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@lopis
Last active October 6, 2019 22:19
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Lopis game comments

I'm a little bit confused. I don't seem to have any control over the ball at all - the ball always bumps in 45 degree angles. The movement of the two paddles is also a bit unclear and glitchy (they sometimes overlap). I don't understand the point of the gremlin in the game either - is him catching the ball a good thing or a bad thing?

The game is nice but impossibly hard.

Funny little game. A bit hard to make precise movements.

The game has several bugs and errors on the console. Looks cute though.

OMG, F****CKkkkk youuu xDDDD

Love the music. Interesting concept but I don't think the game is working. I walked around and around and found no gems. Then in one room, one of the enemies jumped outside the room walls s I couldn't kill it so i had to close the game...

Emojis are a blessing in this jam aren't they? :) I liked this puzzle. The game has the right amount of exposure to be clear without feeling like you're giving the player a tutorial. It looks fine in android - just missing the mountain emoji I think. But it's very slow on mobile for some reason. God job

Such a cute game. Super nice art. Game mechanics are a bit simple - I didn't feel motivated to continue playing past 74 points. But good job overall!

There's something wrong with the game. Whenever I lose, it says the game was a tie. But it's an interesting concept.

Cute game. Collisions are a bit wonky, but it's a really great start. Why do players slow down so much when they are approaching? In real life, things that are more far away seem to move slower than things that are close to you.

I don't understand. I killed the princess but the first monster just won't die. The art is cute though.

Nice, challenging game. Graphics are simple but cute. The game is really slow paced in the beginning, almost made me give up on testing. Only got hooked after enduring its pace until levels 3-4. Then it got fun... but my score is gone after each level! :'( The first time I broke a brick, there was a sound.. but then no more sounds? You could have easily adapted this game to be responsive and fit mobile games! Overall good job!

Really interesting concept and graphics. Sound as well. The game was a bit confusing though. Was I suppose to control the bright paddles? Some times there was no way to move a paddle away because it was not bright, so the ball would hit it.

Simple and cute. Actually pretty hard and frustrating too (in a god way). Could use a bit more refined movements with acceleration.

I think this game has really fun mechanics and graphics. Well done. It's a bit TOO hard though! :P

I played this game when you first submitted it was didn't find it so much fun. But this time, got the hang of it. I didn't see the buttons last time. The game is quite entertaining for a while at least :) Issues: the "green" and "red" labels, what do they show? Why does the bomb not work most of the time? Clicking on the buttons triggers the joystick. But not really following this year's theme.

The game looks cute. The game play is quite hard. No relation to this year's theme.

This game is a liiiiitle bit too hard. Specially on a trackpad :) Maybe Luon should call an Uber. But overall good job. The graphics are simple but nice.

Solid game. Very polished.

This game is awesome. One of the best this year. It's fun, has nice graphics, nice music, easy to play

This game is seriously adorable. Why are my friends so dummmmb..... Lots of fun. Good job.

Hm. Ok. I don't understand. Honestly puzzled why sometimes i get stopped by a catch phrase but sometimes not.

Really cute game and interesting game mechanics.

It's a classic, but very well implemented. Nice UI.

Interesting. A bit too hard for me

Really fun to play. And the sound is on point.

Game doesn't work. Error on the console says: ReferenceError: OffscreenCanvas is not defined

Really really polished graphics and controls. Game gets challenging too. I didn't notice lag on Firefox on Linux, but you're right, it is a little bit smoother on Chrome. But it's really not a big deal. Great job.

How am I supposed to enjoy the present if I can't stay alive more than 3 seconds? Good grief. The game looks cute cute :)

Hard! Couldn't beat the dev's score haha.

Interesting little game but how am I supposed to know when the hands will change direction? Is it basically random? It's a bit frustrating.

Really nice mechanics. It's also pretty hard to get all the bullets! The Superhot mode is also interesting

Why do I need to enable responsive mode on a desktop game? And then the beep got stuck and wouldn't stop. I feel like this game was not tested adequately.

The game looks amazing and the mechanics are very interesting. But why is the transition between panels so slow? The controls are also a bit too laggy.

God, this game is a tad too hard. I can't even pass the first level. The platforms are hard enough seeing them, let alone in the dark. But good job. It's a fun game.

Very impressive game for 13KBs. There doesn't really seem to be a goal to the game, but that's alright.

Fun quick game. Not geat to play on a touch pad though.

Really nice game! I don't think I've seen this idea before. Really polished and fun.

Interesting gameplay.

Interesting story. The art looks cool too.

This game has lots of potential but it's still pretty rough on the edges. Why do the circles spin in different directions? There are also some glitches when the ball enters the circle.

Incredible graphics, smooth controls. Great job. It lacks maybe in the innovation part but definitely a great game.

Oh, this was more fun that I expected. Bonus points for accessibility!

So adorable. I feel like there's a lot of focus points in this game which make it quite challenging, but not impossible. The gameplay is really polished.

Very interesting game. I like the graphics and the mechanics.

Interesting game, nice graphics and good music. Wish it was a bit faster moving, and specially faster changing the angle of the cannon.

I don't think I'm dextrous enough for this game :D but it's very good. Any reason why the right hand keys are not the ones written there? My game was using ILKJ keys on the right hand.

I't s a fun game, but i don't really get the whole backstory

What the heck, this game has super loud painful, monotonous sound! Controls are often unresponsive. Cute art, despite the vulgar theme.

Nice spin on simon-says. Simple gay, well polished. Good job.

Fun to play. When I though i got the hang of it, it turns out I didn't because the timing is always different. This game doesn't seem related to this year's theme.

Very hard! Looks very good

The game has potential, but there are no hints of where the traps or the exits might be. The only skill involved is memorizing all the levels.

Very interesting mechanics

Looks very interesting. The gameplay is a bit confusing.

I love this. Gotta test it out with my friends. Good job! Great game idea. Fun take on the year's theme.

Great art. Controls are smooth and game is challenging. Didn't get what the end goal was.

Kinda of annoying to play with a morse dictionary on your hand.

Interesting concept.

Good game. I think the rectangles make a pattern that is a bit too hard on the eyes. I also feel that the game is monotonous because the speed is constant. After I got the hang of it, there was no challenge any more. Doesn't seem to follow this year's theme.

Oh uau, this game is amazing. The movements are maybe a little bit sluggish, but it's sooo polished. Great job.

Really impressive technically speaking. I don't understand why the camera is always moving backwards.

Nice game. The movement is not super smooth which seemed to cause bullets to hit ghosts too soon, also me dying when it seems the ghost should have died. Sprinting made the game lag even more. But overall, good job.

Interesting but too many keys makes the game too hard. No relation to the theme? The best score is to just play the hard level, mash all the keys, and accept the penalty. I got over 700 points and only 60 of penalty.

Cute graphics. Your typical platformer. Got stuck on the second level. Am I missing something? I can't jump high enough.

Great graphics, great music. However, I'm wondering why a seemingly simple game has so much video lag (it struggled to reach 40FPS, and varied between 10 and 40 FPS). Mechanics are good, game play is good, apart from some rough physics in some parts. Great job overall!

Fun game. Graphics are pretty cool. The game gets very hard in the later levels, just like the games from the generation it tries to emulate.

The game looks great but I don't understand what is going one. I tried to follow the instructions and managed to Timewarp once. I feel like I'm missing something. But good job on the orbital physics.

Awesome game. Too spooky for my taste haha. FPSs are a bit on the low side

Game is very hard ad character movement is very slow. Looks cute though.

The game is pretty nice but I can't help but think we have enough Bejeweled clones in the world already. The game also doesn't follow this year's team.

This game is really impressive. I'm really surprised you could fit all these graphics in the game limit, along with al the text.

I didn't understand how to jump from one wall to the other.

The game looks very nice but... as soon as I start playing the whole game scales to 50% of the size in the corner of the screen. It's really weird. But good game mechanics overall.

Really good animations. But it so hard to fill the sword to 100%.

The game looks amazing. While the physics are very forgiving when jumping around, I found myself very frustrated jumping over mobs and fire balls. Not sure it follows the year's theme.

This game is nice, but the gameplay lacks a bit. Because the mobs are random (or so it seems?) some levels are trivial with no difficulty, while others are straight out impossible. Butt the graphics are very nice - it's a great start. I don't understand the name of the game - when did I leave the island? Seems like a forced use of the year's theme.

I don't understand... How do I doge the bullets from the tank? Also, how to I dodge the debris from the falling bombs? I tried all keys and jumping doesn't seem to work.

First impression is that the letters on the black background are a bit jarring to the eyes. But the arrow keys don't do anything. Oh wait, it doesn't work on Firefox :/ That's disappointing....

The game looks very interesting but I could really lost. I think there's too much empty space.

This game was FUN. I though I sucked at it but i managed to win in the end. I like the power ups

Super cool! I find the hard more nicer and more challenging. Cool ray casting effect. But did you what about the theme? This fits the themes of the last 2 years, but not this years theme..

Lmao. I have no words. Kudos for taking the "Back" game name haha.

Nice game. Challenging, but wasn't too hard. Never really missed any questions. Streak was 46, then I stopped :P Looks good too.

Cute. Is it even possible to do a home run in the Major league? Overall solid game. It wasn't clear to me if the place where I click is important or not. Also that "loading bar", does it do anything? And the red circle?

Too bad it's incomplete. It's very interesting and retro. Thank god The shield meter isn't working or I would be dead really fast. Back besides the name, i don't see a relation to the theme.

I have to admit this game was a bit confusing. Is this a sequel? I felt really lost with the switches and so on. I only understood what I had to do by looking under the hood and reading the source code. The instructions page were not very clear either. Seems interesting but seems more like a chore than a game in the beginning.

Looks cute. Props for actually testing multiple browsers!

I like this agario-style game but it's a bit too frustrating. Most of times there are no small fish in the beginning and I have to wait a long time. But overall, nice job. Doesn't seem to follow this year's theme.

Great concept and graphics, but the mechanics seem a bit too hard.

Something is wrong with this game. Some levels rendered things in the wrong positions.

I saw your teasers on twitter and was really impressed by your art. It's amazing, great job. That said, the controls of the game are a bit flimsy. I'm always getting stuck jumping over the crates. Movement is a bit weird too - is the character snapping to a grid or something? I also couldn't understand what to do after getting the blue bomb.

Interesting. The music is cute but a little bit annoying

OK, OK, I'll stop now. This game wins my Most Addictive Game of this competition. Such simple graphics but super polished gameplay. Would be awesome with some sounds.

I really dig the graphics and the background music.

Cute. Controls are smooth. I didn't understand what was happening whenever instagram appeared. I lost? I passed a level?

Intriguing game. What do you mean "tag along 1s 2s and 4s"? This game looks very impressive and has great sounds, but I feel like I'm not playing a game as I have little influence in how the ball moves. In fact, i don't need to do anything because the ball won't ball if I don't catch it.

Awesome graphics man, I love the retro vibe. The game is nice and fun but jumping back up is maybe too hard?

Hahah, this is fantastic. Takes me back to cookie clicker. Amazing job. Quite the literal take to the year's theme hehe

Risky move to implement such a serious game in a game jam :) The design is nice and smooth, I like it.

I don't understand the game. Am I supposed to be able to move upwards and get more berries?

Interesting gameplay. The circles are maybe a bit too small.

Really nice idea. Wish you didn't do so crazy on the graphics. So much going on on a browser is a bit hard to keep up unless you have a beefy computer... But it looks nice.

This is one of the best games this year, as I told you before on twitter. It's nothing short of amazing what you accomplished in 13KB. The physics are amazing and the levels are entertaining.

Really nice!! I love the graphics, the gameplay, the music. I have nothing to point out here. This game is great. Ways I would personally improve this game: when I die, don't start from level 1 and gun power ups.

Great game. You could definitely expand this game in the future. Simple, but great graphics. This is the sort of game that you could easily ask players to make their own levels.

The whole screen is black in Firefox.

Really nice graphics and innovative mechanics. Maybe i'm just not good enough but the jump after the ice platform was too hard and I couldn't pass it :/

The graphics on this game are superb and the music is cool too. The game is really challenging. Good job.

The game is fun. The scenery is great. The controls are atrocious, but it actually adds to the game!

This is adorable. Good job. By the way, there is a way to render small images in a canvas without them looking so blurry.

This game was unexpectedly fun. The first impression was the the sounds and the graphics were weird, but the whole game is weird and quirky. The way the character moves up the walls is hilarious.

Oh man.... The game has bugs. Some error is shown in the console and the game totally crashes :( It looked really promising...

The detection of click coordinates has some weird bugs. It was constantly clicking the wrong cell.

The art is cute. The game is slow paced, but the asteroids are very fast, making the game play a bit frustrating.

Really nice game but I don't understand why the paths are not connecting when I place new tiles. Hitting on the walls is very annoying and the car stops to a halt even if you brush the wall on the side. Bonus points for optimizing for Firefox :)

I think this game needs an epilepsy warning. Why o I always have to go get the gun again? Very promising game. Controls need to be improved a little. I often couldn't get in the doors.

Interesting game. But the controls are a bit flimsy. And the game uses keyboard but the power of the cannon is a slider and I need the mouse? Also, performance is very bad on Firefox.

How can I avoid the blocks? Jumping doesn't help.

Oh nooo. This game is fun and looks good; it had lots of potential to be fun. Too bad you ran out of time.

The graphics are suberb. The gameplay is a bit unclear. How does it follow this year's team?

Very nice game. A bit confusing to me (not used to this kind of game). Not sure why shots always miss and why sometimes I can't attack despite having a clear shot. Great job overall.

You weren't wrong that this will mostly freeze my browser. Interesting experiment but I guess it's important to know the limitations of the medium. The controls of the game are already so hard, so it's quite aggravating that any small touch on the walls makes me die. Nice graphics.

I don't think the game is working properly. When I start playing with the clones, the walls start glitching and I cross them like that. What's the purpose of the clones? They don't seem to collide of interact.

Really interesting game play. I like these reaction games. Too bad the game feels very incomplete.

Great art. Don't really see the relation to this year's theme besides the name of the game.

This game looks so cute. And the sound mechanics are very interesting.

The game looks interesting and smooth. The map generation looks awesome. But gameplay is annoying, the map is very empty. And after I get the potions and bring them back... nothing happens?

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