
var sx = cos(a) * (radius + i); | |
var sy = sin(a) * (radius + i); | |
var sx2 = cos(a - angle) * (radius + i); | |
var sy2 = sin(a - angle) * (radius + i); | |
var d = int(dist(sx, sy, sx2, sy2)); | |
var numFigures = Math.ceil(d / 40); | |
for (var j = 0; j < numFigures; j++) { | |
var middleX = ((sx - sx2) / numFigures) * j + sx2; | |
var middleY = ((sy - sy2) / numFigures) * j + sy2; | |
var hexagon = new Hexagon(middleX + x, middleY + y, radius / 2, circle) | |
hexagons.push(hexagon); | |
} | |
} | |
} | |
} | |
function mousePressed() { | |
if (!move) { | |
started = frameCount; | |
move = true; | |
} | |
} | |
function placeFigure(x, y, radius, points, angle) { | |
push(); | |
translate(x, y); | |
angleMode(DEGREES); | |
rotate(angle) | |
angleMode(RADIANS); | |
polygon(0, 0, radius, points); | |
pop(); | |
} | |
function polygon(x, y, radius, npoints) { | |
var angle = TWO_PI / npoints; | |
beginShape(); | |
for (var a = 0; a < TWO_PI; a += angle) { | |
var sx = x + cos(a) * radius; | |
var sy = y + sin(a) * radius; | |
vertex(sx, sy); | |
} | |
endShape(CLOSE); | |
} | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment