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Last active October 22, 2023 12:04
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sway debug log on wrong XKB_DEFAULT_LAYOUT
00:00:00.000 [INFO] [sway/main.c:338] Sway version 1.9-dev-4326a26a (Oct 22 2023, branch 'makepkg')
00:00:00.000 [INFO] [sway/main.c:339] wlroots version 0.17.0-dev
00:00:00.002 [INFO] [sway/main.c:120] Linux mwanartix.local 6.5.7-artix1-1 #1 SMP PREEMPT_DYNAMIC Sun, 15 Oct 2023 22:13:26 +0000 x86_64 GNU/Linux
00:00:00.003 [INFO] [sway/main.c:136] Contents of /etc/lsb-release:
00:00:00.003 [INFO] [sway/main.c:120] DISTRIB_ID="Artix"
00:00:00.003 [INFO] [sway/main.c:120] DISTRIB_RELEASE="rolling"
00:00:00.003 [INFO] [sway/main.c:120] DISTRIB_DESCRIPTION="Artix Linux"
00:00:00.003 [INFO] [sway/main.c:136] Contents of /etc/os-release:
00:00:00.003 [INFO] [sway/main.c:120] NAME="Artix Linux"
00:00:00.003 [INFO] [sway/main.c:120] PRETTY_NAME="Artix Linux"
00:00:00.003 [INFO] [sway/main.c:120] ID=artix
00:00:00.003 [INFO] [sway/main.c:120] BUILD_ID=rolling
00:00:00.003 [INFO] [sway/main.c:120] ANSI_COLOR="0;36"
00:00:00.003 [INFO] [sway/main.c:120] HOME_URL="https://www.artixlinux.org/"
00:00:00.003 [INFO] [sway/main.c:120] DOCUMENTATION_URL="https://wiki.artixlinux.org/"
00:00:00.003 [INFO] [sway/main.c:120] SUPPORT_URL="https://forum.artixlinux.org/"
00:00:00.003 [INFO] [sway/main.c:120] BUG_REPORT_URL="https://bugs.artixlinux.org/"
00:00:00.003 [INFO] [sway/main.c:120] PRIVACY_POLICY_URL="https://terms.artixlinux.org/docs/privacy-policy/"
00:00:00.003 [INFO] [sway/main.c:120] LOGO=artixlinux-logo
00:00:00.003 [INFO] [sway/main.c:108] LD_LIBRARY_PATH=
00:00:00.003 [INFO] [sway/main.c:108] LD_PRELOAD=
00:00:00.003 [INFO] [sway/main.c:108] PATH=/usr/local/sbin:/usr/local/bin:/usr/bin:/opt/cuda/bin:/opt/cuda/nsight_compute:/opt/cuda/nsight_systems/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/home/mwa/.local/bin
00:00:00.003 [INFO] [sway/main.c:108] SWAYSOCK=
00:00:00.003 [INFO] [sway/main.c:376] Starting sway version 1.9-dev-4326a26a (Oct 22 2023, branch 'makepkg')
00:00:00.003 [DEBUG] [sway/server.c:89] Initializing Wayland server
00:00:00.003 [INFO] [wlr] [libseat] [libseat/libseat.c:73] Seat opened with backend 'seatd'
00:00:00.003 [INFO] [wlr] [libseat] [libseat/backend/seatd.c:212] Enabling seat
00:00:00.003 [INFO] [wlr] [backend/session/session.c:109] Successfully loaded libseat session
00:00:00.005 [INFO] [wlr] [backend/backend.c:220] Found 1 GPUs
00:00:00.005 [INFO] [wlr] [backend/drm/backend.c:202] Initializing DRM backend for /dev/dri/card1 (amdgpu)
00:00:00.005 [DEBUG] [wlr] [backend/drm/drm.c:105] Using atomic DRM interface
00:00:00.005 [DEBUG] [wlr] [backend/drm/drm.c:121] ADDFB2 modifiers unsupported
00:00:00.005 [INFO] [wlr] [backend/drm/drm.c:253] Found 6 DRM CRTCs
00:00:00.015 [INFO] [wlr] [backend/drm/drm.c:211] Found 12 DRM planes
00:00:00.021 [INFO] [wlr] [render/egl.c:206] Supported EGL client extensions: EGL_EXT_platform_base EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_KHR_platform_x11 EGL_EXT_platform_x11 EGL_EXT_platform_device EGL_MESA_platform_surfaceless EGL_EXT_explicit_device EGL_KHR_platform_wayland EGL_EXT_platform_wayland EGL_KHR_platform_gbm EGL_MESA_platform_gbm EGL_EXT_platform_xcb
00:00:00.025 [ERROR] [wlr] [EGL] command: eglQueryDevicesEXT, error: EGL_BAD_ALLOC (0x3003), message: "EGL_BAD_ALLOC error: In eglQueryDevicesEXT: Failed to allocate device list.
"
00:00:00.025 [ERROR] [wlr] [EGL] command: eglQueryDevicesEXT, error: EGL_BAD_ALLOC (0x3003), message: "EGL_BAD_ALLOC error: In eglQueryDevicesEXT: Failed to allocate device list.
"
00:00:00.026 [DEBUG] [wlr] [render/egl.c:487] Using EGL device /dev/dri/card1
00:00:00.053 [INFO] [wlr] [render/egl.c:355] Using EGL 1.5
00:00:00.053 [INFO] [wlr] [render/egl.c:356] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display
00:00:00.053 [INFO] [wlr] [render/egl.c:358] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node
00:00:00.053 [INFO] [wlr] [render/egl.c:360] EGL vendor: Mesa Project
00:00:00.053 [DEBUG] [wlr] [render/egl.c:121] Supported DMA-BUF formats:
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AB4H (0x48344241)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] XB4H (0x48344258)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AB48 (0x38344241)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] XB48 (0x38344258)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AR30 (0x30335241)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] XR30 (0x30335258)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AB30 (0x30334241)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] XB30 (0x30334258)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AR24 (0x34325241)
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.053 [DEBUG] [wlr] [render/egl.c:170] AB24 (0x34324241)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] XR24 (0x34325258)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] XB24 (0x34324258)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] AR15 (0x35315241)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] RG16 (0x36314752)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] R8 (0x20203852)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] R16 (0x20363152)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] GR88 (0x38385247)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] GR32 (0x32335247)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YUV9 (0x39565559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YU11 (0x31315559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YU12 (0x32315559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YU16 (0x36315559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YU24 (0x34325559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YVU9 (0x39555659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YV11 (0x31315659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YV12 (0x32315659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YV16 (0x36315659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YV24 (0x34325659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] NV12 (0x3231564E)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] NV21 (0x3132564E)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] P010 (0x30313050)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] P012 (0x32313050)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] P016 (0x36313050)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] P030 (0x30333050)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] NV16 (0x3631564E)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] AYUV (0x56555941)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] XYUV (0x56555958)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y410 (0x30313459)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y412 (0x32313459)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y416 (0x36313459)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YUYV (0x56595559)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] YVYU (0x55595659)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] UYVY (0x59565955)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] VYUY (0x59555956)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y210 (0x30313259)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y212 (0x32313259)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:170] Y216 (0x36313259)
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:104] LINEAR (0x0000000000000000): ✓ texture ✓ render
00:00:00.054 [DEBUG] [wlr] [render/egl.c:190] EGL DMA-BUF format modifiers unsupported
00:00:00.055 [DEBUG] [wlr] [render/egl.c:435] Obtained high priority context
00:00:00.055 [DEBUG] [wlr] [render/egl.c:536] Using EGL_PLATFORM_DEVICE_EXT
00:00:00.056 [INFO] [wlr] [render/gles2/renderer.c:842] Creating GLES2 renderer
00:00:00.056 [INFO] [wlr] [render/gles2/renderer.c:843] Using OpenGL ES 3.2 Mesa 23.2.1-arch1.2
00:00:00.056 [INFO] [wlr] [render/gles2/renderer.c:844] GL vendor: AMD
00:00:00.056 [INFO] [wlr] [render/gles2/renderer.c:845] GL renderer: AMD Radeon RX 570 Series (polaris10, LLVM 16.0.6, DRM 3.54, 6.5.7-artix1-1)
00:00:00.056 [INFO] [wlr] [render/gles2/renderer.c:846] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_AMD_performance_monitor GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_pack_subimage GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_demote_to_helper_invocation GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_bgra
00:00:00.056 [DEBUG] [wlr] [render/gles2/renderer.c:901] GPU reset notifications are enabled
00:00:00.063 [DEBUG] [wlr] [render/allocator/allocator.c:107] Trying to create gbm allocator
00:00:00.068 [DEBUG] [wlr] [render/allocator/gbm.c:213] Created GBM allocator with backend drm
00:00:00.068 [DEBUG] [wlr] [render/allocator/gbm.c:216] Using DRM node /dev/dri/card1
00:00:00.068 [DEBUG] [wlr] [types/wlr_drm_lease_v1.c:635] Creating wlr_drm_lease_device_v1 for /dev/dri/card1
00:00:00.068 [INFO] [wlr] [wayland] unable to lock lockfile /run/user/1000/wayland-1.lock, maybe another compositor is running
00:00:00.068 [INFO] [wlr] [wayland] unable to lock lockfile /run/user/1000/wayland-2.lock, maybe another compositor is running
00:00:00.068 [INFO] [wlr] [backend/headless/backend.c:67] Creating headless backend
xkbcommon: ERROR: [XKB-338] Couldn't find file "symbols/fr-latin9" in include paths
xkbcommon: ERROR: [XKB-338] 1 include paths searched:
xkbcommon: ERROR: [XKB-338] /usr/share/X11/xkb
xkbcommon: ERROR: [XKB-338] 3 include paths could not be added:
xkbcommon: ERROR: [XKB-338] /home/mwa/.config/xkb
xkbcommon: ERROR: [XKB-338] /home/mwa/.xkb
xkbcommon: ERROR: [XKB-338] /etc/xkb
xkbcommon: ERROR: [XKB-769] Abandoning symbols file "(unnamed)"
xkbcommon: ERROR: Failed to compile xkb_symbols
xkbcommon: ERROR: Failed to compile keymap
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