Navigation Menu

Skip to content

Instantly share code, notes, and snippets.

@loordgek
Last active May 15, 2017 17:22
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save loordgek/da24860d0c95c57c59abc237ebd14a90 to your computer and use it in GitHub Desktop.
Save loordgek/da24860d0c95c57c59abc237ebd14a90 to your computer and use it in GitHub Desktop.
IItemHanderV2
package loordgek.loordcore;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import javax.annotation.Nonnull;
public interface IItemHanderV2 {
enum Void{
ALLAYS,
WHENFULL,
NOT
}
/**
* @return the content from this inventory.
* recommended is to return a {@link Collections.UnmodifiableList}.
*/
List<ItemStack> getContent();
default Void isSlotVoid(int slot){
return Void.NOT;
}
/**
* @param slot Slot to check if it can accept the stack.
* @param stack ItemStack to check.
* @return if the inventory can accept the stack in slot.
*/
boolean isStackVaildForSlot(int slot, ItemStack stack);
/**
* @return if the slot in the inventory can be extracted.
*/
boolean canExtractFromSlot(int slot);
/**
* Returns the number of slots available
*
* @return The number of slots available
**/
int getSlots();
/**
* Returns the ItemStack in a given slot.
*
* The result's stack size may be greater than the itemstacks max size.
*
* If the result is ItemStack.EMPTY, then the slot is empty.
*
* THIS WILL NOT WORK SEE https://github.com/MinecraftForge/MinecraftForge/issues/3493
* If the result is not null but the stack size is zero, then it represents
* an empty slot that will only accept* a specific itemstack.
*
* <p/>
* IMPORTANT: This ItemStack MUST NOT be modified. This method is not for
* altering an inventories contents. Any implementers who are able to detect
* modification through this method should throw an exception.
* <p/>
* SERIOUSLY: DO NOT MODIFY THE RETURNED ITEMSTACK
*
* @param slot Slot to query
* @return ItemStack in given slot. Can be ItemStack.EMPTY.
**/
@Nonnull
ItemStack getStackInSlot(int slot);
/**
* Inserts an ItemStack into the given slot and return the remainder.
* The ItemStack should not be modified in this function!
* Note: This behaviour is subtly different from IFluidHandlers.fill()
*
* @param slot Slot to insert into.
* @param stack ItemStack to insert.
* @param simulate If true, the insertion is only simulated
* @return The remaining ItemStack that was not inserted (if the entire stack is accepted, then return ItemStack.EMPTY).
* May be the same as the input ItemStack if unchanged, otherwise a new ItemStack.
**/
@Nonnull
ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate);
/**
* Extracts an ItemStack from the given slot. The returned value must be ItemStack.EMPTY
* if nothing is extracted, otherwise it's stack size must not be greater than amount or the
* itemstacks getMaxStackSize().
*
* @param slot Slot to extract from.
* @param amount Amount to extract (may be greater than the current stacks max limit)
* @param simulate If true, the extraction is only simulated
* @return ItemStack extracted from the slot, must be ItemStack.EMPTY, if nothing can be extracted
**/
@Nonnull
ItemStack extractItem(int slot, int amount, boolean simulate);
/**
* Retrieves the maximum stack size allowed to exist in the given slot.
*
* @param slot Slot to query.
* @return The maximum stack size allowed in the slot.
*/
int getSlotLimit(int slot);
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment