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# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
@ltgbau
ltgbau / radial.m
Last active August 29, 2015 14:07 — forked from chrishulbert/radial.m
- (UIImage *)radialGradientImage:(CGSize)size start:(float)start end:(float)end centre:(CGPoint)centre radius:(float)radius {
// Render a radial background
// http://developer.apple.com/library/ios/#documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_shadings/dq_shadings.html
// Initialise
UIGraphicsBeginImageContextWithOptions(size, YES, 1);
// Create the gradient's colours
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
@ltgbau
ltgbau / radial.m
Last active August 29, 2015 14:07
- (UIImage *)radialGradientImage:(CGSize)size start:(UIColor*)start end:(UIColor*)end centre:(CGPoint)centre radius:(float)radius {
// Render a radial background
// http://developer.apple.com/library/ios/#documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_shadings/dq_shadings.html
// Initialise
UIGraphicsBeginImageContextWithOptions(size, 0, 1);
// Create the gradient's colours
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
#!/usr/bin/env python
#
# savethemblobs.py
# A simple script to grab all SHSH blobs from Apple that it's currently signing to save them locally and on Cydia server.
# And now also grabs blobs already cached on Cydia and iFaith servers to save them locally.
#
# Copyright (c) 2013 Neal <neal@ineal.me>
#
# examples:
# savethemblobs.py 1050808663311 iPhone3,1
@ltgbau
ltgbau / freeDiskSpace.m
Created July 23, 2012 18:25 — forked from dhoerl/freeDiskSpace.m
Getting the Free Disk Space on an iOS device
- (uint64_t)freeDiskspace
{
uint64_t totalFreeSpace = 0;
__autoreleasing NSError *error = nil;
NSString *path = [self applicationDocumentsDirectory];
NSDictionary *dictionary = [[NSFileManager defaultManager] attributesOfFileSystemForPath:path error: &error];
if (dictionary) {
NSNumber *freeFileSystemSizeInBytes = [dictionary objectForKey:NSFileSystemFreeSize];