Created
September 21, 2016 13:33
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Bugsplat 6.19
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drawAPI("GetTickCount(): "..GetTickCount()) | |
drawAPI("GetGameTimer(): "..GetGameTimer()) | |
drawAPI("GetInGameTimer(): "..GetInGameTimer()) | |
drawAPI("GetLatency(): "..GetLatency()) | |
drawAPI("GetCursorPos().x: "..GetCursorPos().x) | |
drawAPI("GetCursorPos().y: "..GetCursorPos().y) | |
if mousePos then | |
drawAPI("mousePos.x: "..mousePos.x) | |
drawAPI("mousePos.y: "..mousePos.y) | |
drawAPI("mousePos.z: "..mousePos.z) | |
end | |
drawAPI("cameraPos.x: "..cameraPos.x) | |
drawAPI("cameraPos.y: "..cameraPos.y) | |
drawAPI("cameraPos.z: "..cameraPos.z) | |
drawAPI("GetKey('A'): "..GetKey("A")) | |
drawAPI("IsWall(mousePos): "..vText(IsWall(mousePos))) | |
drawAPI("IsGrass(mousePos): "..vText(IsGrass(mousePos))) | |
drawAPI("objManager.maxObjects: "..objManager.maxObjects) | |
drawAPI("objManager.iCount: "..objManager.iCount) | |
drawAPI("heroManager.iCount: "..heroManager.iCount) | |
drawAPI("target.name: "..target.name) | |
drawAPI("target.charName: "..target.charName) | |
drawAPI("target.level: "..target.level) | |
drawAPI("target.visible: "..vText(target.visible)) | |
drawAPI("target.type: "..target.type) | |
drawAPI("target.x: "..target.x) | |
drawAPI("target.y: "..target.y) | |
drawAPI("target.z: "..target.z) | |
sPos = WorldToScreen(target.pos) | |
drawAPI("target.isAI: "..vText(target.isAI)) | |
drawAPI("target.isMe: "..vText(target.isMe)) | |
drawAPI("target.isMelee: "..vText(target.isMelee)) | |
drawAPI("target.isRanged: "..vText(target.isRanged)) | |
drawAPI("target.buffCount: "..target.buffCount) | |
drawAPI("target.totalDamage: "..target.totalDamage) | |
drawAPI("target.dead: "..vText(target.dead)) | |
drawAPI("target.networkID: "..target.networkID) | |
drawAPI("target.health: "..target.health) | |
drawAPI("target.maxHealth: "..target.maxHealth) | |
drawAPI("target.mana: "..target.mana) | |
drawAPI("target.maxMana: "..target.maxMana) | |
drawAPI("target.bInvulnerable: "..vText(target.bInvulnerable)) | |
drawAPI("target.bPhysImune: "..vText(target.bPhysImune)) | |
drawAPI("target.bTargetable: "..vText(target.bTargetable)) | |
drawAPI("target.bTargetableToTeam: "..vText(target.bTargetableToTeam)) | |
drawAPI("target.controlled: "..vText(target.controlled)) | |
drawAPI("target.cdr: "..target.cdr) | |
drawAPI("target.critChance: "..target.critChance) | |
drawAPI("target.critDmg: "..target.critDmg) | |
drawAPI("target.hpPool: "..target.hpPool) | |
drawAPI("target.hpRegen: "..target.hpRegen) | |
drawAPI("target.mpRegen: "..target.mpRegen) | |
drawAPI("target.attackSpeed: "..target.attackSpeed) | |
drawAPI("target.expBonus: "..target.expBonus) | |
drawAPI("target.hardness: "..vText(target.hardness)) | |
drawAPI("target.lifeSteal: "..target.lifeSteal) | |
drawAPI("target.spellVamp: "..target.spellVamp) | |
drawAPI("target.physReduction: "..target.physReduction) | |
drawAPI("target.magicReduction: "..target.magicReduction) | |
drawAPI("target.armorPen: "..target.armorPen) | |
drawAPI("target.magicPen: "..target.magicPen) | |
drawAPI("target.armorPenPercent: "..target.armorPenPercent) | |
drawAPI("target.magicPenPercent: "..target.magicPenPercent) | |
drawAPI("target.addDamage: "..target.addDamage) | |
drawAPI("target.ap: "..target.ap) | |
drawAPI("target.damage: "..target.damage) | |
drawAPI("target.armor: "..target.armor) | |
drawAPI("target.magicArmor: "..target.magicArmor) | |
drawAPI("target.ms: "..target.ms) | |
drawAPI("target.range: "..target.range) | |
drawAPI("target.gold: "..target.gold) | |
drawAPI("target.armorMaterial: "..target.armorMaterial) | |
drawAPI("target.weaponMaterial: "..target.weaponMaterial) | |
drawAPI("target.deathTimer: "..target.deathTimer) | |
drawAPI("target.canAttack: "..vText(target.canAttack)) | |
drawAPI("target.canMove: "..vText(target.canMove)) | |
drawAPI("target.isStealthed: "..vText(target.isStealthed)) | |
drawAPI("target.isRevealSpecificUnit: "..vText(target.isRevealSpecificUnit)) | |
drawAPI("target.isTaunted: "..vText(target.isTaunted)) | |
drawAPI("target.isCharmed: "..vText(target.isCharmed)) | |
drawAPI("target.isFeared: "..vText(target.isFeared)) | |
drawAPI("target.isAsleep: "..vText(target.isAsleep)) | |
drawAPI("target.isNearSight: "..vText(target.isNearSight)) | |
drawAPI("target.isGhosted: "..vText(target.isGhosted)) | |
drawAPI("target.isNoRender: "..vText(target.isNoRender)) | |
drawAPI("target.isFleeing: "..vText(target.isFleeing)) | |
drawAPI("target.isForceRenderParticles: "..vText(target.isForceRenderParticles)) | |
drawAPI("target.minionScore: "..target.minionScore) | |
drawAPI("target.casting: "..target.casting) | |
drawAPI("target.team: "..target.team) | |
drawAPI("target.minionKill: "..target.minionKill) | |
drawAPI("target.kills: "..target.kills) | |
drawAPI("target.deaths: "..target.deaths) | |
drawAPI("target.assists: "..target.assists) | |
drawAPI("target.wardKill: "..target.wardKill) | |
drawAPI("target.wardPlaced: "..target.wardPlaced) | |
drawAPI("target.neutralKill: "..target.neutralKill) | |
drawAPI("target.visionRadius: "..target.visionRadius) | |
drawAPI("target.collisionRadius: "..target.collisionRadius) | |
drawAPI("target.collisionHeight: "..target.collisionHeight) | |
drawAPI("target.pathCollisionRadius: "..target.pathCollisionRadius) |
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