Skip to content

Instantly share code, notes, and snippets.

@looping
Created July 23, 2014 06:08
Show Gist options
  • Save looping/f59a097d8820f1285160 to your computer and use it in GitHub Desktop.
Save looping/f59a097d8820f1285160 to your computer and use it in GitHub Desktop.
+ (UIImage *)createRoundedRectImage:(UIImage*)image radius:(NSInteger)r;
static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth, float ovalHeight) {
float fw, fh;
if (ovalWidth == 0 || ovalHeight == 0) {
CGContextAddRect(context, rect);
return;
}
CGContextSaveGState(context);
CGContextTranslateCTM(context, CGRectGetMinX(rect), CGRectGetMinY(rect));
CGContextScaleCTM(context, ovalWidth, ovalHeight);
fw = CGRectGetWidth(rect) / ovalWidth;
fh = CGRectGetHeight(rect) / ovalHeight;
CGContextMoveToPoint(context, fw, fh/2); // Start at lower right corner
CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1); // Top right corner
CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1); // Top left corner
CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1); // Lower left corner
CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // Back to lower right
CGContextClosePath(context);
CGContextRestoreGState(context);
}
+ (UIImage *)createRoundedRectImage:(UIImage*)image radius:(NSInteger)r {
int w = CGImageGetWidth(image.CGImage);
int h = CGImageGetHeight(image.CGImage);
int pc = CGImageGetBitsPerComponent(image.CGImage);
int pr = CGImageGetBytesPerRow(image.CGImage);
CGColorSpaceRef s = CGImageGetColorSpace(image.CGImage);
CGBitmapInfo i =CGImageGetBitmapInfo(image.CGImage);
UIImage *img = image;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(NULL, w, h, pc, pr, s, i);
CGRect rect = CGRectMake(0, 0, w, h);
CGContextBeginPath(context);
addRoundedRectToPath(context, rect, r, r);
CGContextClosePath(context);
CGContextClip(context);
CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage);
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
img = [UIImage imageWithCGImage:imageMasked];
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
CGImageRelease(imageMasked);
return img;
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment