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@wernah
wernah / _grid.scss
Created July 12, 2013 06:36
We modified the original _grid.scss file to make a medium breakpoint.
//
// Grid Variables
//
$row-width: emCalc(1140px) !default;
$column-gutter: emCalc(0px) !default;
$total-columns: 12 !default;
//
// Grid Function
//
// Usage:
// Put this in a separate file and load it as the first module
// (See https://github.com/jrburke/requirejs/wiki/Internal-API:-onResourceLoad)
// Methods available after page load:
// rtree.map()
// - Fills out every module's map property under rtree.tree.
// - Print out rtree.tree in the console to see their map property.
// rtree.toUml()
// - Prints out a UML string that can be used to generate UML
// - UML Website: http://yuml.me/diagram/scruffy/class/draw
@jbenet
jbenet / simple-git-branching-model.md
Last active June 17, 2024 14:53
a simple git branching model

a simple git branching model (written in 2013)

This is a very simple git workflow. It (and variants) is in use by many people. I settled on it after using it very effectively at Athena. GitHub does something similar; Zach Holman mentioned it in this talk.

Update: Woah, thanks for all the attention. Didn't expect this simple rant to get popular.

@kevin-smets
kevin-smets / iterm2-solarized.md
Last active July 23, 2024 04:22
iTerm2 + Oh My Zsh + Solarized color scheme + Source Code Pro Powerline + Font Awesome + [Powerlevel10k] - (macOS)

Default

Default

Powerlevel10k

Powerlevel10k

@staltz
staltz / introrx.md
Last active July 25, 2024 08:00
The introduction to Reactive Programming you've been missing
@TheSeamau5
TheSeamau5 / EntityComponentSystemExploration.md
Created December 29, 2014 23:16
An exploration of the Entity Component System in Elm

#Exploring Entity Component Systems in Elm

Entity-Component-System (or ECS) is a pattern for designing programs that is prevalent in the games industry. This pattern consists of three simple parts:

  • Entity : A uniquely identifiable object that may contain any number of components
  • Component : A property usually representing the raw data of one aspect of the object. (Position is a component, Velocity is a component, Strength is a component, etc...)
  • System : A continuous process performing actions on every entity that possesses a component of the same aspect as that system

To understand this, let us try to make a simple example: Boxes that move in space:

@TheSeamau5
TheSeamau5 / NewRecordEntityComponentSystem.elm
Last active June 12, 2017 03:23
Example under the New Record Entity Component System
import List (map, (::))
import Color (Color, rgb)
import Keyboard (arrows)
import Signal (Signal, (<~), foldp)
import Graphics.Collage (square, circle, move, filled, collage, Form)
import Graphics.Element (Element)
type alias Vector = {
x : Float,
y : Float
@Integralist
Integralist / flatten-array.js
Created May 20, 2015 08:35
Array flatten function written in ES6 syntax
const flattenTco = ([first, ...rest], accumulator) =>
(first === undefined)
? accumulator
: (Array.isArray(first))
? flattenTco([...first, ...rest])
: flattenTco(rest, accumulator.concat(first))
const flatten = (n) => flattenTco(n, []);
console.log(flatten([[1,[2,[[3]]]],4,[5,[[[6]]]]]))
@mgold
mgold / using_mailboxes_in_elm.md
Last active March 24, 2020 16:05
Using Mailboxes in Elm: a tutorial blog post

Using Mailboxes in Elm

Max Goldstein | July 30, 2015 | Elm 0.15.1

In Elm, signals always have a data source associated with them. Window.dimensions is exactly what you think it is, and you can't send your own events on it. You can derive your own signals from these primitives using map, filter, and merge, but the timing of events is beyond your control.

This becomes a problem when you try to add UI elements. We want to be able to add checkboxes and dropdown menus, and to receive the current state of these elements as a signal. So how do we do that?

The Bad Old Days

@ventsislaf
ventsislaf / phoenix_heroku_reset_db.md
Last active May 18, 2023 14:14
Reset database on Heroku running Phoenix app

Note: Don't do this on a production evniroment!

Get the heroku database name:

heroku pg:info

Name can be found in the reponse from the command above. For example: Add-on: soaring-newly-1337.