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@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@rdb
rdb / cg2glsl.py
Last active September 28, 2022 11:28
Convert Cg shaders designed for Panda3D to GLSL shaders. Requires cgc.exe to be installed (part of the NVIDIA Cg Toolkit)
import subprocess
import sys
import os
glsl_extensions = {'v': '.vert', 'f': '.frag', 'g': '.geom'}
if len(sys.argv) != 2:
print("Usage: cg2glsl.py something.sha")
sys.exit(1)
@JFlynnXYZ
JFlynnXYZ / renderVectorUVs.py
Last active March 20, 2024 11:25
Code to convert a Maya Polygon object's UV's to an SVG render vector uvs
import maya.api.OpenMaya as om
import maya.cmds as cmds
import os.path
import svgwrite
STROKE_LINECAP = ("butt", "round", "square")
def check_reverse_line_drawn(newLineCoords, drawnLines):
@zocker-160
zocker-160 / blender_cr_headless.md
Last active June 6, 2023 02:43
Setup a blender rendernode on a headless server with crowdrender addon

GUIDE: How To create a headless blender renderserver with CrowdRender addon

Requirements

  • any headless Linux server
  • Blender v2.79 or v2.80 - v2.93 (from package manager or blender.org)
  • latest version of CrowdRender addon
  • optional: GPU drivers for GPU-rendering

install and activate addon

@tin2tin
tin2tin / basic_ui_documented.py
Last active May 22, 2024 13:24 — forked from AzureDVBB/basic_ui_documented.py
A commented template for making simple UI in blender using the bpy python API
#import the bpy module to access blender API
import bpy
#WARNING: this is written and tested for blender 2.79
#blender 2.8 and newer will likely have a different python API
#create a property group, this is REALLY needed so that operators
#AND the UI can access, display and expose it to the user to change
#in here we will have all properties(variables) that is neccessary
class CustomPropertyGroup(bpy.types.PropertyGroup):
/*
A simple Twitter bot that posts random images.
Tutorial: https://botwiki.org/resource/tutorial/random-image-tweet/
*/
const fs = require('fs'),
path = require('path'),
Twit = require('twit'),
config = require(path.join(__dirname, 'config.js'));