GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
mouseSmoothing=0;
shadowZDistance=100;
viewDistance=2200;
preferredObjectViewDistance=1800;
- Objects
- High
- Terrain
- High
- Clouds
- Normal
- Shadows
- Disabled
- Video Memory
- 2048
- Texture Detail
- High
- Texture Filtering
- Normal
- Antialiasing
- High
- Alpha to Coverage
- Tress + Grass
- Edge Smoothing
- FXAA Normal
- HDR Quality
- Very Low
- Ambient Occlusion
- Enabled
- Post Processing
- Very Low
- Bloom
- 0%
- Rotation Blur
- 5%