View NumPy ndarray non recursive floodfill algorithm
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def floodFill(img, sr, sc, new_value): | |
old_value = img[sr][sc][0] | |
queue = [(sr, sc)] | |
seen = set() | |
tot_rows = img.shape[0] | |
tot_cols = img.shape[1] | |
while queue: | |
nxt = [] | |
for x, y in queue: | |
if (img[x][y] == new_value): |
View translation.html
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<div id="google_translate_element"></div> | |
<script type="text/javascript"> | |
function googleTranslateElementInit() { | |
new google.translate.TranslateElement({pageLanguage: 'en', layout: google.translate.TranslateElement.InlineLayout.SIMPLE}, 'google_translate_element'); | |
} | |
</script><script type="text/javascript" src="//translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script> |
View javascript_multi_language.html
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<!DOCTYPE html> | |
<html> | |
<body> | |
<p id="text1">Test auf Deutsch!</p> | |
<script> | |
if (navigator.language != "de-DE" && navigator.language != "de" && window.location.hash != "#eng") | |
{ | |
window.location.href = "#eng"; |
View GridMesh.cs
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using UnityEngine; | |
using System.Collections.Generic; | |
[RequireComponent(typeof(MeshRenderer))] | |
[RequireComponent(typeof(MeshFilter))] | |
public class GridMesh : MonoBehaviour | |
{ | |
public int GridSize; | |
void Awake() |
View GridSnapping.cs
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[ExecuteInEditMode] | |
public class GridSnapping : MonoBehaviour | |
{ | |
public GameObject target; | |
Vector3 gridPos; | |
public float gridSize = 10f; |
View UnityApplication.systemLanguageHindiFix.cs
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//NOTE: This only works for Android | |
using (AndroidJavaClass cls = new AndroidJavaClass("java.util.Locale")) | |
{ | |
using (AndroidJavaObject locale = cls.CallStatic<AndroidJavaObject>("getDefault")) | |
{ | |
if (locale.Call<string>("getDisplayLanguage") == "हिन्दी") | |
{ | |
//HINDI | |
} |
View tempcontrol.py
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#!/usr/bin/python | |
import os | |
import time | |
def measure_temp(): | |
temp = os.popen("vcgencmd measure_temp").readline() | |
return (temp.replace("temp=","").replace("'C","")) | |
while True: | |
temp = measure_temp() |
View omxplayeryoutube.sh
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#!/bin/bash | |
#Requirements: | |
#youtube-dl | |
#omxplayer | |
#Move this file into /usr/local/bin and add execute permission (sudo chmod +x omxplayeryoutube.sh) | |
#Run it like this: ./omxplayeryoutube.sh https://www.youtube.com/watch?v=l4bDVq-nP-0 | |
omxplayer -o hdmi $(youtube-dl -g "$1") |
View innovative_try_catch.js
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try { | |
//something | |
} catch(e) { | |
window.location.href = | |
"http://stackoverflow.com/search?q=[js] + " | |
+ e.message; | |
} |
View UDPSocket.cs
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using System; | |
using System.Net; | |
using System.Net.Sockets; | |
using System.Text; | |
namespace UDP | |
{ | |
public class UDPSocket | |
{ | |
public Socket _socket; |