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make[1]: Entering directory '/opt/toolchain/staging/mxe'
uname -a
Linux scummvm-builds 5.0.4 #1 SMP Sun Mar 24 13:48:12 CET 2019 x86_64 AMD FX(tm)-6100 Six-Core Processor AuthenticAMD GNU/Linux
git log --pretty=tformat:"%H - %s [%ar] [%d]" -1
7dce722b27b84703d85b62b8dc00598f5f47ca34 - Update packages.json & build-matrix.html [18 hours ago] [ (HEAD -> master, origin/master, origin/HEAD)]
lsb_release -a 2>/dev/null || sw_vers 2>/dev/null || true
autoconf --version 2>/dev/null | head -1
autoconf (GNU Autoconf) 2.69
automake --version 2>/dev/null | head -1
automake (GNU automake) 1.16.1
@lotharsm
lotharsm / gentoo-installer.sh
Created January 17, 2019 19:06 — forked from sormy/gentoo-installer.sh
gentoo quick install script
#!/bin/bash
set -e
GENTOO_RELEASES_URL=http://distfiles.gentoo.org/releases
GENTOO_ARCH=amd64
GENTOO_VARIANT=amd64
TARGET_DISK=/dev/sda
@lotharsm
lotharsm / retroarch-generate-playlist.ps1
Created March 18, 2017 15:49
This script tries to create a playlist (.lpl) file for your ROMs in a given path (by zenmaster24)
<#
.SYNOPSIS
This script tries to create a playlist (.lpl) file for your ROMs in a given path.
.DESCRIPTION
Providing the RetroArch and ROM paths, this script will scan the ROM path and create a playlist file based on the files found during a recursive scan.
If it detects a zip file, the script will try and enumerate the first file and append it to the ROM path in the playlist, as below.
Each entry in the playlist file requires six lines:
1) ROM path - ROM name inside zip needs to be specified and separated with #
@lotharsm
lotharsm / libretro-generate-buildbot-index.sh
Created March 13, 2017 11:18
Script to generate the .index files for the libretro buildbot
#!/bin/bash
echo " --------------------------------------------------------------------------------------------"
echo "This (experimental) script generates the .index* files needed for RetroArch's Online Updater"
echo "The original script was provided by radius. "
echo " "
echo "This current version was slightly modified by rootfather to work around some "
echo "issues with special characters in filenames and directories. "
echo " "
echo "THIS SCRIPT COMES WITHOUT ANY WARRANTY. USE AT YOUR OWN RISK. "
@lotharsm
lotharsm / retroarch-shader-test.sh
Created March 13, 2017 11:04
RetroArch shader testing script
#!/bin/bash
# This is a quick and dirty script in order to automatically run RetroArch with all
# shaders available in the shader directory for testing purposes. It will automatically
# launch RetroArch with the shader present end exit RetroArch after 128 frames, thus
# visual inspection of the video output is nearly impossible.
#
# The main purpose of this script is to find shaders that don't compile on a specific
# system. All ERROR messages will be logged to a .error.log file named after the shader
# preset. The complete verbose output of RetroArch will be logged to a .log file named